Luis C.M
|
d28a523c49
|
ScriptSoundController:
-Fixed ConcurrentModificationException by using an Iterator to remove inactive sounds
|
2023-02-24 10:54:46 -06:00 |
|
Luis C.M
|
f165e5172c
|
IDBCPlayer:
-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
|
2023-02-21 22:03:14 -06:00 |
|
Luis C.M
|
23cfe66ecb
|
IDBCPlayer:
-Made getMeleeStrength an overriding function to IEntityLivingBase
|
2023-02-21 12:55:04 -06:00 |
|
Luis C.M
|
5b589768f6
|
Player, Forge, & NPC script console changes, & further fix to concurrent modification exception on script container.
|
2023-02-21 12:45:48 -06:00 |
|
Luis C.M
|
9b330007fd
|
IDBCPlayer:
-Added getMeleeDamage() and getMaxMeleeDamage() functions
|
2023-02-21 12:43:09 -06:00 |
|
Luis C.M
|
397620f36e
|
IPlayer:
-Fixed % character causing client-side crashes when sent with player.sendMessage
|
2023-02-19 19:35:41 -06:00 |
|
Luis C.M
|
0db96f9040
|
Fixed forge, player, & npc scripts not being able to be deleted or added.
|
2023-02-19 16:22:28 -06:00 |
|
Luis C.M
|
de6375c4cb
|
Fixed script console not appearing with the new global script tab saving method.
|
2023-02-19 15:20:51 -06:00 |
|
Luis C.M
|
79e13dfade
|
Changes to the animation GUI and part/frame saving.
|
2023-02-19 13:46:37 -06:00 |
|
Luis C.M
|
b8dc090db8
|
Player, Forge, & NPC scripts are saved in separate packets for separate tabs now, so script save/get packets aren't too big for the server.
|
2023-02-19 13:38:43 -06:00 |
|
Luis C.M
|
0ddcd15162
|
Fixed concurrent modification exception when saving scripts.
|
2023-02-19 12:48:40 -06:00 |
|
Luis C.M
|
bcfd44d8fe
|
Fixed scripted GUI button text alignments.
|
2023-02-17 11:28:37 -06:00 |
|
Luis C.M
|
cacb4ebf85
|
Added X & Y scale functions for particles, replaces overall scale.
|
2023-02-16 18:43:22 -06:00 |
|
Luis C.M
|
e65ba59b8e
|
Fix to setting animation names.
|
2023-02-14 01:26:40 -06:00 |
|
Luis C.M
|
354c9808e4
|
Important animation editor fixes
|
2023-02-14 01:07:31 -06:00 |
|
Luis C.M
|
cfca59a48e
|
Implemented animation GUI
|
2023-02-06 23:17:05 -06:00 |
|
Luis C.M
|
30d73f91cf
|
Fixed textured GUI buttons not working with images of different sizes.
|
2023-02-04 11:14:49 -06:00 |
|
Luis C.M
|
60ed5ab607
|
Fixed empty tabs breaking all following tab scripts on scripted items.
|
2023-01-29 18:01:00 -06:00 |
|
Luis C.M
|
c90a5d9713
|
Added has() function
|
2023-01-28 01:19:57 -06:00 |
|
Luis C.M
|
0787a71197
|
Removed animation IDs, added animation controller.
|
2023-01-26 14:14:13 -06:00 |
|
Luis C.M
|
60f8645c84
|
Created animation controller
|
2023-01-25 23:18:27 -06:00 |
|
Luis C.M
|
74b0114555
|
Added animation looping.
|
2023-01-25 22:05:11 -06:00 |
|
Luis C.M
|
667486fd71
|
Merge remote-tracking branch 'origin/dev' into dev
|
2023-01-25 21:54:33 -06:00 |
|
Luis C.M
|
78357165a2
|
Marked events that can be cancelled as cancellable if they didn't have the annotation.
|
2023-01-25 21:54:25 -06:00 |
|
luisc
|
9c7767312d
|
Fixed empty scripting tabs making all following tabs not run code in player scripts.
|
2023-01-25 11:01:35 -06:00 |
|
Luis C.M
|
b8a3740ad2
|
Fixed player animations not updating after re-logging.
|
2023-01-23 22:58:55 -06:00 |
|
Luis C.M
|
96caf6e033
|
Simplified player animation code and removed unused fields.
|
2023-01-23 22:31:04 -06:00 |
|
Luis C.M
|
07175758a7
|
Small fix for model part compatibility.
|
2023-01-23 18:47:23 -06:00 |
|
Luis C.M
|
9f02d118cd
|
Fixed player animations not syncing correctly in multiplayer.
|
2023-01-19 00:00:03 -06:00 |
|
Luis C.M
|
5e5bf2eb1c
|
Added render ticks option for frames, inherited from its animation parent if not customized.
|
2023-01-18 21:35:39 -06:00 |
|
Luis C.M
|
f504424fd2
|
Added a declared field reflection cache, improving render times for NPC models that have many fields.
|
2023-01-18 21:28:16 -06:00 |
|
Luis C.M
|
cb143be559
|
More compatibility fixes for MixinModelRenderer, removed another unused function from ModelScaleRenderer
|
2023-01-18 21:13:36 -06:00 |
|
Luis C.M
|
3884b662fd
|
Removed some unused functions from ModelScaleRenderer
|
2023-01-18 20:27:14 -06:00 |
|
luisc
|
7ff568b1be
|
Fixed full body model rotations
|
2023-01-18 12:48:27 -06:00 |
|
luisc
|
755dcbab03
|
Torso rotations no longer affect other parts' pivots in ModelMPM
|
2023-01-18 11:55:06 -06:00 |
|
luisc
|
bab359ea2b
|
Fix to the previous frame part rotation fix.
|
2023-01-18 11:49:38 -06:00 |
|
luisc
|
0d36c19c22
|
Small fix to client-sided fields so frame parts don't freak out when an animation first starts.
|
2023-01-18 11:44:43 -06:00 |
|
luisc
|
46ea214b64
|
Fixed animation times not resetting, causing some animations to get stuck if still enabled when in the middle of a frame that lasts a very long time.
|
2023-01-18 09:26:50 -06:00 |
|
Luis C.M
|
e2c8550dc1
|
Fixed some DBC models rendering their heads wrong with the model renderer mixin.
|
2023-01-18 00:23:40 -06:00 |
|
Luis C.M
|
564a6ab6ba
|
Small changes to the modelrenderer mixin for NPCs.
|
2023-01-18 00:03:57 -06:00 |
|
Luis C.M
|
477cf03f1b
|
Fixed NPC part type searching in the mixin
|
2023-01-17 16:58:39 -06:00 |
|
Luis C.M
|
4e5a12690e
|
Fixed a frame part NBT issue and DBC player compatibility.
|
2023-01-17 14:08:19 -06:00 |
|
Luis C.M
|
f61001d32a
|
Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats.
|
2023-01-17 13:08:10 -06:00 |
|
Luis C.M
|
9797a52af1
|
Improved animation NBT reading/writing.
|
2023-01-16 23:03:11 -06:00 |
|
Luis C.M
|
be18e756fc
|
Animation overhaul, along with animation changes to the API.
|
2023-01-16 13:53:15 -06:00 |
|
KAMKEEL
|
bda76bafe6
|
Optimize Imports
|
2023-01-12 21:33:06 -05:00 |
|
KAMKEEL
|
569c7790fc
|
Read/Write NBT for Animation/Frame/FramePart
|
2023-01-12 20:34:07 -05:00 |
|
KAMKEEL
|
3e6e28d857
|
More Constructors
|
2023-01-12 19:40:06 -05:00 |
|
KAMKEEL
|
91bcd43942
|
Animation/Frame Data Classes with a EnumAnimationPart
|
2023-01-12 19:32:40 -05:00 |
|
Luis C.M
|
54d53041ac
|
Animation Data overhaul
|
2023-01-12 15:07:45 -06:00 |
|