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https://github.com/MinecraftForge/MinecraftForge.git
synced 2026-11-12 16:27:47 +00:00
Remove all public all the time from Minecraft. It is unnecessary with ModLoader gone. DEAL WITH IT. File AT public requests, make a coremod, whatever. This needed to die.
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5cec48da72
commit
2867dfdfa5
1 file changed
+2
-35
@@ -49,7 +49,6 @@ import com.google.common.collect.Multimap;
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import com.google.common.io.LineProcessor;
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import com.google.common.io.Resources;
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import cpw.mods.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper;
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import cpw.mods.fml.relauncher.FMLRelaunchLog;
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public class AccessTransformer implements IClassTransformer
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@@ -161,42 +160,17 @@ public class AccessTransformer implements IClassTransformer
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public byte[] transform(String name, String transformedName, byte[] bytes)
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{
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if (bytes == null) { return null; }
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boolean makeAllPublic = FMLDeobfuscatingRemapper.INSTANCE.isRemappedClass(name);
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if (DEBUG)
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{
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FMLRelaunchLog.fine("Considering all methods and fields on %s (%s): %b\n", name, transformedName, makeAllPublic);
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FMLRelaunchLog.fine("Considering all methods and fields on %s (%s)\n", name, transformedName);
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}
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if (!makeAllPublic && !modifiers.containsKey(name)) { return bytes; }
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if (!modifiers.containsKey(name)) { return bytes; }
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ClassNode classNode = new ClassNode();
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ClassReader classReader = new ClassReader(bytes);
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classReader.accept(classNode, 0);
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if (makeAllPublic)
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{
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// class
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Modifier m = new Modifier();
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m.targetAccess = ACC_PUBLIC;
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m.modifyClassVisibility = true;
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modifiers.put(name,m);
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// fields
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m = new Modifier();
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m.targetAccess = ACC_PUBLIC;
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m.name = "*";
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modifiers.put(name,m);
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// methods
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m = new Modifier();
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m.targetAccess = ACC_PUBLIC;
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m.name = "*";
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m.desc = "<dummy>";
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modifiers.put(name,m);
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if (DEBUG)
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{
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System.out.printf("Injected all public modifiers for %s (%s)\n", name, transformedName);
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}
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}
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Collection<Modifier> mods = modifiers.get(name);
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for (Modifier m : mods)
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{
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@@ -454,11 +428,4 @@ public class AccessTransformer implements IClassTransformer
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}
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}
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}
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public void ensurePublicAccessFor(String modClazzName)
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{
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Modifier m = new Modifier();
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m.setTargetAccess("public");
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m.modifyClassVisibility = true;
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modifiers.put(modClazzName, m);
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}
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}
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