Fix misalignment

This commit is contained in:
somehussar committed 2024-05-19 03:28:35 +02:00
1 parent 223e3216da
commit a42d0ac6e8
2 files changed
+33 -20

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@@ -86,6 +86,7 @@ public abstract class GuiNPCInterface extends GuiScreen
topbuttons.clear();
scrolls.clear();
sliders.clear();
scrollableGuiInserts.clear();
Keyboard.enableRepeatEvents(true);
}
@Override
@@ -236,6 +237,8 @@ public abstract class GuiNPCInterface extends GuiScreen
drawBackground();
}
int scrolled = Mouse.getDWheel();
boolean subGui = hasSubGui();
drawCenteredString(fontRendererObj, title, width / 2, guiTop + 4, 0xffffff);
for(GuiNpcLabel label : labels.values())
@@ -245,7 +248,7 @@ public abstract class GuiNPCInterface extends GuiScreen
}
for(GuiCustomScroll scroll : scrolls.values()){
scroll.updateSubGUI(subGui);
scroll.drawScreen(i, j, f, !subGui && scroll.isMouseOver(i, j)?Mouse.getDWheel():0);
scroll.drawScreen(i, j, f, !subGui && scroll.isMouseOver(i, j)?scrolled:0);
}
for(GuiScreen gui : extra.values())
gui.drawScreen(i, j, f);
@@ -261,7 +264,7 @@ public abstract class GuiNPCInterface extends GuiScreen
}
}
for(GuiScrollable guiScrollable : scrollableGuiInserts.values()){
guiScrollable.drawScreen(i, j, f, guiScrollable.isMouseOver(i,j)?Mouse.getDWheel():0);
guiScrollable.drawScreen(i, j, f, guiScrollable.isMouseOver(i,j)?scrolled:0);
}
if(subgui != null)
@@ -1,6 +1,8 @@
package noppes.npcs.client.gui.util;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.util.ChatComponentText;
import noppes.npcs.entity.EntityNPCInterface;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
@@ -11,6 +13,9 @@ public class GuiScrollable extends GuiNPCInterface{
public int clipWidth;
public int clipHeight;
protected int xPos = 0;
protected int yPos = 0;
protected int maxScrollY = 0;
protected float scrollY = 0;
protected float nextScrollY = 0;
@@ -21,8 +26,8 @@ public class GuiScrollable extends GuiNPCInterface{
public GuiScrollable(EntityNPCInterface npc, int posX, int posY, int clipWidth, int clipHeight, int maxScroll){
super(npc);
this.guiLeft = posX;
this.guiTop = posY;
this.xPos = posX;
this.yPos = posY;
this.clipWidth = clipWidth;
this.clipHeight = clipHeight;
this.maxScrollY = maxScroll;
@@ -36,8 +41,9 @@ public class GuiScrollable extends GuiNPCInterface{
@Override
public void initGui(){
super.initGui();
scaledResolution = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight);
addButton(new GuiNpcButton(0, 0, 0, "Testtt"));
float scrollPerc = 0;
if((guiTop+clipHeight) != 0){
@@ -65,8 +71,8 @@ public class GuiScrollable extends GuiNPCInterface{
if(drawBackground)
this.drawDefaultBackground();
GL11.glTranslatef(guiLeft, guiTop+scrollY, 0);
super.drawScreen(mouseX-guiLeft, (int) (mouseY-scrollY-guiTop), partialTicks);
GL11.glTranslatef(xPos, yPos+scrollY, 0);
super.drawScreen(mouseX-xPos, (int) (mouseY-scrollY-yPos), partialTicks);
this.drawDefaultBackground = drawBackground;
@@ -78,39 +84,43 @@ public class GuiScrollable extends GuiNPCInterface{
}
public void drawScreen(int mouseX, int mouseY, float partialTicks, int mouseScroll){
adjustScroll(mouseScroll);
this.drawScreen(mouseX, mouseY, partialTicks);
}
public void adjustScroll(int mouseScroll) {
nextScrollY -= (float) mouseScroll/25;
if(nextScrollY < 0)
nextScrollY = 0;
if(nextScrollY > clipHeight) {
nextScrollY = clipHeight;
if(nextScrollY > maxScrollY) {
nextScrollY = maxScrollY;
}
this.drawScreen(mouseX, mouseY, partialTicks);
}
@Override
public void buttonEvent(GuiButton button){
mc.thePlayer.addChatMessage(new ChatComponentText("LOL"));
}
@Override
public void mouseClicked(int mouseX, int mouseY, int mouseButton){
super.mouseClicked(mouseX-guiLeft, (int) (mouseY-scrollY-guiTop), mouseButton);
super.mouseClicked(mouseX-xPos, (int) (mouseY-yPos-scrollY), mouseButton);
}
@Override
public void handleMouseInput(){
super.handleMouseInput();
nextScrollY -= (float) Mouse.getEventDWheel()/25;
if(nextScrollY < 0)
nextScrollY = 0;
if(nextScrollY > maxScrollY){
nextScrollY = maxScrollY;
}
adjustScroll(Mouse.getEventDWheel());
}
public boolean isMouseOver(int mouseX, int mouseY){
return mouseX >= guiLeft && mouseX <= xSize && mouseY >= guiTop && mouseY <= ySize;
return mouseX >= xPos && mouseX <= clipWidth+xPos && mouseY >= yPos && mouseY <= clipHeight+yPos;
}
protected void setClip(){
setClip(guiLeft, guiTop, clipWidth, clipHeight);
setClip(xPos, yPos, clipWidth, clipHeight);
}
protected void setClip(int x, int y, int width, int height){