Commit Graph
913 Commits
Author SHA1 Message Date
Luis C.M d28a523c49 ScriptSoundController:
-Fixed ConcurrentModificationException by using an Iterator to remove inactive sounds
2023-02-24 10:54:46 -06:00
Luis C.M f165e5172c IDBCPlayer:
-Had to remove getMaxMeleeStrength and getMeleeStrength functions.
2023-02-21 22:03:14 -06:00
Luis C.M 23cfe66ecb IDBCPlayer:
-Made getMeleeStrength an overriding function to IEntityLivingBase
2023-02-21 12:55:04 -06:00
Luis C.M 5b589768f6 Player, Forge, & NPC script console changes, & further fix to concurrent modification exception on script container. 2023-02-21 12:45:48 -06:00
Luis C.M 9b330007fd IDBCPlayer:
-Added getMeleeDamage() and getMaxMeleeDamage() functions
2023-02-21 12:43:09 -06:00
Luis C.M 397620f36e IPlayer:
-Fixed % character causing client-side crashes when sent with player.sendMessage
2023-02-19 19:35:41 -06:00
Luis C.M 0db96f9040 Fixed forge, player, & npc scripts not being able to be deleted or added. 2023-02-19 16:22:28 -06:00
Luis C.M de6375c4cb Fixed script console not appearing with the new global script tab saving method. 2023-02-19 15:20:51 -06:00
Luis C.M 79e13dfade Changes to the animation GUI and part/frame saving. 2023-02-19 13:46:37 -06:00
Luis C.M b8dc090db8 Player, Forge, & NPC scripts are saved in separate packets for separate tabs now, so script save/get packets aren't too big for the server. 2023-02-19 13:38:43 -06:00
Luis C.M 0ddcd15162 Fixed concurrent modification exception when saving scripts. 2023-02-19 12:48:40 -06:00
Luis C.M bcfd44d8fe Fixed scripted GUI button text alignments. 2023-02-17 11:28:37 -06:00
Luis C.M cacb4ebf85 Added X & Y scale functions for particles, replaces overall scale. 2023-02-16 18:43:22 -06:00
Luis C.M e65ba59b8e Fix to setting animation names. 2023-02-14 01:26:40 -06:00
Luis C.M 354c9808e4 Important animation editor fixes 2023-02-14 01:07:31 -06:00
Luis C.M cfca59a48e Implemented animation GUI 2023-02-06 23:17:05 -06:00
Luis C.M 30d73f91cf Fixed textured GUI buttons not working with images of different sizes. 2023-02-04 11:14:49 -06:00
Luis C.M 60ed5ab607 Fixed empty tabs breaking all following tab scripts on scripted items. 2023-01-29 18:01:00 -06:00
Luis C.M c90a5d9713 Added has() function 2023-01-28 01:19:57 -06:00
Luis C.M 0787a71197 Removed animation IDs, added animation controller. 2023-01-26 14:14:13 -06:00
Luis C.M 60f8645c84 Created animation controller 2023-01-25 23:18:27 -06:00
Luis C.M 74b0114555 Added animation looping. 2023-01-25 22:05:11 -06:00
Luis C.M 667486fd71 Merge remote-tracking branch 'origin/dev' into dev 2023-01-25 21:54:33 -06:00
Luis C.M 78357165a2 Marked events that can be cancelled as cancellable if they didn't have the annotation. 2023-01-25 21:54:25 -06:00
luisc 9c7767312d Fixed empty scripting tabs making all following tabs not run code in player scripts. 2023-01-25 11:01:35 -06:00
Luis C.M b8a3740ad2 Fixed player animations not updating after re-logging. 2023-01-23 22:58:55 -06:00
Luis C.M 96caf6e033 Simplified player animation code and removed unused fields. 2023-01-23 22:31:04 -06:00
Luis C.M 07175758a7 Small fix for model part compatibility. 2023-01-23 18:47:23 -06:00
Luis C.M 9f02d118cd Fixed player animations not syncing correctly in multiplayer. 2023-01-19 00:00:03 -06:00
Luis C.M 5e5bf2eb1c Added render ticks option for frames, inherited from its animation parent if not customized. 2023-01-18 21:35:39 -06:00
Luis C.M f504424fd2 Added a declared field reflection cache, improving render times for NPC models that have many fields. 2023-01-18 21:28:16 -06:00
Luis C.M cb143be559 More compatibility fixes for MixinModelRenderer, removed another unused function from ModelScaleRenderer 2023-01-18 21:13:36 -06:00
Luis C.M 3884b662fd Removed some unused functions from ModelScaleRenderer 2023-01-18 20:27:14 -06:00
luisc 7ff568b1be Fixed full body model rotations 2023-01-18 12:48:27 -06:00
luisc 755dcbab03 Torso rotations no longer affect other parts' pivots in ModelMPM 2023-01-18 11:55:06 -06:00
luisc bab359ea2b Fix to the previous frame part rotation fix. 2023-01-18 11:49:38 -06:00
luisc 0d36c19c22 Small fix to client-sided fields so frame parts don't freak out when an animation first starts. 2023-01-18 11:44:43 -06:00
luisc 46ea214b64 Fixed animation times not resetting, causing some animations to get stuck if still enabled when in the middle of a frame that lasts a very long time. 2023-01-18 09:26:50 -06:00
Luis C.M e2c8550dc1 Fixed some DBC models rendering their heads wrong with the model renderer mixin. 2023-01-18 00:23:40 -06:00
Luis C.M 564a6ab6ba Small changes to the modelrenderer mixin for NPCs. 2023-01-18 00:03:57 -06:00
Luis C.M 477cf03f1b Fixed NPC part type searching in the mixin 2023-01-17 16:58:39 -06:00
Luis C.M 4e5a12690e Fixed a frame part NBT issue and DBC player compatibility. 2023-01-17 14:08:19 -06:00
Luis C.M f61001d32a Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats. 2023-01-17 13:08:10 -06:00
Luis C.M 9797a52af1 Improved animation NBT reading/writing. 2023-01-16 23:03:11 -06:00
Luis C.M be18e756fc Animation overhaul, along with animation changes to the API. 2023-01-16 13:53:15 -06:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
KAMKEEL 569c7790fc Read/Write NBT for Animation/Frame/FramePart 2023-01-12 20:34:07 -05:00
KAMKEEL 3e6e28d857 More Constructors 2023-01-12 19:40:06 -05:00
KAMKEEL 91bcd43942 Animation/Frame Data Classes with a EnumAnimationPart 2023-01-12 19:32:40 -05:00
Luis C.M 54d53041ac Animation Data overhaul 2023-01-12 15:07:45 -06:00