Commit Graph
14 Commits
Author SHA1 Message Date
Luis C.M b8dc090db8 Player, Forge, & NPC scripts are saved in separate packets for separate tabs now, so script save/get packets aren't too big for the server. 2023-02-19 13:38:43 -06:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
Luis C.M 3152cf2379 ScriptController:
-Fixed engine test null pointer exception.
2022-12-14 01:55:32 -06:00
Luis C.M c0406958a3 The script controller now checks whether a language can have objects loaded into it on startup, catching an exception and skipping that language as available if so. 2022-05-29 16:01:05 -05:00
Luis C.M cf33b90b26 Used interfaces in implementations instead of the real classes for most scripted classes. 2022-05-11 22:08:31 -05:00
Luis C.M 18ff2bff78 Implemented Global NPC Events!
All NPCs activate these scripts. If a player wants to create a script that's universally used by all NPCs, this allows for that to happen with a lot of ease!
2022-03-23 03:54:06 -05:00
luisc e6f97784ff Added get/setRotationType to ScriptNpc. Added get/setMotion for x, y, z components to ScriptEntity. Fixed an NPC wand crash. 2021-12-29 16:22:05 -06:00
luisc 6bdc68337c Revert "Made player script implementation closer to that of 1.12."
This reverts commit 3a9789b3fd.
2021-12-16 04:05:05 -06:00
luisc 3a9789b3fd Made player script implementation closer to that of 1.12. 2021-12-16 02:53:17 -06:00
luisc f88cbb8b51 Server-side compatibility changes 2021-10-19 02:49:46 -05:00
luisc 72f2c3c60a Implemented global Forge events. Reorganized NPC API files. 2021-10-18 06:33:39 -05:00
luisc 1ee14920ff Scripted player tick events are functional, GUI for player events is complete. Global player events run as they should now, just need to start implementing more of them. 2021-10-11 06:49:30 -05:00
luisc 8b6e84a8d4 Removed many unnecessary/redundant backported files. Focused only on classes that make events work. 2021-09-30 01:48:54 -05:00
KAMKEEL a31efb2dc3 1.7.10 Files
Files added
2018-09-13 12:03:28 -04:00