remove DEFC controller recipe if the right mods are loaded (#42)

This commit is contained in:
chochem authored and GitHub committed 2022-08-10 23:51:37 +01:00
1 parent 73c043f3a8
commit c040ccbb4f
1 file changed
+15 -11
@@ -65,17 +65,21 @@ public class EMT_GT_Loader implements Runnable {
DECC = new DE_Fusion_Crafter(5001, "de_fusion_crafter", "Draconic Evolution Fusion Crafter").getStackForm(1L);
GT_Values.RA.addAssemblylineRecipe(GT_ModHandler.getModItem("gregtech", "gt.blockmachines", 1, 10780), 144000, new Object[]{
GT_ModHandler.getModItem("gregtech", "gt.blockmachines", 1, 10780),
ItemList.Robot_Arm_LuV.get(2L),
ItemList.Electric_Motor_LuV.get(2L),
ItemList.Field_Generator_LuV.get(1L),
new Object[]{OrePrefixes.circuit.get(Materials.Master), 2},
ItemList.Casing_Coil_Naquadah.get(8L),
}, new FluidStack[]{
Materials.SolderingAlloy.getMolten(2304L),
Materials.Thaumium.getMolten(1440L),
}, DECC, 1500, 16384);
/* New DECF controller recipe moved to TT. only create the old one here if tectech or blood magic is not around.*/
if(!(Loader.isModLoaded("tectech")&&Loader.isModLoaded("AWWayofTime"))){
GT_Values.RA.addAssemblylineRecipe(GT_ModHandler.getModItem("gregtech", "gt.blockmachines", 1, 10780), 144000, new Object[]{
GT_ModHandler.getModItem("gregtech", "gt.blockmachines", 1, 10780),
ItemList.Robot_Arm_LuV.get(2L),
ItemList.Electric_Motor_LuV.get(2L),
ItemList.Field_Generator_LuV.get(1L),
new Object[]{OrePrefixes.circuit.get(Materials.Master), 2},
ItemList.Casing_Coil_Naquadah.get(8L),
}, new FluidStack[]{
Materials.SolderingAlloy.getMolten(2304L),
Materials.Thaumium.getMolten(1440L),
}, DECC, 1500, 16384);
}
for (int i = 0; i < ItemList.HATCHES_INPUT.length; i++) {