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upstream/CustomNPC-Plus
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mirror of https://github.com/KAMKEEL/CustomNPC-Plus.git synced 2026-11-12 04:57:27 +00:00
Code Issues Packages Projects Releases Wiki Activity
902 Commits 19 Branches 40 Tags
74cb7f979d42d682eb96d03a6363af913f24bed7
Commit Graph
7 Commits
Author SHA1 Message Date
Luis C.M c0406958a3 The script controller now checks whether a language can have objects loaded into it on startup, catching an exception and skipping that language as available if so. 2022-05-29 16:01:05 -05:00
Luis C.M cf33b90b26 Used interfaces in implementations instead of the real classes for most scripted classes. 2022-05-11 22:08:31 -05:00
Luis C.M 6dea5a1cbc Interfaces have a file strucutre resembling the file structure of their implementing classes. 2022-05-11 16:43:14 -05:00
Luis C.M 11cc46b48f Fixed some scripted item events, and fixed positioning of scripted items. 2022-05-11 13:30:13 -05:00
Luis C.M 286f6862cb Small clarifications in the new scripting configs, and removed some unused imports. 2022-03-23 17:48:58 -05:00
Luis C.M 9a244ca2fe Renamed NPCs button on GUI, added configs for enabling player, forge, NPC, and all scripts. 2022-03-23 17:42:35 -05:00
Luis C.M 18ff2bff78 Implemented Global NPC Events!
All NPCs activate these scripts. If a player wants to create a script that's universally used by all NPCs, this allows for that to happen with a lot of ease!
2022-03-23 03:54:06 -05:00
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