Added multipart save/load based movement helper functions.

This commit is contained in:
Chicken Bones committed 2013-09-18 20:54:05 +10:00
1 parent df62267614
commit 533e778648
2 files changed
+72 -5

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@@ -0,0 +1,60 @@
package codechicken.multipart
import net.minecraft.tileentity.TileEntity
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.world.World
import codechicken.multipart.handler.MultipartSaveLoad
import com.google.common.collect.LinkedListMultimap
import scala.collection.JavaConversions._
import codechicken.multipart.handler.MultipartSPH
import net.minecraft.world.WorldServer
import java.util.{List => JList}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.entity.player.EntityPlayerMP
import java.util.Arrays
/**
* Static helper class for handling the unusual way that multipart tile entities load from nbt and send description packets
* <br>
* Multipart tile entities will all save themselves with the id "savedMultipart" which if normally loaded by minecraft,
* will create a dummy tile entity which just holds the NBT it was read from. These dummies are then converted to actual container tiles on the ChunkLoad event.
* The createTileFromNBT function should be used to construct a multipart tile from NBT without the ChunkLoad event.
* <br>
* Multipart tile entities do not send description packets via the conventional means of one packet per tile when PlayerInstance calls for it, to do so would be terribly inefficient.
* Instead, the ChunkWatch event is used to batch all the describing data for a chunk into one packet which is compressed using relative positions.
* The sendDescPacket(s) functions should be used to send the description packet of a tile or tiles without a ChunkWatch event.
* <br>
* An example of using this class to move blocks/tile entites around can be found at www.chickenbones.craftsaddle.org/Files/Other/ItemDevTool2.java
*/
object MultipartHelper
{
def createTileFromNBT(world:World, tag:NBTTagCompound):TileEntity = {
if(!tag.getString("id").equals("savedMultipart"))
return null
MultipartSaveLoad.loadingWorld = world
return TileMultipart.createFromNBT(tag);
}
def sendDescPacket(world:World, tile:TileEntity) {
val c = world.getChunkFromBlockCoords(tile.xCoord, tile.zCoord)
val pkt = MultipartSPH.getDescPacket(c, Arrays.asList(tile).iterator)
if(pkt != null)
pkt.sendToChunk(world, c.xPosition, c.zPosition)
}
def sendDescPackets(world:World, tiles:Iterable[TileEntity]) {
val map = LinkedListMultimap.create[Long, TileEntity]()
tiles.foreach(t => map.put(t.xCoord.toLong<<32|t.zCoord, t))
val mgr = world.asInstanceOf[WorldServer].getPlayerManager
map.asMap.entrySet.foreach{e =>
val coord = e.getKey
val c = world.getChunkFromBlockCoords((coord>>32).toInt, coord.toInt)
lazy val pkt = MultipartSPH.getDescPacket(c, e.getValue.iterator)
val inst = mgr.getOrCreateChunkWatcher(c.xPosition, c.zPosition, false)
if(!inst.playersInChunk.isEmpty)
inst.sendToAllPlayersWatchingChunk(pkt.toPacket)
}
}
}
@@ -16,6 +16,7 @@ import net.minecraft.server.MinecraftServer
import net.minecraft.world.World
import net.minecraft.world.chunk.Chunk
import java.util.Map
import java.util.Iterator
import net.minecraft.tileentity.TileEntity
import codechicken.multipart.TileMultipart
import net.minecraft.entity.player.EntityPlayer
@@ -140,13 +141,19 @@ object MultipartSPH extends MultipartPH with IServerPacketHandler
def onChunkWatch(player:EntityPlayer, chunk:Chunk)
{
val iterator = chunk.chunkTileEntityMap.asInstanceOf[Map[_, TileEntity]].values.iterator
val pkt = getDescPacket(chunk, chunk.chunkTileEntityMap.asInstanceOf[Map[_, TileEntity]].values.iterator)
if(pkt != null)
pkt.sendToPlayer(player)
}
def getDescPacket(chunk:Chunk, it:Iterator[TileEntity]):PacketCustom =
{
val s = new MCByteStream(new ByteArrayOutputStream)
var num = 0
while(iterator.hasNext)
while(it.hasNext)
{
val tile = iterator.next
val tile = it.next
if(tile.isInstanceOf[TileMultipart])
{
s.writeShort(indexInChunk(new BlockCoord(tile)))
@@ -156,11 +163,11 @@ object MultipartSPH extends MultipartPH with IServerPacketHandler
}
if(num != 0)
{
new PacketCustom(channel, 2).setChunkDataPacket().compressed()
return new PacketCustom(channel, 2).setChunkDataPacket().compressed()
.writeInt(chunk.xPosition).writeInt(chunk.zPosition)
.writeShort(num)
.writeByteArray(s.getBytes)
.sendToPlayer(player)
}
return null;
}
}