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Fix #236: Crops multifarm putting dirt in the output inventory
dirt was listed as a waste product, as a holdover from the older style farms
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@@ -35,8 +35,7 @@ public abstract class FarmLogicCrops extends FarmLogicWatered {
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private final IFarmable[] seeds;
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public FarmLogicCrops(IFarmHousing housing, IFarmable[] seeds) {
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super(housing, new ItemStack[] { new ItemStack(Blocks.dirt) }, new ItemStack[] { new ItemStack(Blocks.farmland) }, new ItemStack[] {
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new ItemStack(Blocks.dirt), new ItemStack(Blocks.grass) });
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super(housing, new ItemStack[] { new ItemStack(Blocks.dirt) }, new ItemStack[] { new ItemStack(Blocks.farmland) }, new ItemStack[] { new ItemStack(Blocks.grass) });
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this.seeds = seeds;
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}
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