mirror of
https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 08:27:45 +00:00
162 lines
4.8 KiB
Java
162 lines
4.8 KiB
Java
package noppes.npcs.containers;
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import net.minecraft.entity.IMerchant;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryBasic;
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import net.minecraft.inventory.InventoryMerchant;
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import net.minecraft.inventory.Slot;
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import net.minecraft.inventory.SlotMerchantResult;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ContainerMerchantAdd extends ContainerNpcInterface
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{
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/** Instance of Merchant. */
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private IMerchant theMerchant;
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private InventoryBasic merchantInventory;
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/** Instance of World. */
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private final World theWorld;
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public ContainerMerchantAdd(EntityPlayer player, IMerchant par2IMerchant, World par3World)
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{
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super(player);
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this.theMerchant = par2IMerchant;
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this.theWorld = par3World;
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this.merchantInventory = new InventoryBasic("", false,3);
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this.addSlotToContainer(new Slot(this.merchantInventory, 0, 36, 53));
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this.addSlotToContainer(new Slot(this.merchantInventory, 1, 62, 53));
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this.addSlotToContainer(new Slot(this.merchantInventory, 2, 120, 53));
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int i;
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for (i = 0; i < 3; ++i)
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{
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for (int j = 0; j < 9; ++j)
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{
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this.addSlotToContainer(new Slot(player.inventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
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}
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}
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for (i = 0; i < 9; ++i)
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{
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this.addSlotToContainer(new Slot(player.inventory, i, 8 + i * 18, 142));
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}
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}
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public void addCraftingToCrafters(ICrafting par1ICrafting)
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{
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super.addCraftingToCrafters(par1ICrafting);
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}
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/**
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* Looks for changes made in the container, sends them to every listener.
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*/
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public void detectAndSendChanges()
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{
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super.detectAndSendChanges();
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}
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/**
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* Callback for when the crafting matrix is changed.
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*/
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public void onCraftMatrixChanged(IInventory par1IInventory)
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{
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//this.merchantInventory.resetRecipeAndSlots();
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super.onCraftMatrixChanged(par1IInventory);
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}
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public void setCurrentRecipeIndex(int par1)
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{
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//this.merchantInventory.setCurrentRecipeIndex(par1);
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}
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int par1, int par2) {}
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/**
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* Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
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*/
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public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
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{
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ItemStack itemstack = null;
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Slot slot = (Slot)this.inventorySlots.get(par2);
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if (slot != null && slot.getHasStack())
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{
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ItemStack itemstack1 = slot.getStack();
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itemstack = itemstack1.copy();
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if (par2 != 0 && par2 != 1 && par2 != 2)
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{
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if (par2 >= 3 && par2 < 30)
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{
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if (!this.mergeItemStack(itemstack1, 30, 39, false))
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{
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return null;
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}
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}
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else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(itemstack1, 3, 30, false))
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{
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return null;
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}
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}
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else if (!this.mergeItemStack(itemstack1, 3, 39, false))
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{
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return null;
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}
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if (itemstack1.stackSize == 0)
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{
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slot.putStack((ItemStack)null);
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}
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else
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{
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slot.onSlotChanged();
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}
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if (itemstack1.stackSize == itemstack.stackSize)
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{
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return null;
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}
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slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
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}
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return itemstack;
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}
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/**
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* Called when the container is closed.
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*/
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public void onContainerClosed(EntityPlayer par1EntityPlayer)
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{
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super.onContainerClosed(par1EntityPlayer);
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this.theMerchant.setCustomer((EntityPlayer)null);
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super.onContainerClosed(par1EntityPlayer);
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if (!this.theWorld.isRemote)
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{
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ItemStack itemstack = this.merchantInventory.getStackInSlotOnClosing(0);
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if (itemstack != null)
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{
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par1EntityPlayer.dropPlayerItemWithRandomChoice(itemstack, false);
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}
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itemstack = this.merchantInventory.getStackInSlotOnClosing(1);
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if (itemstack != null)
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{
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par1EntityPlayer.dropPlayerItemWithRandomChoice(itemstack, false);
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}
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}
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}
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}
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