Fixed a couple of client-side dialog data errors.

This commit is contained in:
Luis C.M committed 2022-06-09 02:16:25 -05:00
1 parent 60794592d1
commit 799d54a4dc
2 files changed
+4 -5

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@@ -90,9 +90,6 @@ public class GuiDialogInteract extends GuiNPCInterface implements IGuiClose
public GuiDialogInteract(EntityNPCInterface npc, Dialog dialog){
super(npc);
this.dialog = dialog;
appendDialog(dialog);
ySize = 238;
this.renderGradual = dialog.renderGradual;
this.showPreviousBlocks = dialog.showPreviousBlocks;
this.textSound = dialog.textSound;
@@ -108,6 +105,9 @@ public class GuiDialogInteract extends GuiNPCInterface implements IGuiClose
this.optionOffsetX = dialog.optionOffsetX;
this.optionOffsetY = dialog.optionOffsetY;
appendDialog(dialog);
ySize = 238;
for (DialogImage dialogImage : dialog.dialogImages.values()) {
dialogImages.add(new GuiDialogImage(dialogImage));
}
@@ -139,8 +139,7 @@ public class Dialog implements ICompatibilty, IDialog {
if (!compound.hasKey("TextWidth"))
textWidth = 300;
if (!compound.hasKey("TextHeight"))
textWidth = 400;
textHeight = 400;
availability.readFromNBT(compound);
factionOptions.readFromNBT(compound);