Files
CustomNPC-Plus/src/main/java/noppes/npcs/scripted/ScriptEntityParticle.java
T
Luis C.M f16e2402a6 ScriptEntityParticle:
-Added scripted particles which can not face the player, having their angles be absolute in the world instead of relative to the camera.
-set/getFacePlayer() functions added.
2022-05-04 18:08:54 -05:00

261 lines
8.1 KiB
Java

package noppes.npcs.scripted;
import noppes.npcs.NoppesUtilServer;
import noppes.npcs.scripted.entity.ScriptEntity;
/**
* Created by luisc on 9/8/2021.
*/
public class ScriptEntityParticle {
private String directory;
private int HEXcolor = 0xFFFFFF;
private int amount = 1;
private int maxAge = 20;
private double x = 0,y = 0,z = 0;
private double motionX = 0,motionY = 0,motionZ = 0;
private float gravity = 0;
private float scale1 = 1.0f,scale2 = 1.0f,scaleRate = 0.0f;
private float alpha1 = 1.0f,alpha2 = 1.0f,alphaRate = 0.0f;
private int scaleRateStart = 0, alphaRateStart = 0;
public float rotationX1 = 0;
public float rotationX2 = 0;
public float rotationXRate = 0.0F;
public int rotationXRateStart = 0;
public float rotationY1 = 0;
public float rotationY2 = 0;
public float rotationYRate = 0.0F;
public int rotationYRateStart = 0;
public float rotationZ1 = 0;
public float rotationZ2 = 0;
public float rotationZRate = 0.0F;
public int rotationZRateStart = 0;
public boolean facePlayer = true;
public ScriptEntityParticle(String directory){
this.directory = directory;
}
public void spawnOnEntity(ScriptEntity entity){
int entityID = entity.getMCEntity().getEntityId();
NoppesUtilServer.spawnScriptedParticle(directory, HEXcolor, amount, maxAge,
x, y, z,
motionX, motionY, motionZ, gravity,
scale1, scale2, scaleRate, scaleRateStart,
alpha1, alpha2, alphaRate, alphaRateStart,
rotationX1, rotationX2, rotationXRate, rotationXRateStart,
rotationY1, rotationY2, rotationYRate, rotationYRateStart,
rotationZ1, rotationZ2, rotationZRate, rotationZRateStart,
facePlayer,
entityID
);
}
public boolean getFacePlayer() { return facePlayer; }
public void setFacePlayer(boolean facePlayer) { this.facePlayer = facePlayer; }
public String getDirectory() {
return directory;
}
public int getHEXcolor() {
return HEXcolor;
}
public int getAmount() {
return amount;
}
public int getMaxAge() {
return maxAge;
}
public double getX() {
return x;
}
public double getY() {
return y;
}
public double getZ() {
return z;
}
public double getMotionX() {
return motionX;
}
public double getMotionY() {
return motionY;
}
public double getMotionZ() {
return motionZ;
}
public float getGravity() {
return gravity;
}
public float getAlpha1() {
return alpha1;
}
public float getAlpha2() {
return alpha2;
}
public float getAlphaRate() {
return alphaRate;
}
public int getAlphaRateStart() {
return alphaRateStart;
}
public float getScale1() {
return scale1;
}
public float getScale2() {
return scale2;
}
public float getScaleRate() {
return scaleRate;
}
public int getScaleRateStart() {
return scaleRateStart;
}
public float getRotationX1() {return rotationX1;}
public float getRotationX2() {return rotationX2;}
public float getRotationXRate() {return rotationXRate;}
public int getRotationXRateStart() {return rotationXRateStart;}
public float getRotationY1() {return rotationY1;}
public float getRotationY2() {return rotationY2;}
public float getRotationYRate() {return rotationYRate;}
public int getRotationYRateStart() {return rotationYRateStart;}
public float getRotationZ1() {return rotationZ1;}
public float getRotationZ2() {return rotationZ2;}
public float getRotationZRate() {return rotationZRate;}
public int getRotationZRateStart() {return rotationZRateStart;}
public void setDirectory(String directory) {
this.directory = directory;
}
public void setHEXColor(int HEXcolor) {
this.HEXcolor = HEXcolor;
}
public void setAmount(int amount) {
this.amount = amount;
}
public void setMaxAge(int maxAge) {
this.maxAge = maxAge;
}
public void setPosition(double x, double y, double z){
this.x = x;
this.y = y;
this.z = z;
}
public void setX(double x) {
this.x = x;
}
public void setY(double y) {
this.y = y;
}
public void setZ(double z) {
this.z = z;
}
public void setMotion(double motionX, double motionY, double motionZ, float gravity){
this.motionX = motionX;
this.motionY = motionY;
this.motionZ = motionZ;
this.gravity = gravity;
}
public void setMotionX(double motionX) {
this.motionX = motionX;
}
public void setMotionY(double motionY) {
this.motionY = motionY;
}
public void setMotionZ(double motionZ) {
this.motionZ = motionZ;
}
public void setGravity(float gravity) {
this.gravity = gravity;
}
public void setScale(float scale1, float scale2, float scaleRate, int scaleRateStart){
this.scale1 = scale1;
this.scale2 = scale2;
this.scaleRate = scaleRate;
this.scaleRateStart = scaleRateStart;
}
public void setScale1(float scale1) {
this.scale1 = scale1;
}
public void setScale2(float scale2) {
this.scale2 = scale2;
}
public void setScaleRate(float scaleRate) {
this.scaleRate = scaleRate;
}
public void setScaleRateStart(int scaleRateStart) {
this.scaleRateStart = scaleRateStart;
}
public void setAlpha(float alpha1, float alpha2, float alphaRate, int alphaRateStart){
this.alpha1 = alpha1;
this.alpha2 = alpha2;
this.alphaRate = alphaRate;
this.alphaRateStart = alphaRateStart;
}
public void setAlpha1(float alpha1) {
this.alpha1 = alpha1;
}
public void setAlpha2(float alpha2) {
this.alpha2 = alpha2;
}
public void setAlphaRate(float alphaRate) {
this.alphaRate = alphaRate;
}
public void setAlphaRateStart(int alphaRateStart) {
this.alphaRateStart = alphaRateStart;
}
public void setRotationX(float rotationX1, float rotationX2, float rotationXRate, int rotationXRateStart){
this.rotationX1 = rotationX1;
this.rotationX2 = rotationX2;
this.rotationXRate = rotationXRate;
this.rotationXRateStart = rotationXRateStart;
}
public void setRotationX1(float rotationX1) {this.rotationX1 = rotationX1;}
public void setRotationX2(float rotationX2) {this.rotationX2 = rotationX2;}
public void setRotationXRate(float rotationXRate) {this.rotationXRate = rotationXRate;}
public void setRotationXRateStart(int rotationXRateStart) {this.rotationXRateStart = rotationXRateStart;}
public void setRotationY(float rotationY1, float rotationY2, float rotationYRate, int rotationYRateStart){
this.rotationY1 = rotationY1;
this.rotationY2 = rotationY2;
this.rotationYRate = rotationYRate;
this.rotationYRateStart = rotationYRateStart;
}
public void setRotationY1(float rotationY1) {this.rotationY1 = rotationY1;}
public void setRotationY2(float rotationY2) {this.rotationY2 = rotationY2;}
public void setRotationYRate(float rotationYRate) {this.rotationYRate = rotationYRate;}
public void setRotationYRateStart(int rotationYRateStart) {this.rotationYRateStart = rotationYRateStart;}
public void setRotationZ(float rotationZ1, float rotationZ2, float rotationZRate, int rotationZRateStart){
this.rotationZ1 = rotationZ1;
this.rotationZ2 = rotationZ2;
this.rotationZRate = rotationZRate;
this.rotationZRateStart = rotationZRateStart;
}
public void setRotationZ1(float rotationZ1) {this.rotationZ1 = rotationZ1;}
public void setRotationZ2(float rotationZ2) {this.rotationZ2 = rotationZ2;}
public void setRotationZRate(float rotationZRate) {this.rotationZRate = rotationZRate;}
public void setRotationZRateStart(int rotationZRateStart) {this.rotationZRateStart = rotationZRateStart;}
}