flip boolean logic so it's more readable3

This commit is contained in:
somehussar committed 2026-09-13 03:12:09 +02:00
1 parent 7e06be509d
commit db751c462c
1 file changed
+4 -4
@@ -62,7 +62,7 @@ public final class TileEntitySavePacket extends AbstractPacket {
NBTTagCompound incomingCompound = ByteBufUtils.readNBT(in);
if (isCorrectPermission(incomingCompound, player))
if (!isCorrectPermission(incomingCompound, player))
return;
if (!PacketUtil.verifyItemPacket(packetName, player, EnumItemPacketType.WAND, EnumItemPacketType.BLOCK))
@@ -78,17 +78,17 @@ public final class TileEntitySavePacket extends AbstractPacket {
TileEntity tile = player.worldObj.getTileEntity(x, y, z);
if (tile == null)
return true;
return false;
boolean validatesPacket = tile instanceof ITilePermission;
if (!validatesPacket) {
LogWriter.error(String.format("%s tried to use TileEntitySavePacket on %s -- should this class implement ITileValidityChecker??", player.getCommandSenderName(), tile));
return true; // Assume packet is not meant for this entity from the get-go as there is no checking process.
return false; // Assume packet is not meant for this entity from the get-go as there is no checking process.
}
ITilePermission validityChecker = (ITilePermission) tile;
CustomNpcsPermissions.Permission perm = validityChecker.getPermission();
return !CustomNpcsPermissions.hasPermission(player, perm);
return CustomNpcsPermissions.hasPermission(player, perm);
}
}