Commit Graph
16 Commits
Author SHA1 Message Date
Kam 180d257024 Proper Reformating 2025-03-13 17:14:45 -04:00
luisc 42c069aeb5 Switching frames now switches the animation to that frame whether you're paused or not 2023-11-10 07:58:15 -06:00
Luis C.M f35b5a32ac made animation timeline buttons clickable. when paused, clicking the buttons will take you to that point in the animation. 2023-11-09 23:07:52 -06:00
Luis C.M 79e13dfade Changes to the animation GUI and part/frame saving. 2023-02-19 13:46:37 -06:00
Luis C.M cfca59a48e Implemented animation GUI 2023-02-06 23:17:05 -06:00
Luis C.M 96caf6e033 Simplified player animation code and removed unused fields. 2023-01-23 22:31:04 -06:00
Luis C.M 9f02d118cd Fixed player animations not syncing correctly in multiplayer. 2023-01-19 00:00:03 -06:00
luisc bab359ea2b Fix to the previous frame part rotation fix. 2023-01-18 11:49:38 -06:00
luisc 0d36c19c22 Small fix to client-sided fields so frame parts don't freak out when an animation first starts. 2023-01-18 11:44:43 -06:00
Luis C.M 4e5a12690e Fixed a frame part NBT issue and DBC player compatibility. 2023-01-17 14:08:19 -06:00
Luis C.M f61001d32a Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats. 2023-01-17 13:08:10 -06:00
Luis C.M be18e756fc Animation overhaul, along with animation changes to the API. 2023-01-16 13:53:15 -06:00
KAMKEEL bda76bafe6 Optimize Imports 2023-01-12 21:33:06 -05:00
KAMKEEL 569c7790fc Read/Write NBT for Animation/Frame/FramePart 2023-01-12 20:34:07 -05:00
KAMKEEL 3e6e28d857 More Constructors 2023-01-12 19:40:06 -05:00
KAMKEEL 91bcd43942 Animation/Frame Data Classes with a EnumAnimationPart 2023-01-12 19:32:40 -05:00