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Make sure erroring Missiles are killed off.
credits: clienthax
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1 file changed
+1
@@ -696,6 +696,7 @@ public class EntityMissile extends Entity implements IChunkLoadHandler, IExplosi
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} catch(Exception e) {
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DefenseTech.LOGGER.severe("Missile failed to explode properly. Report this to the developers.");
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e.printStackTrace();
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setDead();
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}
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}
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