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Fix sprite map issue.
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@@ -61,9 +61,9 @@ public class SpriteHelper
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"0000000000000000" +
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"0000000000000000" +
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"0111110000000000" +
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"1111111010000000" +
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"0111111010000000" +
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"0111111110000000" +
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"0111111111111001" +
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"0111111110001000" +
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"1111111111111111" +
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"0000011111111111" +
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"0000000000000000");
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