Refresh the renderengine after modloading is complete. Should fix issues with out-of-place texture registration by mods.

This commit is contained in:
Christian committed 2013-03-07 19:02:26 -05:00
1 parent e7e2ffd8fb
commit 545d5e0524
1 file changed
+2
@@ -244,6 +244,8 @@ public class FMLClientHandler implements IFMLSidedHandler
}
else
{
// Force renderengine to reload and re-initialize all textures
client.field_71446_o.func_78352_b();
// TextureFXManager.instance().loadTextures(client.field_71418_C.func_77292_e());
}
}