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Fix up readmes and credits. We no longer support modloader.
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@@ -2,13 +2,14 @@ This is Forge Mod Loader.
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You can find the source code at all times at https://github.com/MinecraftForge/FML
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This minecraft mod is a clean open source implementation of a mod loader for
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minecraft servers, minecraft bukkit servers, and minecraft clients.
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This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
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and minecraft clients.
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The code is authored by cpw.
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It (partially) implements API defined by the client side ModLoader, authored by Risugami.
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It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
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http://www.minecraftforum.net/topic/75440-
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This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
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It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
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http://www.minecraftforge.net/
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+23
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@@ -2,9 +2,7 @@ This is Forge Mod Loader, or FML for short, by cpw.
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More information can be found at https://github.com/MinecraftForge/FML/wiki
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It is a clean reimplementation of a mod loading system for client, server and
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bukkit use, incorporating API implementations of client side ModLoader by
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Risugami.
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It is a clean reimplementation of a mod loading system for client and server.
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It can be installed on its own, or as part of Minecraft Forge.
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@@ -14,25 +12,14 @@ About Forge Mod Loader
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Environments and compatibility
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==============================
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FML covers the three main environments: client, server and bukkit. All
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environments share the main mod loading code base, with additional varying hooks
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based on the specific environment. Compatibility is almost 100% with all
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ModLoader based mods- any mod with any difficulty (unless noted below) should
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be reported as a ticket to the github, please.
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FML covers two main environments: client and server. All environments share
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the main mod loading code base, with additional varying hooks based on the
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specific environment.
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Client side mods should be 100% compatible with ModLoader. The only exception is
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Optifine, however new versions of optifine are compatible. There are some very
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visible changes to the client when FML is installed.
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There are some very visible changes to the client when FML is installed.
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Server side mods are mostly compatible with previous MLMP based incarnations,
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however, this compatibility is not guaranteed. Most mods have adapted to FML
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and MLMP is not assured and will cause errors. Ask your mod author to update
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to FML.
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Bukkit side modding is an adaptation of the server side mod code to the bukkit
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environment. Mods need to be recompiled against the bukkit decompilation to work
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however there are guides and tools in development to make this process easier.
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Consult mcportcentral.co.za for more information.
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There are some bukkit compatibility hooks available, consult MCPC+ for more
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information.
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Minecraft Forge in all cases bundles FML as it's modloading technology of choice
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because FML is open source, freely distributable, and can be easily updated by
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@@ -46,12 +33,6 @@ Minecraft Forge installation. FML will detect and ensure the good operation of
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Optifine (you can see it in your client as an additional data line on the
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bottom left).
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Client notes
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============
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FML does provide a standard pattern for mods to provide HD textures. This is why
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optifine needed integration code. FML supports HD texture packs
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up to 128x resolution.
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Mod information
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===============
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FML exposes the mod information through a mod list visible on the main screen as
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@@ -68,45 +49,41 @@ or server):
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Installation
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============
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To install on a server, simply execute the FML or Forge jar file, with a copy of
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minecraft_server.jar placed in the same directory. FML will launch it's patched
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copy.
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minecraft_server-@MC_VERSION@.jar placed in the same directory. FML will launch
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it's patched copy.
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To install on a client, FIRST delete META-INF from the minecraft.jar file, then
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copy the contents of the FML or Forge jar file into it. FML and Forge provide
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their own META-INF data which should *not* be deleted.
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To install on a client, run the installer by executing java -jar <installer>.jar.
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It will identify the location of you minecraft installation (this can be customized)
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and create a new profile "FML" there.
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Forge Installation
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==================
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This code also ships as a part of Minecraft Forge. You do not need to install it
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separately from your Minecraft Forge installation. Minecraft Forge contains the
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exact same code as this. Generally, you should not install FML if you are also
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installing Minecraft Forge.
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exact same code as this. You should not install FML if you are also installing
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Minecraft Forge.
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-------------------------------------------
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Source installation information for modders
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-------------------------------------------
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This code follows the Minecraft Forge installation methodology. It will apply
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some small patches to your MCP extracted source code, giving you and it access
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some small patches to the vanilla MCP source code, giving you and it access
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to some of the data and functions you need to build a successful mod.
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Note also that the patches are built against "unrenamed" MCP source code- this
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means that you will not be able to read them directly against normal code.
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Note also that the patches are built against "unrenamed" MCP source code (aka
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srgnames) - this means that you will not be able to read them directly against
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normal code.
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Source pack installation information:
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Standalone source installation
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==============================
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To install this source code for development purposes, extract this zip file
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into an mcp installation containing vanilla jars only. It should create a new
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folder "fml" inside that installation.
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Be sure that you have both vanilla client jars, and the vanilla server jar installed
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as per the MCP install instructions. Both are required for FML to run properly.
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Once extracted, run the install.sh or install.bat script provided from the fml
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directory. It should decompile and patch your MCP source code for the client
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and server.
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To install this source code for development purposes, extract this zip file.
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It ships with a demonstration mod. Run "gradle setupDevWorkspace" to create
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a gradle environment primed with FML. Run gradle eclipse or gradle idea to
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create an IDE workspace of your choice.
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Refer to ForgeGradle for more information about the gradle environment
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Forge source installation
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=========================
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