WE'VE FINALLY FIXED IT 100%

@kuba6000 @firenoo holy christ guys, we've actually finally fixed this piece of crap, it took 2 grueling days, but we actually fixed the thing.
This commit is contained in:
Alastors committed 2023-04-29 19:34:52 -04:00
1 parent 1cbe881ae3
commit 966e4ba2f2
1 file changed
+3 -1
@@ -6,6 +6,7 @@ import net.minecraft.item.ItemStack;
import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.api.altarRecipeRegistry.AltarRecipeRegistry;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Optional;
import cpw.mods.fml.common.registry.GameRegistry;
import magicbees.main.CommonProxy;
import magicbees.main.Config;
@@ -35,7 +36,7 @@ public class BloodHelper implements IModHelper {
}
public void preInit() {
if (Loader.isModLoaded(Name) && Config.bloodMagicActive) {
if (Loader.isModLoaded(Name)) {
isBloodMagicActive = true;
}
}
@@ -58,6 +59,7 @@ public class BloodHelper implements IModHelper {
public static void getBlocks() {}
@Optional.Method(modid = Name)
public static void getItems() {
hiveFrameBloodBase = new ItemBloodBaseFrame();
GameRegistry.registerItem(hiveFrameBloodBase, hiveFrameBloodBase.getUnlocalizedName(), CommonProxy.DOMAIN);