Kam
31aac0d6b3
GUI fixes and small bug fixes to Script GUIs, Overlay GUI, etc
2026-01-22 22:52:04 -05:00
bigguy345
50e9f1b3e5
HUGE IScriptHandlerPacket merge.
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All ScriptHandlers that send packets now directly define their data through the ScriptHandler class itself, NOT through their own GuiScript extended class.
2026-01-22 20:05:07 +02:00
bigguy345
f8c9faac0b
- Implemented getLanguageOptions() with server-to-client fallback logic to ensure "Java/Janino" is correctly listed and synchronized in the script GUI.
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- Renamed `getScriptIndex` to `getLanguageIndex` in `GuiScriptInterface` and its subclasses to resolve naming ambiguity between tabs and engine selection.
2026-01-19 04:06:11 +02:00
bigguy345
275cca70c2
Redundant mouseClicked in GuiScript
2026-01-13 20:59:54 +02:00
bigguy345
8c8f37e75d
more merge conflict resolution
2026-01-13 19:13:31 +02:00
Kam
71dba15270
Add Script Context and better parsing for d.ts handling
2026-01-13 19:02:52 +02:00
bigguy345
1372127266
GuiScript now extends GuiScriptInterface + Full screen support
2026-01-13 18:25:20 +02:00
bigguy345
e7c7816e0c
Implemented GuiScriptInterface changes to GuiScript too
2025-12-22 02:45:51 +02:00
bigguy345
4715e2ffbf
Implemented closeOnEsc supplier for ScriptTextArea
2025-12-20 11:53:26 +02:00
bigguy345
1702252629
Fixed resizing game window/gui initi'ing newly creating the text editor
2025-12-20 00:31:30 +02:00
Kam
b25f2b786e
Add debug logging toggle for sync flow
2025-10-19 22:06:11 -04:00
Kam
9c541999f3
Optimize Imports
2025-07-23 14:22:52 -04:00
Kam
236b901e61
Add a Pre-Load Boolean to Scripts to they don't save Empty
2025-05-29 21:09:58 -04:00
Kam
180d257024
Proper Reformating
2025-03-13 17:14:45 -04:00
Kam
c3538836be
Optimize Imports
2025-02-20 21:40:39 -05:00
Kam
0f948a9d62
Script Packets
2025-02-02 23:15:53 -05:00
Kam
1fa9e41c24
Confirm Click for Clearing and Pasting Scripts
2024-03-19 14:35:32 -04:00
Kam
4ddea96914
Remove References / Imports
2024-02-09 18:25:08 -05:00
Kam
89d683c6bc
Remove the broken Editor
2024-02-09 16:45:40 -05:00
Luis C.M
5f3ed66234
Implemented syntax highlighting for scripts.
2023-07-30 01:26:36 -05:00
Luis C.M
8a4c9f6f6b
DataScript:
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-Fixed loading error on NPC scripts causing index oob exceptions when reading event scripts.
2023-05-10 22:57:58 -05:00
Luis C.M
84433df94b
NPC script GUI:
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- Added "X" GUI close button at the top right corner
2023-03-20 14:22:06 -05:00
Luis C.M
e58b494979
All global NPC scripts are now called before local NPC scripts
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Fixed event NPC scripts not running after erroring, and not outputting to the console
2023-03-16 16:43:05 -05:00
Luis C.M
fe780d69ee
Added target lost event. Added all new NPC events to the old 1.7.10 script system.
2023-03-16 04:56:33 -05:00
Luis C.M
29935a1c6d
Implemented local NPC event scripts.
2023-03-16 04:27:19 -05:00
KAMKEEL
8b89711403
Fix URL Links
2023-02-28 03:35:37 -05:00
KAMKEEL
bda76bafe6
Optimize Imports
2023-01-12 21:33:06 -05:00
Luis C.M
c0406958a3
The script controller now checks whether a language can have objects loaded into it on startup, catching an exception and skipping that language as available if so.
2022-05-29 16:01:05 -05:00
Luis C.M
3066e1dfbc
Global event script buttons and the script GUI for an NPC are enabled/disabled/darkened based on their respective configs.
2022-03-23 18:54:55 -05:00
luisc
17eb612fb8
Fixed NPC Script GUI error not saving/accessing scripts correctly.
2021-12-01 17:42:48 -06:00
luisc
72869e6a78
Consolidated EventScriptContainer and ScriptContainer into a single ScriptContainer class. NPCs are now able to fly when ai.movementType == 1.
2021-12-01 15:31:05 -06:00
luisc
4de969f6c9
Implemented scripted timers for players and NPCs.
2021-10-20 23:04:52 -05:00
KAMKEEL
a31efb2dc3
1.7.10 Files
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Files added
2018-09-13 12:03:28 -04:00