Fix boat travel distance being incorrect. Closes #9997 #9999

This commit is contained in:
LexManos committed 2024-06-04 10:35:59 -07:00
1 parent e1f057278d
commit 862d557279
1 file changed
-12
@@ -13,18 +13,6 @@
public static final double f_215198_ = Mth.m_144952_(6.0D);
private static final int f_215199_ = -1;
private static final int f_244471_ = 4096;
@@ -436,9 +_,11 @@
}
entity.m_19890_(d3, d4, d5, f, f1);
+ this.f_9743_.m_19890_(d3, d4, d5, this.f_9743_.m_146908_(), this.f_9743_.m_146909_()); // Forge - Resync player position on vehicle moving
boolean flag3 = serverlevel.m_45756_(entity, entity.m_20191_().m_82406_(0.0625D));
if (flag && (flag2 || !flag3)) {
entity.m_19890_(d0, d1, d2, f, f1);
+ this.f_9743_.m_19890_(d3, d4, d5, this.f_9743_.m_146908_(), this.f_9743_.m_146909_()); // Forge - Resync player position on vehicle moving
this.f_9742_.m_129512_(new ClientboundMoveVehiclePacket(entity));
return;
}
@@ -983,8 +_,10 @@
case SWAP_ITEM_WITH_OFFHAND:
if (!this.f_9743_.m_5833_()) {