Commit Graph
65 Commits
Author SHA1 Message Date
luisc 6aa98aecf3 Work on Player Event Script GUIs 2021-10-02 08:47:13 -05:00
luisc 44bd1692d1 GUI's properly implemented, script data still needs work. 2021-10-01 01:17:12 -05:00
luisc 95d2814651 Backported GUI features and necessary classes from 1.12. 2021-09-30 21:44:30 -05:00
luisc 8b6e84a8d4 Removed many unnecessary/redundant backported files. Focused only on classes that make events work. 2021-09-30 01:48:54 -05:00
luisc 5a1c4757cf Went down huge rabbit hole to attempt adding scripted events for players. Chock full of errors, trying to backport classes from the 1.12 version. 2021-09-30 00:56:49 -05:00
luisc 71e13a177f Removed Entity field from ScriptEntityParticle 2021-09-08 13:45:50 -05:00
luisc c39ebc4909 Added ScriptEntityParticle class to store and modify scripted particle objects in code. Added support for this calss to ScriptWorld and ScriptEntity. 2021-09-08 13:41:57 -05:00
luisc f6d9149038 Undid removing screen darken from NPC dialogues. 2021-09-06 13:40:25 -05:00
luisc 50e3ae7f83 Removed screen darken from NPC dialogues. 2021-09-06 13:37:36 -05:00
luisc b43d89f91e Removed redundant/unused imports from EntityCustomFX 2021-09-06 13:36:28 -05:00
luisc 1c2534bfc4 Removed ModelPartData parameter from EntityCustomFX. Reverted ModelPartData to its original version, no longer storing particle attributes. 2021-09-06 13:33:09 -05:00
luisc 61ad3dc849 Removed ModelPartData parameter from EntityCustomFX. Reverted ModelPartData to its original version, no longer storing particle attributes. 2021-09-06 12:47:51 -05:00
luisc 6e9c693d49 Changed entity search method for custom particles to solely use entity IDs instead of entities near the closest player. 2021-09-06 12:28:14 -05:00
luisc fbc22fdef2 Added Custom Particles for scripted entities that work on server and client sides. 2021-09-06 01:24:38 -05:00
luisc 9f4ab7f01e Added getWidth() getHeight() and getYOffset() functions to ScriptEntity 2021-09-05 23:01:25 -05:00
luisc 2a378190ae Added EntityCustomFX class, used for spawning custom particles on entities. 2021-09-05 21:53:58 -05:00
luisc 459976c54d Modified giveItem() method to give the player item(s) with all attributes of the ScriptItemStack parameter. 2021-09-05 21:48:36 -05:00
KAMKEEL 1b3f9dc019 Update Version 2021-07-10 00:48:54 -04:00
KAMKEEL 3727d1af7a Added Flying Code / Corrected Hidden Parts not Saving
Added a ton of code regarding Flying doesn't work correctly. Please Uncomment them by searching for

Comment: // Fly Change

Fixed Hidden Parts not Saving
2021-07-10 00:48:03 -04:00
KAMKEEL 7e7aaa805b Allowed for NBTData of hiding body parts 2021-06-13 20:17:12 -04:00
KAMKEEL 3a36be0ae4 Added MarkovNameGenerator, Added Disable Body Part Feature
Two New Features >>

+ Added Markov Name Generate
+ Corrected Hide Body Parts
2021-06-13 19:26:00 -04:00
KAMKEEL f155ef2481 Fixed Staff Bug
Corrected the Staff Crash issue
2021-06-13 16:35:53 -04:00
KAMKEEL 65eeca72cf Commenting out Fly Changes for Build 2021-06-13 16:24:15 -04:00
KAMKEEL f9bdc66956 Flying Tests 2021-06-13 16:22:06 -04:00
KAMKEEL 8028dde5ae Added Minecraft Source to be adapted later
This is only for experimental purposes
2021-05-11 18:14:31 -04:00
KAMKEEL 63f448b67d Removed Print Statements
Fixed Custom Entity's not loading Url64
2021-05-10 16:11:50 -04:00
KAMKEEL 0a665a46be Added Rotation Resets in Puppet Menu
Completed.
2021-05-10 15:13:30 -04:00
KAMKEEL 69a85769a4 Created Scale Reset Button 2021-05-09 04:17:44 -04:00
KAMKEEL 169eba238b Fixed Missing Texture Error
FIxed the Missing Texture Bug
Started to work on Reset Buttons
2021-05-09 02:58:18 -04:00
KAMKEEL 23cae600de Update Grable and Version 2021-05-09 01:47:48 -04:00
KAMKEEL 2749637ed6 Fixed Typo in Script 2021-05-09 01:46:37 -04:00
KAMKEEL 06df9e015e Correct Model holding items issue
Issue with models holding item
2021-05-09 01:45:07 -04:00
KAMKEEL 2262639182 Create Dev Branch
Add Scripting for ModelType
2021-05-08 03:51:29 -04:00
KAMKEEL b9ede60c59 Final Update before first release 2021-05-08 01:56:39 -04:00
KAMKEEL e8d57af57b Removing New ModelMPM [Used for Debugging]
Removed code that creates a memory leak.
2021-05-08 01:31:13 -04:00
KAMKEEL 018f24d603 Updated Steve64x32 to Fix Armor
Fixed the Armor models messing up
2021-05-08 01:23:11 -04:00
KAMKEEL 17d1656dab Armor Fixes, Part Fixes, Naga Leg Fix, Digitigrade Leg Fix
A few patches needed
2021-05-08 00:17:26 -04:00
KAMKEEL 0e2508cf75 Fixed Part Data
All parts, including cloaks and naga models are fixed. Refixed texture sizes.
2021-05-07 20:56:44 -04:00
KAMKEEL 7391e97107 Code Cleanup
Removing Redundant parameters
2021-05-07 19:49:04 -04:00
KAMKEEL bd25da3593 Remove Steve64x32 Alternative
>> Fixing Breasts
>> Fixing Capes
2021-05-07 19:46:26 -04:00
KAMKEEL df6b631549 ITS WORKING!!!!!
Redesigned Steve 32 Model. Now USERNAMES work. Finally figured out the issue SkinUrls and it was becaused 64s overwrite the 64x32 versions. Needed to store 64x64 in separate folder.
2021-05-06 01:27:24 -04:00
KAMKEEL 66270715ac Updating Texture Sizes
Attempting to implement a selective renderer to allow for 64x64 Skin Url type for mobs.
2021-05-04 03:52:44 -04:00
KAMKEEL 8a4be0bc1e Big Changes to ModelMPM for 1.8 Layers
> Added all 2D Layers to Models
> Moved Texture Location for PartData to remove texture syncing between MorePlayerModels and CustomNPC.
> Attempted first start at Bodywear 3D model similar to Headwear 3D model.
2021-05-02 22:53:03 -04:00
KAMKEEL be2f32a97f Delete UnneededFiles 2021-04-30 23:42:05 -04:00
KAMKEEL 473d4d1f02 Part Data Changes
Add Mermaid Legs
Added Feather Tail
Corrected Textures
2021-04-30 22:37:12 -04:00
KAMKEEL 21713aa33c Fixing Textures for Parts 2021-04-30 21:24:47 -04:00
KAMKEEL 682f2be115 Final Fix to UrlSkins + Working Model Switch
Username Skins will take a long time to implement because of how 1.7.10 pulls skins from Minecraft's Servers.
2021-04-30 04:48:06 -04:00
KAMKEEL 59263e1ad9 Fixed Entity Modeling! 2021-04-30 02:43:35 -04:00
KAMKEEL c60cf023c0 More Edits to Image Buffer and Renderer 2021-04-30 00:30:56 -04:00
KAMKEEL 8f040b7501 4th Version of Model Switcher
Moved code to interiror to check if entity selected was a CustomNPC and not another model.
2021-04-29 23:35:20 -04:00