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Small fix to client-sided fields so frame parts don't freak out when an animation first starts.
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@@ -20,11 +20,11 @@ public class FramePart implements IFramePart {
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public byte smooth = 0;
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//Client-sided fields (unsaved)
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public float[] prevRotations = {0,0,0};
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public float[] prevRotations = {180,180,180};
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public float[] prevPivots = {0,0,0};
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public float partialRotationTick;
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public float partialPivotTick;
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public float[] originalRotations = {0,0,0};
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public float[] originalRotations = {180,180,180};
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public float[] originalPivots = {0,0,0};
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public FramePart(){}
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