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https://github.com/KAMKEEL/CustomNPC-Plus.git
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32e828f2c8
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+9
-10
@@ -11,8 +11,8 @@ public class PanelFrameType {
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public AnimationGraphEditor graph;
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public int startX, startY, endX, endY, width, height;
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public float scale = 0.66f;
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public int elementHeight = 5, elementSpacing = 7;
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public float scale = 0.6f;
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public int elementHeight = 12, elementSpacing = 3;
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public LinkedList<Element> list = new LinkedList<>();
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@@ -35,8 +35,7 @@ public class PanelFrameType {
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public void draw() {
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// GuiUtil.drawRectD(startX,startY,endX,endY, 0xffffffff);
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GL11.glPushMatrix();
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GL11.glTranslatef((startX + 2), startY, 0);
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GL11.glTranslatef(startX, startY, 0);
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for (int i = 0; i < list.size(); i++) {
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Element element = list.get(i);
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@@ -73,16 +72,16 @@ public class PanelFrameType {
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public void draw(int index) {
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// GuiUtil.drawRectD(100,100,endX,endY, type.color);
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float offsetY = index * (elementHeight + elementSpacing + 2) / scale;
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float offsetY = index * (elementHeight + elementSpacing) / 1;
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GL11.glPushMatrix();
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GL11.glScalef(scale, scale, 1);
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GL11.glTranslatef(0, offsetY, 0);
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GuiUtil.drawRectD(0, 0, width / scale, (elementHeight + elementSpacing) / scale, 0x0);
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GuiUtil.drawRectD(0, 0, 3, (elementHeight + elementSpacing) / scale, type.color);
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GuiUtil.drawRectD(0, 0, width / 1, (elementHeight) / 1, 0x0);
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GuiUtil.drawRectD(0, 0, 3 / 1, (elementHeight) / 1, type.color);
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GL11.glTranslatef(0, ((elementHeight + elementSpacing) / 2), 0);
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GL11.glScalef(scale, scale, 1);
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GL11.glTranslatef(0, elementHeight / 2, 0);
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String name = String.format("%s", type.toString());
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graph.getFontRenderer().drawString(name, 6, 0, 0xffffff);
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