Make customClientFactory optional again (#6191)

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Vincent Lee authored and LexManos committed 2019-10-10 11:23:27 -07:00
1 parent 5e9380ab85
commit 7070bd0340
2 files changed
+9 -5

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@@ -52,8 +52,8 @@ public class FMLPlayMessages
* Used to spawn a custom entity without the same restrictions as
* {@link net.minecraft.network.play.server.SSpawnObjectPacket} or {@link net.minecraft.network.play.server.SSpawnMobPacket}
*
* Ensure your {@link EntityType} registration supplies a {@link EntityType.Builder#customClientFactory} or the
* mob won't actually spawn on the client.
* To customize how your entity is created clientside (instead of using the default factory provided to the {@link EntityType})
* see {@link EntityType.Builder#setCustomClientFactory}.
*/
public static class SpawnEntity
{