mirror of
https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 06:07:27 +00:00
Working Tool Renderer
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7 files changed
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@@ -535,7 +535,7 @@ public class ClientProxy extends CommonProxy {
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if (item instanceof ItemScripted || item instanceof ItemLinked) {
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MinecraftForgeClient.registerItemRenderer(item, new CustomItemRenderer());
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} else if (item instanceof ItemNpcTool) {
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MinecraftForgeClient.registerItemRenderer(item, new NpcItemToolRenderer());
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MinecraftForgeClient.registerItemRenderer(item, new ToolItemRenderer());
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}else {
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MinecraftForgeClient.registerItemRenderer(item, new NpcItemRenderer());
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}
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@@ -16,19 +16,18 @@ import org.lwjgl.opengl.GL12;
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public class NpcItemToolRenderer implements IItemRenderer {
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// Textures for the assembled paintbrush parts:
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private static final ResourceLocation PAINTBRUSH_HANDLE = new ResourceLocation("customnpcs", "textures/items/paintbrush_handle.png");
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private static final ResourceLocation PAINTBRUSH_BRUSH = new ResourceLocation("customnpcs", "textures/items/paintbrush_brush.png");
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private static final ResourceLocation PAINTBRUSH_HANDLE = new ResourceLocation("customnpcs", "textures/items/npcBrushHandle.png");
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private static final ResourceLocation PAINTBRUSH_BRUSH = new ResourceLocation("customnpcs", "textures/items/npcBrushHair.png");
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private static final ResourceLocation ENCHANT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type) {
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// Only handle equipped types (first person or third person equipped)
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return type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON;
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return type != ItemRenderType.FIRST_PERSON_MAP;
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
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return false;
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return helper == ItemRendererHelper.ENTITY_ROTATION || helper == ItemRendererHelper.ENTITY_BOBBING;
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}
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@Override
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@@ -0,0 +1,550 @@
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package noppes.npcs.client.renderer.items;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.ItemRenderer;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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import noppes.npcs.api.item.IItemCustomizable;
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import noppes.npcs.api.item.IItemStack;
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import noppes.npcs.client.ClientCacheHandler;
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import noppes.npcs.client.renderer.ImageData;
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import noppes.npcs.items.ItemCustomizable;
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import noppes.npcs.items.ItemNpcTool;
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import noppes.npcs.scripted.NpcAPI;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import java.util.Random;
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import static net.minecraft.client.renderer.entity.RenderItem.renderInFrame;
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public class ToolItemRenderer implements IItemRenderer {
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private static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
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private static final ResourceLocation PAINTBRUSH_HANDLE = new ResourceLocation("customnpcs", "textures/items/npcBrushHandle.png");
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private static final ResourceLocation PAINTBRUSH_BRUSH = new ResourceLocation("customnpcs", "textures/items/npcBrushHair.png");
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private final Random random = new Random();
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private int item3dRenderTicks = 1;
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type) {
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return type != ItemRenderType.FIRST_PERSON_MAP;
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
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return helper == ItemRendererHelper.ENTITY_ROTATION || helper == ItemRendererHelper.ENTITY_BOBBING;
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack itemStack, Object... data) {
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if (itemStack == null || !(itemStack.getItem() instanceof ItemNpcTool)) {
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return;
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}
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if (type == ItemRenderType.INVENTORY) {
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GL11.glPushMatrix();
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renderInventoryCustomItem(itemStack);
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GL11.glPopMatrix();
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return;
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}
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if (type == ItemRenderType.ENTITY) {
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GL11.glPushMatrix();
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EntityItem entityItem = (EntityItem) data[1];
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if (!entityItem.ignoreFrustumCheck) {
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entityItem.ignoreFrustumCheck = true;
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float entityXZSize = (float) Math.sqrt(Math.pow(1,2) + Math.pow(1,2));
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this.setEntitySize(entityItem, entityXZSize * 0.25F, 1 * 0.25F);
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double XSize = entityItem.boundingBox.maxX - entityItem.boundingBox.minX;
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double YSize = entityItem.boundingBox.maxY - entityItem.boundingBox.minY;
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double ZSize = entityItem.boundingBox.maxZ - entityItem.boundingBox.minZ;
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entityItem.boundingBox.maxX = entityItem.boundingBox.minX + XSize * 1;
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entityItem.boundingBox.maxY = entityItem.boundingBox.minY + YSize * 1;
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entityItem.boundingBox.maxZ = entityItem.boundingBox.minZ + ZSize * 1;
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}
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float entityRenderTicks = Minecraft.getMinecraft().timer.renderPartialTicks;
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float bobbing = MathHelper.sin(((float)entityItem.age + entityRenderTicks) / 10.0F + entityItem.hoverStart) * 0.1F + 0.1F;
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GL11.glRotatef(1 * entityRenderTicks %360, 1, 0, 0);
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GL11.glRotatef(1 * entityRenderTicks %360, 0, 1, 0);
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GL11.glRotatef(1 * entityRenderTicks %360, 0, 0, 1);
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if (!renderInFrame) {
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GL11.glTranslatef(0.0F, -bobbing, 0.0F);
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}
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renderEntityCustomItem(itemStack, entityItem, PAINTBRUSH_HANDLE);
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int color = ItemNpcTool.getColor(itemStack.getTagCompound());
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float red = ((color >> 16) & 0xFF) / 255.0F;
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float green = ((color >> 8) & 0xFF) / 255.0F;
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float blue = (color & 0xFF) / 255.0F;
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GL11.glColor3f(red, green, blue);
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renderEntityCustomItem(itemStack, entityItem, PAINTBRUSH_BRUSH);
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GL11.glPopMatrix();
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return;
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}
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GL11.glPushMatrix();
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GL11.glTranslatef(0.9375F, 0.0625F, 0.0F);
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GL11.glRotatef(-315.0F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(0.135F * 1, 0.2F * 1, 0.07F * 1);
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GL11.glScalef(1, 1, 1);
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GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
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GL11.glRotatef(-50.0F, 0.0F, 1.0F, 0.0F);
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GL11.glTranslatef(-0.09375F, 0.0625F, 0.0F);
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EntityLivingBase entityLivingBase = (EntityLivingBase) data[1];
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GL11.glPushMatrix();
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renderItem3d(entityLivingBase, itemStack, PAINTBRUSH_HANDLE);
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GL11.glPopMatrix();
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int color = ItemNpcTool.getColor(itemStack.getTagCompound());
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float red = ((color >> 16) & 0xFF) / 255.0F;
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float green = ((color >> 8) & 0xFF) / 255.0F;
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float blue = (color & 0xFF) / 255.0F;
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GL11.glColor3f(red, green, blue);
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GL11.glPushMatrix();
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renderItem3d(entityLivingBase, itemStack, PAINTBRUSH_BRUSH);
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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}
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private void setEntitySize(EntityItem entityItem, float p_70105_1_, float p_70105_2_)
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{
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float f2;
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if (p_70105_1_ != entityItem.width || p_70105_2_ != entityItem.height)
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{
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f2 = entityItem.width;
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entityItem.width = p_70105_1_;
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entityItem.height = p_70105_2_;
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entityItem.boundingBox.maxX = entityItem.boundingBox.minX + (double)entityItem.width;
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entityItem.boundingBox.maxZ = entityItem.boundingBox.minZ + (double)entityItem.width;
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entityItem.boundingBox.maxY = entityItem.boundingBox.minY + (double)entityItem.height;
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if (entityItem.width > f2 && !entityItem.firstUpdate && !entityItem.worldObj.isRemote)
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{
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entityItem.moveEntity((double)(f2 - entityItem.width), 0.0D, (double)(f2 - entityItem.width));
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}
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}
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f2 = p_70105_1_ % 2.0F;
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if ((double)f2 < 0.375D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_1;
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}
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else if ((double)f2 < 0.75D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_2;
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}
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else if ((double)f2 < 1.0D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_3;
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}
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else if ((double)f2 < 1.375D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_4;
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}
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else if ((double)f2 < 1.75D)
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_5;
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}
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else
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{
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entityItem.myEntitySize = Entity.EnumEntitySize.SIZE_6;
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}
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}
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public void renderEntityCustomItem(ItemStack itemStack, EntityItem entityItem, ResourceLocation location) {
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int pass = 0;
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GL11.glPushMatrix();
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TextureManager textureManager = Minecraft.getMinecraft().getTextureManager();
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textureManager.bindTexture(location);
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if (renderInFrame)
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{
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GL11.glTranslatef(0.0F, -0.05F, 0.0F);
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GL11.glScalef(1.025641F,1.025641F,1.025641F);
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GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
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}
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Tessellator tessellator = Tessellator.instance;
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float f14 = 0.0F;
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float f15 = 1.0F;
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float f4 = 0.0F;
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float f5 = 1.0F;
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float f6 = 1.0F;
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float f7 = 0.5F;
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float f8 = 0.25F;
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float f10;
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if (RenderManager.instance.options.fancyGraphics)
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{
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GL11.glPushMatrix();
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float f9 = 0.0625F;
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f10 = 0.021875F;
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int j = itemStack.stackSize;
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byte b0;
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if (j < 2)
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{
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b0 = 1;
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}
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else if (j < 16)
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{
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b0 = 2;
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}
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else if (j < 32)
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{
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b0 = 3;
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}
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else
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{
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b0 = 4;
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}
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GL11.glTranslatef(-f7, -f8, -((f9 + f10) * (float)b0 / 2.0F));
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for (int k = 0; k < b0; ++k)
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{
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GL11.glTranslatef(0f, 0f, f9 + f10);
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// TODO: May need to rebind here
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ItemRenderer.renderItemIn2D(tessellator, 1.0F, 0.0F, 0.0F, 1.0F, 16, 16, f9);
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if (itemStack.hasEffect(pass))
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{
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GL11.glDepthFunc(GL11.GL_EQUAL);
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GL11.glDisable(GL11.GL_LIGHTING);
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RenderManager.instance.renderEngine.bindTexture(RES_ITEM_GLINT);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE);
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float f11 = 0.76F;
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GL11.glColor4f(0.5F * f11, 0.25F * f11, 0.8F * f11, 1.0F);
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GL11.glMatrixMode(GL11.GL_TEXTURE);
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GL11.glPushMatrix();
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float f12 = 0.125F;
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GL11.glScalef(f12, f12, f12);
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float f13 = (float)(Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F;
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GL11.glTranslatef(f13, 0.0F, 0.0F);
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GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F);
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ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 255, 255, f9);
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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GL11.glScalef(f12, f12, f12);
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f13 = (float)(Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F;
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GL11.glTranslatef(-f13, 0.0F, 0.0F);
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GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F);
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ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 255, 255, f9);
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GL11.glPopMatrix();
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GL11.glMatrixMode(GL11.GL_MODELVIEW);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDepthFunc(GL11.GL_LEQUAL);
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}
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}
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GL11.glPopMatrix();
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}
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else
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{
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int j = itemStack.stackSize;
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int b0;
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if (j < 2)
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{
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b0 = 1;
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}
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else if (j < 16)
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{
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b0 = 2;
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}
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else if (j < 32)
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{
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b0 = 3;
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}
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else
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{
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b0 = 4;
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}
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for (int l = 0; l < b0; ++l)
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{
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GL11.glPushMatrix();
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if (l > 0)
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{
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f10 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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float f16 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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float f17 = (this.random.nextFloat() * 2.0F - 1.0F) * 0.3F;
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GL11.glTranslatef(f10, f16, f17);
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}
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if (!renderInFrame)
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{
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GL11.glRotatef(180.0F - RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F);
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}
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 1.0F, 0.0F);
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tessellator.addVertexWithUV((double)(0.0F - f7), (double)(0.0F - f8), 0.0D, (double)f14, (double)f5);
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tessellator.addVertexWithUV((double)(f6 - f7), (double)(0.0F - f8), 0.0D, (double)f15, (double)f5);
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tessellator.addVertexWithUV((double)(f6 - f7), (double)(1.0F - f8), 0.0D, (double)f15, (double)f4);
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tessellator.addVertexWithUV((double)(0.0F - f7), (double)(1.0F - f8), 0.0D, (double)f14, (double)f4);
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tessellator.draw();
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GL11.glPopMatrix();
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}
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}
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GL11.glPopMatrix();
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}
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public void renderInventoryCustomItem(ItemStack itemStack) {
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GL11.glPushMatrix();
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TextureManager textureManager = Minecraft.getMinecraft().getTextureManager();
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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textureManager.bindTexture(PAINTBRUSH_HANDLE);
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renderCustomItemSlot(0,0,16,16, 1.0f, 1.0f, 1.0f);
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int color = ItemNpcTool.getColor(itemStack.getTagCompound());
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float red = ((color >> 16) & 0xFF) / 255.0F;
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float green = ((color >> 8) & 0xFF) / 255.0F;
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float blue = (color & 0xFF) / 255.0F;
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textureManager.bindTexture(PAINTBRUSH_BRUSH);
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renderCustomItemSlot(0,0,16,16, red, green, blue);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_ALPHA_TEST);
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if (itemStack.hasEffect(0))
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{
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renderEffect(Minecraft.getMinecraft().getTextureManager(), 0, 0);
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}
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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public void renderEffect(TextureManager manager, int x, int y)
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{
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GL11.glDepthFunc(GL11.GL_EQUAL);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDepthMask(false);
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manager.bindTexture(RES_ITEM_GLINT);
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GL11.glEnable(GL11.GL_ALPHA_TEST);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glColor4f(0.5F, 0.25F, 0.8F, 1.0F);
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this.renderGlint(x - 2, y - 2, 20, 20);
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GL11.glDepthMask(true);
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glDisable(GL11.GL_ALPHA_TEST);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDepthFunc(GL11.GL_LEQUAL);
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}
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private void renderGlint(int p_77018_2_, int p_77018_3_, int p_77018_4_, int p_77018_5_)
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{
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for (int j1 = 0; j1 < 2; ++j1)
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{
|
||||
OpenGlHelper.glBlendFunc(772, 1, 0, 0);
|
||||
float f = 0.00390625F;
|
||||
float f1 = 0.00390625F;
|
||||
float f2 = (float)(Minecraft.getSystemTime() % (long)(3000 + j1 * 1873)) / (3000.0F + (float)(j1 * 1873)) * 256.0F;
|
||||
float f3 = 0.0F;
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
float f4 = 4.0F;
|
||||
|
||||
if (j1 == 1)
|
||||
{
|
||||
f4 = -1.0F;
|
||||
}
|
||||
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.addVertexWithUV((double)(p_77018_2_ + 0), (double)(p_77018_3_ + p_77018_5_), 0, (double)((f2 + (float)p_77018_5_ * f4) * f), (double)((f3 + (float)p_77018_5_) * f1));
|
||||
tessellator.addVertexWithUV((double)(p_77018_2_ + p_77018_4_), (double)(p_77018_3_ + p_77018_5_), 0, (double)((f2 + (float)p_77018_4_ + (float)p_77018_5_ * f4) * f), (double)((f3 + (float)p_77018_5_) * f1));
|
||||
tessellator.addVertexWithUV((double)(p_77018_2_ + p_77018_4_), (double)(p_77018_3_ + 0), 0, (double)((f2 + (float)p_77018_4_) * f), (double)((f3 + 0.0F) * f1));
|
||||
tessellator.addVertexWithUV((double)(p_77018_2_ + 0), (double)(p_77018_3_ + 0), 0, (double)((f2 + 0.0F) * f), (double)((f3 + 0.0F) * f1));
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
||||
|
||||
public void renderCustomItemSlot(int posX, int posY, int imageWidth, int imageHeight, float itemRed, float itemGreen, float itemBlue) {
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setColorRGBA_F(itemRed, itemGreen, itemBlue, 1.0F);
|
||||
tessellator.addVertexWithUV((double)(posX), (double)(posY + imageHeight), 0, 0, 1);
|
||||
tessellator.addVertexWithUV((double)(posX + imageWidth), (double)(posY + imageHeight), 0, 1, 1);
|
||||
tessellator.addVertexWithUV((double)(posX + imageWidth), (double)(posY), 0, 1, 0);
|
||||
tessellator.addVertexWithUV((double)(posX), (double)(posY), 0, 0, 0);
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
public void renderItem3d(EntityLivingBase entityLivingBase, ItemStack itemStack, ResourceLocation location) {
|
||||
item3dRenderTicks++;
|
||||
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
TextureManager texturemanager = mc.getTextureManager();
|
||||
int par3 = 0;
|
||||
|
||||
texturemanager.bindTexture(location);
|
||||
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
IIcon icon = entityLivingBase.getItemIcon(itemStack, par3);
|
||||
|
||||
if (icon == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
|
||||
|
||||
float f4 = 0.0F;
|
||||
float f5 = 0.3F;
|
||||
GL11.glTranslatef(-f4, -f5, 0.0F);
|
||||
GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F);
|
||||
GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F);
|
||||
|
||||
renderCustomItemIn2D(tessellator, 1.0F, 0.0F, 0.0F, 1.0F, 0.0625F);
|
||||
|
||||
if (itemStack.hasEffect(par3)) {
|
||||
GL11.glDepthFunc(GL11.GL_EQUAL);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
texturemanager.bindTexture(RES_ITEM_GLINT);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE);
|
||||
float f7 = 0.76F;
|
||||
GL11.glColor4f(0.5F * f7, 0.25F * f7, 0.8F * f7, 1.0F);
|
||||
GL11.glMatrixMode(GL11.GL_TEXTURE);
|
||||
GL11.glPushMatrix();
|
||||
float f8 = 0.125F;
|
||||
GL11.glScalef(f8, f8, f8);
|
||||
float f9 = (float) (Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F;
|
||||
GL11.glTranslatef(f9, 0.0F, 0.0F);
|
||||
GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F);
|
||||
ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(f8, f8, f8);
|
||||
f9 = (float) (Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F;
|
||||
GL11.glTranslatef(-f9, 0.0F, 0.0F);
|
||||
GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F);
|
||||
ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
GL11.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glDepthFunc(GL11.GL_LEQUAL);
|
||||
}
|
||||
|
||||
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
|
||||
}
|
||||
|
||||
public static void renderCustomItemIn2D(Tessellator p_78439_0_, float p_78439_1_, float p_78439_2_, float p_78439_3_, float p_78439_4_, float p_78439_7_)
|
||||
{
|
||||
int width = 16;
|
||||
int height = 16;
|
||||
|
||||
p_78439_0_.startDrawingQuads();
|
||||
p_78439_0_.setNormal(0.0F, 0.0F, 1.0F);
|
||||
p_78439_0_.addVertexWithUV(0.0D, 0.0D, 0.0D, (double)p_78439_1_, (double)p_78439_4_);
|
||||
p_78439_0_.addVertexWithUV(1.0D, 0.0D, 0.0D, (double)p_78439_3_, (double)p_78439_4_);
|
||||
p_78439_0_.addVertexWithUV(1.0D, 1.0D, 0.0D, (double)p_78439_3_, (double)p_78439_2_);
|
||||
p_78439_0_.addVertexWithUV(0.0D, 1.0D, 0.0D, (double)p_78439_1_, (double)p_78439_2_);
|
||||
p_78439_0_.draw();
|
||||
p_78439_0_.startDrawingQuads();
|
||||
p_78439_0_.setNormal(0.0F, 0.0F, -1.0F);
|
||||
p_78439_0_.addVertexWithUV(0.0D, 1.0D, (double)(0.0F - p_78439_7_), (double)p_78439_1_, (double)p_78439_2_);
|
||||
p_78439_0_.addVertexWithUV(1.0D, 1.0D, (double)(0.0F - p_78439_7_), (double)p_78439_3_, (double)p_78439_2_);
|
||||
p_78439_0_.addVertexWithUV(1.0D, 0.0D, (double)(0.0F - p_78439_7_), (double)p_78439_3_, (double)p_78439_4_);
|
||||
p_78439_0_.addVertexWithUV(0.0D, 0.0D, (double)(0.0F - p_78439_7_), (double)p_78439_1_, (double)p_78439_4_);
|
||||
p_78439_0_.draw();
|
||||
float f5 = 0.5F * (p_78439_1_ - p_78439_3_) / (float)width;
|
||||
float f6 = 0.5F * (p_78439_4_ - p_78439_2_) / (float)height;
|
||||
p_78439_0_.startDrawingQuads();
|
||||
p_78439_0_.setNormal(-1.0F, 0.0F, 0.0F);
|
||||
int k;
|
||||
float f7;
|
||||
float f8;
|
||||
|
||||
for (k = 0; k < width; ++k)
|
||||
{
|
||||
f7 = (float)k / (float)width;
|
||||
f8 = p_78439_1_ + (p_78439_3_ - p_78439_1_) * f7 - f5;
|
||||
p_78439_0_.addVertexWithUV((double)f7, 0.0D, (double)(0.0F - p_78439_7_), (double)f8, (double)p_78439_4_);
|
||||
p_78439_0_.addVertexWithUV((double)f7, 0.0D, 0.0D, (double)f8, (double)p_78439_4_);
|
||||
p_78439_0_.addVertexWithUV((double)f7, 1.0D, 0.0D, (double)f8, (double)p_78439_2_);
|
||||
p_78439_0_.addVertexWithUV((double)f7, 1.0D, (double)(0.0F - p_78439_7_), (double)f8, (double)p_78439_2_);
|
||||
}
|
||||
|
||||
p_78439_0_.draw();
|
||||
p_78439_0_.startDrawingQuads();
|
||||
p_78439_0_.setNormal(1.0F, 0.0F, 0.0F);
|
||||
float f9;
|
||||
|
||||
for (k = 0; k < width; ++k)
|
||||
{
|
||||
f7 = (float)k / (float)width;
|
||||
f8 = p_78439_1_ + (p_78439_3_ - p_78439_1_) * f7 - f5;
|
||||
f9 = f7 + 1.0F / (float)width;
|
||||
p_78439_0_.addVertexWithUV((double)f9, 1.0D, (double)(0.0F - p_78439_7_), (double)f8, (double)p_78439_2_);
|
||||
p_78439_0_.addVertexWithUV((double)f9, 1.0D, 0.0D, (double)f8, (double)p_78439_2_);
|
||||
p_78439_0_.addVertexWithUV((double)f9, 0.0D, 0.0D, (double)f8, (double)p_78439_4_);
|
||||
p_78439_0_.addVertexWithUV((double)f9, 0.0D, (double)(0.0F - p_78439_7_), (double)f8, (double)p_78439_4_);
|
||||
}
|
||||
|
||||
p_78439_0_.draw();
|
||||
p_78439_0_.startDrawingQuads();
|
||||
p_78439_0_.setNormal(0.0F, 1.0F, 0.0F);
|
||||
|
||||
for (k = 0; k < height; ++k)
|
||||
{
|
||||
f7 = (float)k / (float)height;
|
||||
f8 = p_78439_4_ + (p_78439_2_ - p_78439_4_) * f7 - f6;
|
||||
f9 = f7 + 1.0F / (float)height;
|
||||
p_78439_0_.addVertexWithUV(0.0D, (double)f9, 0.0D, (double)p_78439_1_, (double)f8);
|
||||
p_78439_0_.addVertexWithUV(1.0D, (double)f9, 0.0D, (double)p_78439_3_, (double)f8);
|
||||
p_78439_0_.addVertexWithUV(1.0D, (double)f9, (double)(0.0F - p_78439_7_), (double)p_78439_3_, (double)f8);
|
||||
p_78439_0_.addVertexWithUV(0.0D, (double)f9, (double)(0.0F - p_78439_7_), (double)p_78439_1_, (double)f8);
|
||||
}
|
||||
|
||||
p_78439_0_.draw();
|
||||
p_78439_0_.startDrawingQuads();
|
||||
p_78439_0_.setNormal(0.0F, -1.0F, 0.0F);
|
||||
|
||||
for (k = 0; k < height; ++k)
|
||||
{
|
||||
f7 = (float)k / (float)height;
|
||||
f8 = p_78439_4_ + (p_78439_2_ - p_78439_4_) * f7 - f6;
|
||||
p_78439_0_.addVertexWithUV(1.0D, (double)f7, 0.0D, (double)p_78439_3_, (double)f8);
|
||||
p_78439_0_.addVertexWithUV(0.0D, (double)f7, 0.0D, (double)p_78439_1_, (double)f8);
|
||||
p_78439_0_.addVertexWithUV(0.0D, (double)f7, (double)(0.0F - p_78439_7_), (double)p_78439_1_, (double)f8);
|
||||
p_78439_0_.addVertexWithUV(1.0D, (double)f7, (double)(0.0F - p_78439_7_), (double)p_78439_3_, (double)f8);
|
||||
}
|
||||
|
||||
p_78439_0_.draw();
|
||||
}
|
||||
}
|
||||
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Reference in new issue
Block a user