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Some argumentation
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@@ -844,6 +844,9 @@ public class FMLClientHandler implements IFMLSidedHandler
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gre = (GameRegistryException) ex;
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Executors.newSingleThreadExecutor().submit(new Callable<Void>()
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{
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// This needs to happen in a separate thread so that the server can "crash"
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// The three pokes are for the client - it's in a sleep loop, and needs to get
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// out of it
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@Override
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public Void call() throws Exception
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{
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