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Reimplement ForgeHooks#onPlaceItemIntoWorld and remove old place events
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@@ -66,6 +66,7 @@ import net.minecraft.inventory.ContainerRepair;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemAxe;
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import net.minecraft.item.ItemBucket;
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import net.minecraft.item.ItemEnchantedBook;
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import net.minecraft.item.ItemPickaxe;
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import net.minecraft.item.ItemPotion;
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@@ -73,6 +74,7 @@ import net.minecraft.item.ItemSpade;
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import net.minecraft.item.ItemSpawnEgg;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemTippedArrow;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.network.NetHandlerPlayServer;
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@@ -80,6 +82,7 @@ import net.minecraft.network.Packet;
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import net.minecraft.network.play.server.SPacketBlockChange;
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import net.minecraft.potion.PotionType;
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import net.minecraft.potion.PotionUtils;
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import net.minecraft.stats.StatList;
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import net.minecraft.tags.Tag;
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import net.minecraft.tileentity.MobSpawnerBaseLogic;
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import net.minecraft.tileentity.TileEntity;
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@@ -110,6 +113,7 @@ import net.minecraft.world.storage.loot.LootEntry;
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import net.minecraft.world.storage.loot.LootTable;
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import net.minecraft.world.storage.loot.LootTableManager;
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import net.minecraft.world.storage.loot.conditions.LootCondition;
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import net.minecraftforge.common.util.BlockSnapshot;
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import net.minecraftforge.event.AnvilUpdateEvent;
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import net.minecraftforge.event.DifficultyChangeEvent;
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import net.minecraftforge.event.ForgeEventFactory;
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@@ -608,19 +612,17 @@ public class ForgeHooks
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return event.isCanceled() ? -1 : event.getExpToDrop();
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}
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/* TODO: Talk to Sponge folk about World rollbacks.
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public static EnumActionResult onPlaceItemIntoWorld(@Nonnull ItemUseContext context)
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{
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ItemStack itemstack = context.getItem();
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World world = context.getWorld();
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// handle all placement events here
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int meta = itemstack.getItemDamage();
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int size = itemstack.getCount();
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NBTTagCompound nbt = null;
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if (itemstack.getTagCompound() != null)
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if (itemstack.hasTag())
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{
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nbt = itemstack.getTagCompound().copy();
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nbt = itemstack.getTag().copy();
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}
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if (!(itemstack.getItem() instanceof ItemBucket)) // if not bucket
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@@ -634,39 +636,37 @@ public class ForgeHooks
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if (ret == EnumActionResult.SUCCESS)
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{
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// save new item data
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int newMeta = itemstack.getItemDamage();
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int newSize = itemstack.getCount();
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NBTTagCompound newNBT = null;
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if (itemstack.getTagCompound() != null)
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if (itemstack.hasTag())
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{
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newNBT = itemstack.getTagCompound().copy();
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newNBT = itemstack.getTag().copy();
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}
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BlockEvent.PlaceEvent placeEvent = null;
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@SuppressWarnings("unchecked")
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List<BlockSnapshot> blockSnapshots = (List<BlockSnapshot>)world.capturedBlockSnapshots.clone();
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world.capturedBlockSnapshots.clear();
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// make sure to set pre-placement item data for event
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itemstack.setDamage(meta);
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itemstack.setCount(size);
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if (nbt != null)
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{
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itemstack.setTagCompound(nbt);
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itemstack.setTag(nbt);
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}
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EntityPlayer player = context.getPlayer();
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EnumFacing side = context.getFace();
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boolean eventResult = false;
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if (blockSnapshots.size() > 1)
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{
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placeEvent = ForgeEventFactory.onPlayerMultiBlockPlace(player, blockSnapshots, side, hand);
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eventResult = ForgeEventFactory.onMultiBlockPlace(player, blockSnapshots, side);
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}
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else if (blockSnapshots.size() == 1)
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{
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placeEvent = ForgeEventFactory.onPlayerBlockPlace(player, blockSnapshots.get(0), side, hand);
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eventResult = ForgeEventFactory.onBlockPlace(player, blockSnapshots.get(0), side);
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}
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if (placeEvent != null && placeEvent.isCanceled())
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if (eventResult)
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{
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ret = EnumActionResult.FAIL; // cancel placement
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// revert back all captured blocks
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@@ -680,11 +680,10 @@ public class ForgeHooks
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else
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{
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// Change the stack to its new content
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itemstack.setDamage(newMeta);
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itemstack.setCount(newSize);
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if (nbt != null)
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{
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itemstack.setTagCompound(newNBT);
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itemstack.setTag(newNBT);
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}
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for (BlockSnapshot snap : blockSnapshots)
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@@ -694,19 +693,18 @@ public class ForgeHooks
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IBlockState newBlock = world.getBlockState(snap.getPos());
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if (!newBlock.getBlock().hasTileEntity(newBlock)) // Containers get placed automatically
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{
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newBlock.getBlock().onBlockAdded(world, snap.getPos(), newBlock);
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newBlock.onBlockAdded(world, snap.getPos(), oldBlock);
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}
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world.markAndNotifyBlock(snap.getPos(), null, oldBlock, newBlock, updateFlag);
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}
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player.addStat(StatList.getObjectUseStats(itemstack.getItem()));
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player.addStat(StatList.ITEM_USED.get(itemstack.getItem()));
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}
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}
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world.capturedBlockSnapshots.clear();
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return ret;
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}
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*/
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public static boolean onAnvilChange(ContainerRepair container, @Nonnull ItemStack left, @Nonnull ItemStack right, IInventory outputSlot, String name, int baseCost)
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{
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@@ -119,12 +119,10 @@ import net.minecraftforge.event.entity.player.UseHoeEvent;
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import net.minecraftforge.event.furnace.FurnaceFuelBurnTimeEvent;
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import net.minecraftforge.event.terraingen.ChunkGeneratorEvent;
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import net.minecraftforge.event.world.BlockEvent;
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import net.minecraftforge.event.world.BlockEvent.CreateFluidSourceEvent;
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import net.minecraftforge.event.world.BlockEvent.EntityMultiPlaceEvent;
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import net.minecraftforge.event.world.BlockEvent.EntityPlaceEvent;
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import net.minecraftforge.event.world.BlockEvent.CreateFluidSourceEvent;
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import net.minecraftforge.event.world.BlockEvent.MultiPlaceEvent;
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import net.minecraftforge.event.world.BlockEvent.NeighborNotifyEvent;
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import net.minecraftforge.event.world.BlockEvent.PlaceEvent;
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import net.minecraftforge.event.world.ExplosionEvent;
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import net.minecraftforge.event.world.GetCollisionBoxesEvent;
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import net.minecraftforge.event.world.SaplingGrowTreeEvent;
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@@ -143,15 +141,6 @@ public class ForgeEventFactory
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return MinecraftForge.EVENT_BUS.post(event);
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}
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public static MultiPlaceEvent onPlayerMultiBlockPlace(EntityPlayer player, List<BlockSnapshot> blockSnapshots, EnumFacing direction, EnumHand hand)
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{
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BlockSnapshot snap = blockSnapshots.get(0);
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IBlockState placedAgainst = snap.getWorld().getBlockState(snap.getPos().offset(direction.getOpposite()));
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MultiPlaceEvent event = new MultiPlaceEvent(blockSnapshots, placedAgainst, player, hand);
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MinecraftForge.EVENT_BUS.post(event);
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return event;
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}
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public static boolean onBlockPlace(@Nullable Entity entity, @Nonnull BlockSnapshot blockSnapshot, @Nonnull EnumFacing direction)
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{
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IBlockState placedAgainst = blockSnapshot.getWorld().getBlockState(blockSnapshot.getPos().offset(direction.getOpposite()));
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@@ -159,14 +148,6 @@ public class ForgeEventFactory
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return MinecraftForge.EVENT_BUS.post(event);
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}
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public static PlaceEvent onPlayerBlockPlace(@Nonnull EntityPlayer player, @Nonnull BlockSnapshot blockSnapshot, @Nonnull EnumFacing direction, @Nonnull EnumHand hand)
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{
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IBlockState placedAgainst = blockSnapshot.getWorld().getBlockState(blockSnapshot.getPos().offset(direction.getOpposite()));
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PlaceEvent event = new PlaceEvent(blockSnapshot, placedAgainst, player, hand);
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MinecraftForge.EVENT_BUS.post(event);
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return event;
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}
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public static NeighborNotifyEvent onNeighborNotify(World world, BlockPos pos, IBlockState state, EnumSet<EnumFacing> notifiedSides, boolean forceRedstoneUpdate)
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{
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NeighborNotifyEvent event = new NeighborNotifyEvent(world, pos, state, notifiedSides, forceRedstoneUpdate);
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@@ -201,35 +201,6 @@ public class BlockEvent extends Event
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public IBlockState getPlacedAgainst() { return placedAgainst; }
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}
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/**
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* Called when a block is placed by a player.
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*
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* If a Block Place event is cancelled, the block will not be placed.
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*/
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@Cancelable
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@Deprecated // Remove in 1.13
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public static class PlaceEvent extends EntityPlaceEvent
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{
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private final EntityPlayer player;
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private final EnumHand hand;
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public PlaceEvent(@Nonnull BlockSnapshot blockSnapshot, @Nonnull IBlockState placedAgainst, @Nonnull EntityPlayer player, @Nonnull EnumHand hand) {
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super(blockSnapshot, placedAgainst, player);
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this.player = player;
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this.hand = hand;
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if (DEBUG)
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{
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System.out.printf("Created PlaceEvent - [PlacedBlock: %s ][PlacedAgainst: %s ][ItemStack: %s ][Player: %s ][Hand: %s]\n", getPlacedBlock(), placedAgainst, player.getHeldItem(hand), player, hand);
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}
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}
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public EntityPlayer getPlayer() { return player; }
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@Nonnull
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@Deprecated
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public ItemStack getItemInHand() { return player.getHeldItem(hand); }
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public EnumHand getHand() { return hand; }
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}
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/**
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* Fired when a single block placement triggers the
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* creation of multiple blocks(e.g. placing a bed block). The block returned
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@@ -263,40 +234,6 @@ public class BlockEvent extends Event
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}
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}
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/**
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* Fired when a single block placement action of a player triggers the
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* creation of multiple blocks(e.g. placing a bed block). The block returned
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* by {@link #state} and its related methods is the block where
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* the placed block would exist if the placement only affected a single
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* block.
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*/
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@Cancelable
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public static class MultiPlaceEvent extends PlaceEvent
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{
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private final List<BlockSnapshot> blockSnapshots;
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public MultiPlaceEvent(@Nonnull List<BlockSnapshot> blockSnapshots, @Nonnull IBlockState placedAgainst, @Nonnull EntityPlayer player, @Nonnull EnumHand hand) {
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super(blockSnapshots.get(0), placedAgainst, player, hand);
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this.blockSnapshots = ImmutableList.copyOf(blockSnapshots);
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if (DEBUG)
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{
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System.out.printf("Created MultiPlaceEvent - [PlacedAgainst: %s ][ItemInHand: %s ][Player: %s ]\n", placedAgainst, player.getHeldItem(hand), player);
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}
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}
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/**
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* Gets a list of BlockSnapshots for all blocks which were replaced by the
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* placement of the new blocks. Most of these blocks will just be of type AIR.
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*
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* @return immutable list of replaced BlockSnapshots
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*/
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public List<BlockSnapshot> getReplacedBlockSnapshots()
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{
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return blockSnapshots;
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}
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}
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/**
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* Fired when a physics update occurs on a block. This event acts as
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* a way for mods to detect physics updates, in the same way a BUD switch
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