package noppes.npcs.scripted; import noppes.npcs.NoppesUtilServer; import noppes.npcs.scripted.entity.ScriptEntity; /** * Created by luisc on 9/8/2021. */ public class ScriptEntityParticle { private String directory; private int HEXcolor = 0xFFFFFF; private int amount = 1; private int maxAge = 20; private double x = 0,y = 0,z = 0; private double motionX = 0,motionY = 0,motionZ = 0; private float gravity = 0; private float scale1 = 1.0f,scale2 = 1.0f,scaleRate = 0.0f; private float alpha1 = 1.0f,alpha2 = 1.0f,alphaRate = 0.0f; private int scaleRateStart = 0, alphaRateStart = 0; public float rotationX1 = 0; public float rotationX2 = 0; public float rotationXRate = 0.0F; public int rotationXRateStart = 0; public float rotationY1 = 0; public float rotationY2 = 0; public float rotationYRate = 0.0F; public int rotationYRateStart = 0; public float rotationZ1 = 0; public float rotationZ2 = 0; public float rotationZRate = 0.0F; public int rotationZRateStart = 0; public boolean facePlayer = true; public ScriptEntityParticle(String directory){ this.directory = directory; } public void spawnOnEntity(ScriptEntity entity){ int entityID = entity.getMCEntity().getEntityId(); NoppesUtilServer.spawnScriptedParticle(directory, HEXcolor, amount, maxAge, x, y, z, motionX, motionY, motionZ, gravity, scale1, scale2, scaleRate, scaleRateStart, alpha1, alpha2, alphaRate, alphaRateStart, rotationX1, rotationX2, rotationXRate, rotationXRateStart, rotationY1, rotationY2, rotationYRate, rotationYRateStart, rotationZ1, rotationZ2, rotationZRate, rotationZRateStart, facePlayer, entityID ); } public boolean getFacePlayer() { return facePlayer; } public void setFacePlayer(boolean facePlayer) { this.facePlayer = facePlayer; } public String getDirectory() { return directory; } public int getHEXcolor() { return HEXcolor; } public int getAmount() { return amount; } public int getMaxAge() { return maxAge; } public double getX() { return x; } public double getY() { return y; } public double getZ() { return z; } public double getMotionX() { return motionX; } public double getMotionY() { return motionY; } public double getMotionZ() { return motionZ; } public float getGravity() { return gravity; } public float getAlpha1() { return alpha1; } public float getAlpha2() { return alpha2; } public float getAlphaRate() { return alphaRate; } public int getAlphaRateStart() { return alphaRateStart; } public float getScale1() { return scale1; } public float getScale2() { return scale2; } public float getScaleRate() { return scaleRate; } public int getScaleRateStart() { return scaleRateStart; } public float getRotationX1() {return rotationX1;} public float getRotationX2() {return rotationX2;} public float getRotationXRate() {return rotationXRate;} public int getRotationXRateStart() {return rotationXRateStart;} public float getRotationY1() {return rotationY1;} public float getRotationY2() {return rotationY2;} public float getRotationYRate() {return rotationYRate;} public int getRotationYRateStart() {return rotationYRateStart;} public float getRotationZ1() {return rotationZ1;} public float getRotationZ2() {return rotationZ2;} public float getRotationZRate() {return rotationZRate;} public int getRotationZRateStart() {return rotationZRateStart;} public void setDirectory(String directory) { this.directory = directory; } public void setHEXColor(int HEXcolor) { this.HEXcolor = HEXcolor; } public void setAmount(int amount) { this.amount = amount; } public void setMaxAge(int maxAge) { this.maxAge = maxAge; } public void setPosition(double x, double y, double z){ this.x = x; this.y = y; this.z = z; } public void setX(double x) { this.x = x; } public void setY(double y) { this.y = y; } public void setZ(double z) { this.z = z; } public void setMotion(double motionX, double motionY, double motionZ, float gravity){ this.motionX = motionX; this.motionY = motionY; this.motionZ = motionZ; this.gravity = gravity; } public void setMotionX(double motionX) { this.motionX = motionX; } public void setMotionY(double motionY) { this.motionY = motionY; } public void setMotionZ(double motionZ) { this.motionZ = motionZ; } public void setGravity(float gravity) { this.gravity = gravity; } public void setScale(float scale1, float scale2, float scaleRate, int scaleRateStart){ this.scale1 = scale1; this.scale2 = scale2; this.scaleRate = scaleRate; this.scaleRateStart = scaleRateStart; } public void setScale1(float scale1) { this.scale1 = scale1; } public void setScale2(float scale2) { this.scale2 = scale2; } public void setScaleRate(float scaleRate) { this.scaleRate = scaleRate; } public void setScaleRateStart(int scaleRateStart) { this.scaleRateStart = scaleRateStart; } public void setAlpha(float alpha1, float alpha2, float alphaRate, int alphaRateStart){ this.alpha1 = alpha1; this.alpha2 = alpha2; this.alphaRate = alphaRate; this.alphaRateStart = alphaRateStart; } public void setAlpha1(float alpha1) { this.alpha1 = alpha1; } public void setAlpha2(float alpha2) { this.alpha2 = alpha2; } public void setAlphaRate(float alphaRate) { this.alphaRate = alphaRate; } public void setAlphaRateStart(int alphaRateStart) { this.alphaRateStart = alphaRateStart; } public void setRotationX(float rotationX1, float rotationX2, float rotationXRate, int rotationXRateStart){ this.rotationX1 = rotationX1; this.rotationX2 = rotationX2; this.rotationXRate = rotationXRate; this.rotationXRateStart = rotationXRateStart; } public void setRotationX1(float rotationX1) {this.rotationX1 = rotationX1;} public void setRotationX2(float rotationX2) {this.rotationX2 = rotationX2;} public void setRotationXRate(float rotationXRate) {this.rotationXRate = rotationXRate;} public void setRotationXRateStart(int rotationXRateStart) {this.rotationXRateStart = rotationXRateStart;} public void setRotationY(float rotationY1, float rotationY2, float rotationYRate, int rotationYRateStart){ this.rotationY1 = rotationY1; this.rotationY2 = rotationY2; this.rotationYRate = rotationYRate; this.rotationYRateStart = rotationYRateStart; } public void setRotationY1(float rotationY1) {this.rotationY1 = rotationY1;} public void setRotationY2(float rotationY2) {this.rotationY2 = rotationY2;} public void setRotationYRate(float rotationYRate) {this.rotationYRate = rotationYRate;} public void setRotationYRateStart(int rotationYRateStart) {this.rotationYRateStart = rotationYRateStart;} public void setRotationZ(float rotationZ1, float rotationZ2, float rotationZRate, int rotationZRateStart){ this.rotationZ1 = rotationZ1; this.rotationZ2 = rotationZ2; this.rotationZRate = rotationZRate; this.rotationZRateStart = rotationZRateStart; } public void setRotationZ1(float rotationZ1) {this.rotationZ1 = rotationZ1;} public void setRotationZ2(float rotationZ2) {this.rotationZ2 = rotationZ2;} public void setRotationZRate(float rotationZRate) {this.rotationZRate = rotationZRate;} public void setRotationZRateStart(int rotationZRateStart) {this.rotationZRateStart = rotationZRateStart;} }