Files
FalsePatternLib/src/main/java/com/falsepattern/lib/compat/Rotation.java
T
2022-06-08 16:01:06 +02:00

115 lines
3.8 KiB
Java

package com.falsepattern.lib.compat;
import com.falsepattern.lib.StableAPI;
import lombok.NonNull;
import net.minecraft.util.EnumFacing;
@StableAPI(since = "0.6.0")
public enum Rotation {
NONE,
CLOCKWISE_90,
CLOCKWISE_180,
COUNTERCLOCKWISE_90;
public Rotation add(@NonNull Rotation rotation) {
switch (rotation) {
case CLOCKWISE_180:
switch (this) {
case NONE:
return CLOCKWISE_180;
case CLOCKWISE_90:
return COUNTERCLOCKWISE_90;
case CLOCKWISE_180:
return NONE;
case COUNTERCLOCKWISE_90:
return CLOCKWISE_90;
}
case COUNTERCLOCKWISE_90:
switch (this) {
case NONE:
return COUNTERCLOCKWISE_90;
case CLOCKWISE_90:
return NONE;
case CLOCKWISE_180:
return CLOCKWISE_90;
case COUNTERCLOCKWISE_90:
return CLOCKWISE_180;
}
case CLOCKWISE_90:
switch (this) {
case NONE:
return CLOCKWISE_90;
case CLOCKWISE_90:
return CLOCKWISE_180;
case CLOCKWISE_180:
return COUNTERCLOCKWISE_90;
case COUNTERCLOCKWISE_90:
return NONE;
}
default:
return this;
}
}
public EnumFacing rotate(@NonNull EnumFacing facing) {
if (facing == EnumFacing.UP || facing == EnumFacing.DOWN) {
return facing;
}
switch (this) {
case CLOCKWISE_90:
switch (facing) {
case NORTH:
return EnumFacing.EAST;
case EAST:
return EnumFacing.SOUTH;
case SOUTH:
return EnumFacing.WEST;
case WEST:
return EnumFacing.NORTH;
default:
throw new IllegalStateException("Unable to get Y-rotated facing of " + facing);
}
case CLOCKWISE_180:
switch (facing) {
case NORTH:
return EnumFacing.SOUTH;
case EAST:
return EnumFacing.WEST;
case SOUTH:
return EnumFacing.NORTH;
case WEST:
return EnumFacing.EAST;
default:
throw new IllegalStateException("Unable to get Y-rotated facing of " + facing);
}
case COUNTERCLOCKWISE_90:
switch (facing) {
case NORTH:
return EnumFacing.WEST;
case EAST:
return EnumFacing.NORTH;
case SOUTH:
return EnumFacing.EAST;
case WEST:
return EnumFacing.SOUTH;
default:
throw new IllegalStateException("Unable to get Y-rotated facing of " + facing);
}
default:
return facing;
}
}
public int rotate(int x, int z) {
switch (this) {
case CLOCKWISE_90:
return (x + z / 4) % z;
case CLOCKWISE_180:
return (x + z / 2) % z;
case COUNTERCLOCKWISE_90:
return (x + z * 3 / 4) % z;
default:
return x;
}
}
}