Fix small logic error in ItemTextureQuadConverter (#5463)

This commit is contained in:
Ben Staddon authored and tterrag committed 2019-02-13 17:03:37 -05:00
1 parent 87cbf735a2
commit 8cbac6af97
1 file changed
+1 -1
@@ -63,7 +63,7 @@ public final class ItemTextureQuadConverter
List<UnpackedBakedQuad> horizontal = convertTextureHorizontal(format, transform, template, sprite, z, facing, color, tint);
List<UnpackedBakedQuad> vertical = convertTextureVertical(format, transform, template, sprite, z, facing, color, tint);
return horizontal.size() >= vertical.size() ? horizontal : vertical;
return horizontal.size() <= vertical.size() ? horizontal : vertical;
}
/** @deprecated use {@link #convertTextureHorizontal(VertexFormat, TRSRTransformation, TextureAtlasSprite, TextureAtlasSprite, float, EnumFacing, int, int)} */