Make a new item for the Equivalent Exchange compat wand rod so it doesn't interfere with a new Salis Arcana feature. This wand is still not functional, since this is just a placeholder item for now. Item art is based on the Inert Blood Rod and the Equivalent wand rod model that already existed.

Also took the opportunity to hide this wand behind the EE3 check so it no longer shows up in NEI when that mod is not present.
This commit is contained in:
koolkrafter5 committed 2025-08-12 22:16:23 -04:00
1 parent 8b0863b572
commit f297080a53
4 files changed
+8 -5

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@@ -201,7 +201,7 @@ public class ForbiddenItems {
WAND_ROD_EQUIVALENT = new WandRod(
"equivalent",
100,
new ItemStack(wandCore, 1, 11),
new ItemStack(wandCore, 1, 14),
12,
new ResourceLocation("forbidden", "textures/models/wand_rod_equivalent.png"));
WAND_ROD_PROFANE = new WandRod(
@@ -24,7 +24,7 @@ public class ItemWandCores extends Item {
public final String[] types = { "tainted", "infernal", "soul", "blood", "witchwood", "profane", "blood_inert",
"livingwood", "livingwood_inert", "blood_staff", "witchwood_staff", "dreamwood", "dreamwood_inert",
"dreamwood_staff" };
"dreamwood_staff", "equivalent" };
public IIcon[] icon;
public ItemWandCores() {
@@ -116,9 +116,11 @@ public class ItemWandCores extends Item {
((ItemWandCasting) wand.getItem()).setRod(wand, (WandRod) WandRod.rods.get("wood"));
list.add(wand);
}
wand = new ItemStack(ConfigItems.itemWandCasting, 1, 84);
((ItemWandCasting) wand.getItem()).setCap(wand, (WandCap) WandCap.caps.get("void"));
((ItemWandCasting) wand.getItem()).setRod(wand, (WandRod) WandRod.rods.get("equivalent"));
if (Compat.ee3 && Config.crossWand) {
wand = new ItemStack(ConfigItems.itemWandCasting, 1, 84);
((ItemWandCasting) wand.getItem()).setCap(wand, (WandCap) WandCap.caps.get("void"));
((ItemWandCasting) wand.getItem()).setRod(wand, (WandRod) WandRod.rods.get("equivalent"));
}
list.add(wand);
}
@@ -84,6 +84,7 @@ item.WandCores.witchwood_staff.name=Witchwood Staff Core
item.WandCores.dreamwood.name=Dreamwood Rod
item.WandCores.dreamwood_inert.name=Silent Dreamwood Rod
item.WandCores.dreamwood_staff.name=Dreamwood Staff Core
item.WandCores.equivalent.name=§kAlchemical§r Rod
item.WandCaps.name=Wand Cap
item.WandCaps.alchemical.name=Alchemical Cap
item.WandCaps.vinteum.name=Vinteum Cap
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