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Pin render-cache state, random display dispatch, and the generated TileMultipartClient inheritance before the Java port.
ForgeMultipart
An API for dynamically handling different functional parts in the one block space.
Requirements:
- The latest version of CCL (files.minecraftforge.net/CodeChickenLib/)
- Forge
- A scala compatible IDE and project (For eclipse, download the scala eclipse plugin and right click on the project -> Add Scala Nature)
If you only want to use the API and not modify it:
- Download the latest dev version from files.minecraftforge.net/ForgeMultipart/
- Download the latest dev version of CCL.
- Place both mods in your /libs/ folder and link them as libraries in your IDE.
Implementation of all parts of the API should be clean and easy in Java. The minecraft multipart mod is implemented in java as a test case.
Languages
Scala
85.4%
Java
14.6%