package com.falsepattern.lib.compat; import com.falsepattern.lib.StableAPI; import lombok.NonNull; import net.minecraft.util.EnumFacing; @StableAPI(since = "0.6.0") public enum Rotation { NONE, CLOCKWISE_90, CLOCKWISE_180, COUNTERCLOCKWISE_90; public Rotation add(@NonNull Rotation rotation) { switch (rotation) { case CLOCKWISE_180: switch (this) { case NONE: return CLOCKWISE_180; case CLOCKWISE_90: return COUNTERCLOCKWISE_90; case CLOCKWISE_180: return NONE; case COUNTERCLOCKWISE_90: return CLOCKWISE_90; } case COUNTERCLOCKWISE_90: switch (this) { case NONE: return COUNTERCLOCKWISE_90; case CLOCKWISE_90: return NONE; case CLOCKWISE_180: return CLOCKWISE_90; case COUNTERCLOCKWISE_90: return CLOCKWISE_180; } case CLOCKWISE_90: switch (this) { case NONE: return CLOCKWISE_90; case CLOCKWISE_90: return CLOCKWISE_180; case CLOCKWISE_180: return COUNTERCLOCKWISE_90; case COUNTERCLOCKWISE_90: return NONE; } default: return this; } } public EnumFacing rotate(@NonNull EnumFacing facing) { if (facing == EnumFacing.UP || facing == EnumFacing.DOWN) { return facing; } switch (this) { case CLOCKWISE_90: switch (facing) { case NORTH: return EnumFacing.EAST; case EAST: return EnumFacing.SOUTH; case SOUTH: return EnumFacing.WEST; case WEST: return EnumFacing.NORTH; default: throw new IllegalStateException("Unable to get Y-rotated facing of " + facing); } case CLOCKWISE_180: switch (facing) { case NORTH: return EnumFacing.SOUTH; case EAST: return EnumFacing.WEST; case SOUTH: return EnumFacing.NORTH; case WEST: return EnumFacing.EAST; default: throw new IllegalStateException("Unable to get Y-rotated facing of " + facing); } case COUNTERCLOCKWISE_90: switch (facing) { case NORTH: return EnumFacing.WEST; case EAST: return EnumFacing.NORTH; case SOUTH: return EnumFacing.EAST; case WEST: return EnumFacing.SOUTH; default: throw new IllegalStateException("Unable to get Y-rotated facing of " + facing); } default: return facing; } } public int rotate(int x, int z) { switch (this) { case CLOCKWISE_90: return (x + z / 4) % z; case CLOCKWISE_180: return (x + z / 2) % z; case COUNTERCLOCKWISE_90: return (x + z * 3 / 4) % z; default: return x; } } }