Removed Forge's TileEntity.getRenderDistance, now a vanilla feature: TileEntity.func_82115_m

This commit is contained in:
LexManos committed 2012-10-21 10:23:46 -07:00
1 parent 3f03cc8c87
commit a705a12cdf
1 file changed
+4 -12
@@ -1,8 +1,8 @@
--- ../src_base/common/net/minecraft/src/TileEntity.java
+++ ../src_work/common/net/minecraft/src/TileEntity.java
@@ -257,4 +257,41 @@
addMapping(TileEntityEnchantmentTable.class, "EnchantTable");
addMapping(TileEntityEndPortal.class, "Airportal");
@@ -264,4 +264,33 @@
addMapping(TileEntityBeacon.class, "Beacon");
addMapping(TileEntitySkull.class, "Skull");
}
+
+ /**
@@ -23,7 +23,7 @@
+ * @param net The NetworkManager the packet originated from
+ * @param pkt The data packet
+ */
+ public void onDataPacket(NetworkManager net, Packet132TileEntityData pkt)
+ public void onDataPacket(INetworkManager net, Packet132TileEntityData pkt)
+ {
+ }
+
@@ -32,13 +32,5 @@
+ */
+ public void onChunkUnload()
+ {
+ }
+
+ /**
+ * @return The maximum distance between the player and the TileEntity at which the TileEntitySpecialRenderer will be called
+ */
+ public double getRenderDistance()
+ {
+ return 64;
+ }
}