Commit Graph
924 Commits
Author SHA1 Message Date
KAMKEEL 803125bcfd Merge branch 'dev' of https://github.com/KAMKEEL/CustomNPC-Plus into dev 2022-11-25 16:20:21 -05:00
KAMKEEL e23a72bc79 Update build.gradle 2022-11-25 16:20:16 -05:00
Kamron Vaswani fdc0bc0e40 Update README.md 2022-11-25 16:08:13 -05:00
KAMKEEL 6202d70fe8 Add GitHub Submodule to SRC/API 2022-11-25 16:03:54 -05:00
KAMKEEL 96cde60428 Remove Submodule 2022-11-25 15:55:25 -05:00
KAMKEEL 8e6124b473 rename 2022-11-25 15:54:45 -05:00
KAMKEEL 55b6519524 Fix Submodule 2022-11-25 15:54:03 -05:00
KAMKEEL 84eb359b3c Add Submodule 2022-11-25 15:53:32 -05:00
KAMKEEL b0ad5d43ca Delete .gitmodules 2022-11-25 15:53:20 -05:00
KAMKEEL 664b70f64b rename to API 2022-11-25 15:50:47 -05:00
KAMKEEL fd6d13e803 Rename to API 2022-11-25 15:50:17 -05:00
KAMKEEL e30f658ef5 Add Git Submodule 2022-11-25 15:48:57 -05:00
KAMKEEL 34dd24fc8d Remove API stuff 2022-11-25 15:48:04 -05:00
KAMKEEL 38b1121cae Attempt to Add Git Submodule 2022-11-25 01:41:29 -05:00
KAMKEEL 8bedd7e7ef Update CNPC+ Java Doc
-- Implemented CNPC+ Api with new Java Doc
2022-11-25 00:41:59 -05:00
Kamron Vaswani b23cda2982 Merge pull request #73 from KAMKEEL/api
Implemented API Package
2022-11-25 00:40:23 -05:00
Luis C.M 681f62eeb6 Added getHookName() function 2022-11-24 16:46:20 -06:00
Luis C.M 8ea98cba9b Made event interfaces extend from their base interfaces. 2022-11-24 16:00:27 -06:00
Luis C.M 1361e6fd18 Implemented scoreboard interfaces. 2022-11-24 14:45:16 -06:00
Luis C.M 0414817673 Implemented event interfaces, made more events cancellable. 2022-11-24 14:36:09 -06:00
Luis C.M aa02e5dcc3 Fixed API interface errors, added casts for custom item script handlers in EventHooks, and added some event interfaces. 2022-11-23 23:59:01 -06:00
KAMKEEL be9ae94163 Start API Branch 2022-11-15 15:25:53 -05:00
KAMKEEL 74cb7f979d Update LogWriter.java 2022-11-15 11:46:22 -05:00
KAMKEEL 0500cefa2a Limg Swing 2022-11-15 00:48:35 -05:00
KAMKEEL 244bde8586 Fix Indents 2022-11-15 00:48:31 -05:00
KAMKEEL ffbc261a32 Update EntityNPCFlying.java 2022-11-15 00:31:58 -05:00
KAMKEEL e05f2c8182 1.7 Gradle Change 2022-11-15 00:25:14 -05:00
KAMKEEL d520c98578 Merge branch 'louis-pathing' into dev 2022-11-15 00:23:11 -05:00
KAMKEEL c264c7c9d0 Merge branch 'master' into dev 2022-11-15 00:10:32 -05:00
Kamron Vaswani 7359117bd2 Merge pull request #72 from EverNife/fix-saving
Properly save PlayerData on json only on 'PlayerEvent.SaveToFile'
2022-11-15 00:10:02 -05:00
Luis C.M be654e19e1 ModelWings:
-Fixed wings spazzing out on flying NPCs
2022-11-14 20:47:13 -06:00
Luis C.M a9ade876ef ItemSoulstoneFilled:
-Fixed soulstoned flying NPCs dipping into the ground
2022-11-14 20:28:19 -06:00
Luis C.M 69afa29e9c EntityNPCFlying:
-Fixed fly height limit
2022-11-14 20:22:50 -06:00
Luis C.M 51b412a0bf Pathing improvements.
EntityAIReturn:
-Fixed NPC still creating a new path when close to the NPC's home.

EntityNPCInterface:
-Fixed flying NPCs having their home Y position dip into the ground.
-NPCs update their move helpers and navigators when they can't breathe.

FlyingMoveHelper:
-Reduced calls to Math.atan2 (very expensive operation to be unnecessarily calling every tick)

FlyPathFinder:
-Water opens an OPEN path point iff the NPC can swim, not iff the NPC's drowning type != 1.

NPCPath:
-Made PathPoint occurrences use NPCPathPoint

PathNavigateFlying:
-A slightly larger area of blocks with respect to width is checked om rayTraceBlocks(), and the function now also correctly checks for liquids.
2022-11-13 23:49:49 -06:00
Luis C.M e1c9b69335 Removed LRU hashmap, increases performance. 2022-11-12 17:43:36 -06:00
Luis C.M 52563f1cfe Reverted PathNavigateFlying. 2022-11-12 17:25:01 -06:00
Luis C.M d86f571df6 PathNavigateFlying:
-Fixed pathfinder running into lava & water when it shouldn't.
FlyPathFinder:
-Simplified nodeTypeToOffset switch statement, removed unused function, and made air always return an open path node type.
EntityNPCInterface:
-Fixed "In Air" drowning type. Breathes underwater now.
EntityNPCFlying:
-Fixed NPCs still using flight movement when not being able to breathe.
ICustomNpc:
-Added canBreathe() function
2022-11-12 15:53:20 -06:00
Luis C.M aa4b1dd9fb PathNavigateFlying:
-Significantly improved flight performance using an LRUHashMap.
2022-11-12 12:09:22 -06:00
Luis C.M 7425e935f1 EntityNPCInterface:
-Fixed flying NPCs not returning to mid-air start y positions.
2022-11-11 16:57:06 -06:00
Pétrus Pradella 85a01a40d7 Remove missed debug message from PlayerDataConller.savePlayerData() 2022-11-11 15:21:58 -03:00
Pétrus Pradella 79e20b07db Properly save PlayerData on json only on 'PlayerEvent.SaveToFile' 2022-11-11 15:15:42 -03:00
Luis C.M c3a0298902 Improved performance of isDirectPathBetweenPoints. 2022-11-11 03:16:56 -06:00
Luis C.M 3f58ef029c Improved isDirectPathBetweenPoints detection in flight pathing, still need to optimize. 2022-11-11 02:17:54 -06:00
Luis C.M af2c2a03e6 IBlock:
-Added new collision functions.
2022-11-11 00:42:56 -06:00
Luis C.M a69468322e Added new isDirectPathBetweenPoints function with severely increased performance. 2022-11-10 20:19:36 -06:00
Luis C.M 2c1a5d330a Improved pathfinding, and made NPCs able to traverse through lava/fire sources and water if immune to fire or able to breathe in water respectively. 2022-11-10 17:38:37 -06:00
KAMKEEL 5a1be375a0 Refactor Fly Code 2022-11-10 12:34:05 -05:00
Luis C.M 081c47b0aa Path optimizations 2022-11-10 03:26:32 -06:00
Luis C.M 83db114a0d Decreased max safe point tries for flight pathing, and added limit to pathfinding while loop. 2022-11-10 01:18:25 -06:00
Luis C.M 554bcac4d3 Fixed flying pathfinding not being able to go above/below walls in the air 2022-11-10 00:47:40 -06:00