Change the Crafting damage check to be the same as the usage damage check. (>= -> >)

This commit is contained in:
LexManos committed 2012-10-14 19:59:50 -07:00
1 parent 731107a865
commit 2a749bee2c
1 file changed
+1 -1
@@ -16,7 +16,7 @@
- ItemStack var4 = new ItemStack(var3.getItem().getContainerItem());
+ ItemStack var4 = var3.getItem().getContainerItemStack(var3);
+
+ if (var4.isItemStackDamageable() && var4.getItemDamage() >= var4.getMaxDamage())
+ if (var4.isItemStackDamageable() && var4.getItemDamage() > var4.getMaxDamage())
+ {
+ MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(thePlayer, var4));
+ var4 = null;