mirror of
https://github.com/GTNewHorizons/MagicBees.git
synced 2026-11-12 08:17:29 +00:00
210 lines
5.5 KiB
Java
210 lines
5.5 KiB
Java
package magicbees.bees;
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import java.util.List;
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import magicbees.item.ItemArmorApiarist;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityList;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import forestry.api.apiculture.IAlleleBeeEffect;
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import forestry.api.apiculture.IBeeGenome;
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import forestry.api.apiculture.IBeeHousing;
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import forestry.api.genetics.IEffectData;
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public class AlleleEffectSpawnMob extends AlleleEffect
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{
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protected boolean aggosOnPlayer;
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protected boolean spawnsWhilePlayerNear;
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protected String alternateMob;
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protected String mobName;
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protected String mobSound;
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protected int chanceToSpawn;
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protected int maxMobsInArea;
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public AlleleEffectSpawnMob(String id, boolean isDominant, String mobToSpawn)
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{
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this(id, isDominant, mobToSpawn, null);
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}
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public AlleleEffectSpawnMob(String id, boolean isDominant, String mobToSpawn, String mobSoundFx)
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{
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super(id, isDominant, 200);
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this.aggosOnPlayer = false;
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this.mobName = mobToSpawn;
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this.chanceToSpawn = 100;
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this.maxMobsInArea = 6;
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this.mobSound = mobSoundFx;
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}
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@Override
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public IEffectData validateStorage(IEffectData storedData)
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{
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if (storedData == null)
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{
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// Throttle; Ready to spawn
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storedData = new EffectData(1, 1, 0);
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}
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return storedData;
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}
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@Override
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public IEffectData doEffectThrottled(IBeeGenome genome, IEffectData storedData, IBeeHousing housing)
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{
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// Check if we're ready to spawn the mob.
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if (storedData.getBoolean(0))
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{
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World w = housing.getWorld();
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int roll = w.rand.nextInt(100);
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if (roll <= this.chanceToSpawn)
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{
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if (this.spawnsWhilePlayerNear)
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{
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List<Entity> entities = this.getEntitiesWithinRange(genome, housing);
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EntityPlayer target = null;
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for (Entity e : entities)
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{
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if (e instanceof EntityPlayer)
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{
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target = (EntityPlayer)e;
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// Check for wearing armor & cancel
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if (ItemArmorApiarist.getNumberPiecesWorn(target) >= 4)
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{
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// Full armor suit is treated as "invisible."
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target = null;
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}
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else
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{
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break;
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}
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}
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}
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// Let's spawn a mob. =D
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if (target != null)
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{
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storedData.setBoolean(0, !this.spawnMob(genome, target, w, housing, false));
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}
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else if (this.alternateMob != null)
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{
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storedData.setBoolean(0, !this.spawnMob(genome, null, w, housing, true));
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}
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}
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else
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{
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storedData.setBoolean(0, !this.spawnMob(genome, null, w, housing, true));
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}
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}
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else
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{
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if (this.mobSound != null && w.rand.nextInt(100) < 35)
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{
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int range = genome.getTerritory()[0];
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double x = housing.getXCoord() + w.rand.nextDouble() * (range * 2) - range;
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range = genome.getTerritory()[1];
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double y = housing.getYCoord() + w.rand.nextDouble() * (range * 2) - range;
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range = genome.getTerritory()[2];
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double z = housing.getZCoord() + w.rand.nextDouble() * (range * 2) - range;
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w.playSoundEffect(x, y, z, this.mobSound, 0.5f,
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(w.rand.nextFloat() - w.rand.nextFloat()) * 0.2f + 1.0f);
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}
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storedData.setBoolean(0, true);
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}
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}
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return storedData;
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}
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protected boolean spawnMob(IBeeGenome bee, EntityPlayer player, World world, IBeeHousing housing, boolean spawnAlternate)
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{
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boolean spawnedFlag = false;
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EntityLiving mob;
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if (spawnAlternate && this.alternateMob != null)
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{
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mob = (EntityLiving) EntityList.createEntityByName(this.alternateMob, world);
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}
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else
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{
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mob = (EntityLiving) EntityList.createEntityByName(this.mobName, world);
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}
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if (mob != null)
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{
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double pos[] = this.randomMobSpawnCoords(world, bee, housing);
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int entitiesCount = world.getEntitiesWithinAABB(mob.getClass(),
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AxisAlignedBB.getBoundingBox((int)pos[0], (int)pos[1], (int)pos[2], (int)pos[0] + 1, (int)pos[1] + 1, (int)pos[2] + 1)
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.expand(8.0D, 4.0D, 8.0D)).size();
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mob.setPositionAndRotation(pos[0], pos[1], pos[2], world.rand.nextFloat() * 360f, 0f);
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if (entitiesCount < this.maxMobsInArea && mob.getCanSpawnHere())
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{
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spawnedFlag = world.spawnEntityInWorld(mob);
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if (this.aggosOnPlayer && player != null)
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{
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if (ItemArmorApiarist.getNumberPiecesWorn(player) < 4)
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{
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// Protect fully suited player from initial murder intent.
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mob.setAttackTarget(player);
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}
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}
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}
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}
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return spawnedFlag;
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}
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public AlleleEffectSpawnMob setSpawnsOnPlayerNear(String alternateMobToSpawn)
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{
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this.spawnsWhilePlayerNear = true;
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this.alternateMob = alternateMobToSpawn;
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return this;
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}
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public AlleleEffectSpawnMob setAggrosPlayerOnSpawn()
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{
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this.aggosOnPlayer = true;
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return this;
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}
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public AlleleEffectSpawnMob setThrottle(int val)
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{
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this.throttle = val;
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return this;
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}
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public AlleleEffectSpawnMob setChanceToSpawn(int value)
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{
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this.chanceToSpawn = value;
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return this;
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}
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public AlleleEffectSpawnMob setMaxMobsInSpawnZone(int value)
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{
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this.maxMobsInArea = value;
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return this;
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}
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protected double[] randomMobSpawnCoords(World world, IBeeGenome bee, IBeeHousing housing)
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{
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double pos[] = new double[3];
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pos[0] = housing.getXCoord() + (world.rand.nextDouble() * (bee.getTerritory()[0] * housing.getTerritoryModifier(bee, 1f)) - bee.getTerritory()[0] / 2);
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pos[1] = housing.getYCoord() + world.rand.nextInt(3) - 1;
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pos[2] = housing.getZCoord() + (world.rand.nextDouble() * (bee.getTerritory()[2] * housing.getTerritoryModifier(bee, 1f)) - bee.getTerritory()[2] / 2);
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return pos;
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}
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}
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