Added Minecraft Source to be adapted later

This is only for experimental purposes
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KAMKEEL committed 2021-05-11 18:14:31 -04:00
1 parent 63f448b67d
commit 8028dde5ae
4 files changed
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package net.minecraft.block.properties;
import java.util.Collection;
/** This code is owned by Minecraft */
public interface IProperty<T extends Comparable<T>>
{
String getName();
Collection<T> getAllowedValues();
Class<T> getValueClass();
/**
* Get the name for the given value.
*/
String getName(T value);
}
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package net.minecraft.block.state;
import com.google.common.collect.ImmutableMap;
import java.util.Collection;
import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty;
/** This code is owned by Minecraft */
public interface IBlockState
{
Collection<IProperty> getPropertyNames();
<T extends Comparable<T>> T getValue(IProperty<T> property);
<T extends Comparable<T>, V extends T> IBlockState withProperty(IProperty<T> property, V value);
<T extends Comparable<T>> IBlockState cycleProperty(IProperty<T> property);
ImmutableMap<IProperty, Comparable> getProperties();
Block getBlock();
}
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package net.minecraft.util;
import com.google.common.base.Objects;
/** This code is owned by Minecraft */
public class Vec3i implements Comparable<Vec3i>
{
/** The Null vector constant (0, 0, 0) */
public static final Vec3i NULL_VECTOR = new Vec3i(0, 0, 0);
/** X coordinate */
private final int x;
/** Y coordinate */
private final int y;
/** Z coordinate */
private final int z;
public Vec3i(int xIn, int yIn, int zIn)
{
this.x = xIn;
this.y = yIn;
this.z = zIn;
}
public Vec3i(double xIn, double yIn, double zIn)
{
this(MathHelper.floor_double(xIn), MathHelper.floor_double(yIn), MathHelper.floor_double(zIn));
}
public boolean equals(Object p_equals_1_)
{
if (this == p_equals_1_)
{
return true;
}
else if (!(p_equals_1_ instanceof Vec3i))
{
return false;
}
else
{
Vec3i vec3i = (Vec3i)p_equals_1_;
return this.getX() != vec3i.getX() ? false : (this.getY() != vec3i.getY() ? false : this.getZ() == vec3i.getZ());
}
}
public int hashCode()
{
return (this.getY() + this.getZ() * 31) * 31 + this.getX();
}
public int compareTo(Vec3i p_compareTo_1_)
{
return this.getY() == p_compareTo_1_.getY() ? (this.getZ() == p_compareTo_1_.getZ() ? this.getX() - p_compareTo_1_.getX() : this.getZ() - p_compareTo_1_.getZ()) : this.getY() - p_compareTo_1_.getY();
}
/**
* Get the X coordinate
*/
public int getX()
{
return this.x;
}
/**
* Get the Y coordinate
*/
public int getY()
{
return this.y;
}
/**
* Get the Z coordinate
*/
public int getZ()
{
return this.z;
}
/**
* Calculate the cross product of this and the given Vector
*/
public Vec3i crossProduct(Vec3i vec)
{
return new Vec3i(this.getY() * vec.getZ() - this.getZ() * vec.getY(), this.getZ() * vec.getX() - this.getX() * vec.getZ(), this.getX() * vec.getY() - this.getY() * vec.getX());
}
/**
* Calculate squared distance to the given coordinates
*/
public double distanceSq(double toX, double toY, double toZ)
{
double d0 = (double)this.getX() - toX;
double d1 = (double)this.getY() - toY;
double d2 = (double)this.getZ() - toZ;
return d0 * d0 + d1 * d1 + d2 * d2;
}
/**
* Compute square of distance from point x, y, z to center of this Block
*/
public double distanceSqToCenter(double xIn, double yIn, double zIn)
{
double d0 = (double)this.getX() + 0.5D - xIn;
double d1 = (double)this.getY() + 0.5D - yIn;
double d2 = (double)this.getZ() + 0.5D - zIn;
return d0 * d0 + d1 * d1 + d2 * d2;
}
/**
* Calculate squared distance to the given Vector
*/
public double distanceSq(Vec3i to)
{
return this.distanceSq((double)to.getX(), (double)to.getY(), (double)to.getZ());
}
public String toString()
{
return Objects.toStringHelper(this).add("x", this.getX()).add("y", this.getY()).add("z", this.getZ()).toString();
}
}
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package net.minecraft.util.math;
import com.google.common.collect.AbstractIterator;
import java.util.Iterator;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.util.Vec3i;
/** This code is owned by Minecraft */
public class BlockPos extends Vec3i{
/** The BlockPos with all coordinates 0 */
public static final BlockPos ORIGIN = new BlockPos(0, 0, 0);
private static final int NUM_X_BITS = 1 + MathHelper.calculateLogBaseTwo(MathHelper.roundUpToPowerOfTwo(30000000));
private static final int NUM_Z_BITS = NUM_X_BITS;
private static final int NUM_Y_BITS = 64 - NUM_X_BITS - NUM_Z_BITS;
private static final int Y_SHIFT = 0 + NUM_Z_BITS;
private static final int X_SHIFT = Y_SHIFT + NUM_Y_BITS;
private static final long X_MASK = (1L << NUM_X_BITS) - 1L;
private static final long Y_MASK = (1L << NUM_Y_BITS) - 1L;
private static final long Z_MASK = (1L << NUM_Z_BITS) - 1L;
public BlockPos(int x, int y, int z)
{
super(x, y, z);
}
public BlockPos(double x, double y, double z)
{
super(x, y, z);
}
public BlockPos(Entity source)
{
this(source.posX, source.posY, source.posZ);
}
public BlockPos(Vec3 source)
{
this(source.xCoord, source.yCoord, source.zCoord);
}
public BlockPos(Vec3i source)
{
this(source.getX(), source.getY(), source.getZ());
}
/**
* Add the given coordinates to the coordinates of this BlockPos
*/
public BlockPos add(double x, double y, double z)
{
return x == 0.0D && y == 0.0D && z == 0.0D ? this : new BlockPos((double)this.getX() + x, (double)this.getY() + y, (double)this.getZ() + z);
}
/**
* Add the given coordinates to the coordinates of this BlockPos
*/
public BlockPos add(int x, int y, int z)
{
return x == 0 && y == 0 && z == 0 ? this : new BlockPos(this.getX() + x, this.getY() + y, this.getZ() + z);
}
/**
* Add the given Vector to this BlockPos
*/
public BlockPos add(Vec3i vec)
{
return vec.getX() == 0 && vec.getY() == 0 && vec.getZ() == 0 ? this : new BlockPos(this.getX() + vec.getX(), this.getY() + vec.getY(), this.getZ() + vec.getZ());
}
/**
* Subtract the given Vector from this BlockPos
*/
public BlockPos subtract(Vec3i vec)
{
return vec.getX() == 0 && vec.getY() == 0 && vec.getZ() == 0 ? this : new BlockPos(this.getX() - vec.getX(), this.getY() - vec.getY(), this.getZ() - vec.getZ());
}
/**
* Offset this BlockPos 1 block up
*/
public BlockPos up()
{
return this.up(1);
}
/**
* Offset this BlockPos n blocks up
*/
public BlockPos up(int n)
{
return this.offset(EnumFacing.UP, n);
}
/**
* Offset this BlockPos 1 block down
*/
public BlockPos down()
{
return this.down(1);
}
/**
* Offset this BlockPos n blocks down
*/
public BlockPos down(int n)
{
return this.offset(EnumFacing.DOWN, n);
}
/**
* Offset this BlockPos 1 block in northern direction
*/
public BlockPos north()
{
return this.north(1);
}
/**
* Offset this BlockPos n blocks in northern direction
*/
public BlockPos north(int n)
{
return this.offset(EnumFacing.NORTH, n);
}
/**
* Offset this BlockPos 1 block in southern direction
*/
public BlockPos south()
{
return this.south(1);
}
/**
* Offset this BlockPos n blocks in southern direction
*/
public BlockPos south(int n)
{
return this.offset(EnumFacing.SOUTH, n);
}
/**
* Offset this BlockPos 1 block in western direction
*/
public BlockPos west()
{
return this.west(1);
}
/**
* Offset this BlockPos n blocks in western direction
*/
public BlockPos west(int n)
{
return this.offset(EnumFacing.WEST, n);
}
/**
* Offset this BlockPos 1 block in eastern direction
*/
public BlockPos east()
{
return this.east(1);
}
/**
* Offset this BlockPos n blocks in eastern direction
*/
public BlockPos east(int n)
{
return this.offset(EnumFacing.EAST, n);
}
/**
* Offset this BlockPos 1 block in the given direction
*/
public BlockPos offset(EnumFacing facing)
{
return this.offset(facing, 1);
}
/**
* Offsets this BlockPos n blocks in the given direction
*/
public BlockPos offset(EnumFacing facing, int n)
{
return n == 0 ? this : new BlockPos(this.getX() + facing.getFrontOffsetX() * n, this.getY() + facing.getFrontOffsetY() * n, this.getZ() + facing.getFrontOffsetZ() * n);
}
/**
* Calculate the cross product of this and the given Vector
*/
public BlockPos crossProduct(Vec3i vec)
{
return new BlockPos(this.getY() * vec.getZ() - this.getZ() * vec.getY(), this.getZ() * vec.getX() - this.getX() * vec.getZ(), this.getX() * vec.getY() - this.getY() * vec.getX());
}
/**
* Serialize this BlockPos into a long value
*/
public long toLong()
{
return ((long)this.getX() & X_MASK) << X_SHIFT | ((long)this.getY() & Y_MASK) << Y_SHIFT | ((long)this.getZ() & Z_MASK) << 0;
}
/**
* Create a BlockPos from a serialized long value (created by toLong)
*/
public static BlockPos fromLong(long serialized)
{
int i = (int)(serialized << 64 - X_SHIFT - NUM_X_BITS >> 64 - NUM_X_BITS);
int j = (int)(serialized << 64 - Y_SHIFT - NUM_Y_BITS >> 64 - NUM_Y_BITS);
int k = (int)(serialized << 64 - NUM_Z_BITS >> 64 - NUM_Z_BITS);
return new BlockPos(i, j, k);
}
public static Iterable<BlockPos> getAllInBox(BlockPos from, BlockPos to)
{
final BlockPos blockpos = new BlockPos(Math.min(from.getX(), to.getX()), Math.min(from.getY(), to.getY()), Math.min(from.getZ(), to.getZ()));
final BlockPos blockpos1 = new BlockPos(Math.max(from.getX(), to.getX()), Math.max(from.getY(), to.getY()), Math.max(from.getZ(), to.getZ()));
return new Iterable<BlockPos>()
{
public Iterator<BlockPos> iterator()
{
return new AbstractIterator<BlockPos>()
{
private BlockPos lastReturned = null;
protected BlockPos computeNext()
{
if (this.lastReturned == null)
{
this.lastReturned = blockpos;
return this.lastReturned;
}
else if (this.lastReturned.equals(blockpos1))
{
return (BlockPos)this.endOfData();
}
else
{
int i = this.lastReturned.getX();
int j = this.lastReturned.getY();
int k = this.lastReturned.getZ();
if (i < blockpos1.getX())
{
++i;
}
else if (j < blockpos1.getY())
{
i = blockpos.getX();
++j;
}
else if (k < blockpos1.getZ())
{
i = blockpos.getX();
j = blockpos.getY();
++k;
}
this.lastReturned = new BlockPos(i, j, k);
return this.lastReturned;
}
}
};
}
};
}
public static Iterable<BlockPos.MutableBlockPos> getAllInBoxMutable(BlockPos from, BlockPos to)
{
final BlockPos blockpos = new BlockPos(Math.min(from.getX(), to.getX()), Math.min(from.getY(), to.getY()), Math.min(from.getZ(), to.getZ()));
final BlockPos blockpos1 = new BlockPos(Math.max(from.getX(), to.getX()), Math.max(from.getY(), to.getY()), Math.max(from.getZ(), to.getZ()));
return new Iterable<BlockPos.MutableBlockPos>()
{
public Iterator<BlockPos.MutableBlockPos> iterator()
{
return new AbstractIterator<BlockPos.MutableBlockPos>()
{
private BlockPos.MutableBlockPos theBlockPos = null;
protected BlockPos.MutableBlockPos computeNext()
{
if (this.theBlockPos == null)
{
this.theBlockPos = new BlockPos.MutableBlockPos(blockpos.getX(), blockpos.getY(), blockpos.getZ());
return this.theBlockPos;
}
else if (this.theBlockPos.equals(blockpos1))
{
return (BlockPos.MutableBlockPos)this.endOfData();
}
else
{
int i = this.theBlockPos.getX();
int j = this.theBlockPos.getY();
int k = this.theBlockPos.getZ();
if (i < blockpos1.getX())
{
++i;
}
else if (j < blockpos1.getY())
{
i = blockpos.getX();
++j;
}
else if (k < blockpos1.getZ())
{
i = blockpos.getX();
j = blockpos.getY();
++k;
}
this.theBlockPos.x = i;
this.theBlockPos.y = j;
this.theBlockPos.z = k;
return this.theBlockPos;
}
}
};
}
};
}
/**
* Returns a version of this BlockPos that is guaranteed to be Immutable.
* In most cases this will return 'this', but if 'this' is an instance of
* MutableBlockPos it will return a new instance of BlockPos with the same values.
*
* When storing a parameter given to you for an extended period of time, make sure you
* use this in case the value is changed internally.
*
* @return An immutable BlockPos.
*/
public BlockPos getImmutable()
{
return this;
}
public static final class MutableBlockPos extends BlockPos
{
/** Mutable X Coordinate */
private int x;
/** Mutable Y Coordinate */
private int y;
/** Mutable Z Coordinate */
private int z;
public MutableBlockPos()
{
this(0, 0, 0);
}
public MutableBlockPos(int x_, int y_, int z_)
{
super(0, 0, 0);
this.x = x_;
this.y = y_;
this.z = z_;
}
/**
* Get the X coordinate
*/
public int getX()
{
return this.x;
}
/**
* Get the Y coordinate
*/
public int getY()
{
return this.y;
}
/**
* Get the Z coordinate
*/
public int getZ()
{
return this.z;
}
/**
* Set the values
*
* @param xIn The X value
* @param yIn The Y value
* @param zIn The Z value
*/
public BlockPos.MutableBlockPos set(int xIn, int yIn, int zIn)
{
this.x = xIn;
this.y = yIn;
this.z = zIn;
return this;
}
@Override public BlockPos getImmutable() { return new BlockPos(this); }
}
}