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https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 07:17:27 +00:00
MixinModelRenderer:
-Removed some unused imports & casts
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1ac1cbcc2a
commit
76761c4f3d
1 file changed
+39
-40
@@ -4,7 +4,6 @@ import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.util.MathHelper;
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import noppes.npcs.client.Client;
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import noppes.npcs.client.ClientEventHandler;
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import noppes.npcs.controllers.data.PlayerModelData;
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@@ -47,37 +46,37 @@ public class MixinModelRenderer {
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if (modelData.enabled) {
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JobPuppet.PartConfig[] partConfigs = new JobPuppet.PartConfig[]{modelData.head,modelData.body,modelData.larm,modelData.rarm,modelData.lleg,modelData.rleg};
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for (int i = 0; i < partConfigs.length; i++) {
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if (isPart(partConfigs[i])) {
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this.rotateAngleX = partConfigs[i].prevRotations[0];
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this.rotateAngleY = partConfigs[i].prevRotations[1];
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this.rotateAngleZ = partConfigs[i].prevRotations[2];
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this.setInterpolatedAngles(partConfigs[i]);
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this.addInterpolatedOffset(partConfigs[i]);
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partConfigs[i].prevRotations = new float[]{this.rotateAngleX, this.rotateAngleY, this.rotateAngleZ};
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for (JobPuppet.PartConfig partConfig : partConfigs) {
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if (isPart(partConfig)) {
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this.rotateAngleX = partConfig.prevRotations[0];
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this.rotateAngleY = partConfig.prevRotations[1];
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this.rotateAngleZ = partConfig.prevRotations[2];
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this.setInterpolatedAngles(partConfig);
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this.addInterpolatedOffset(partConfig);
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partConfig.prevRotations = new float[]{this.rotateAngleX, this.rotateAngleY, this.rotateAngleZ};
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}
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}
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}
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}
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public String getPartName(ModelRenderer renderer) {
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if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedHead
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|| renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedHeadwear) {
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if (renderer == ((ModelBiped) renderer.baseModel).bipedHead
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|| renderer == ((ModelBiped) renderer.baseModel).bipedHeadwear) {
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return "head";
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}
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if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedBody) {
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if (renderer == ((ModelBiped) renderer.baseModel).bipedBody) {
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return "body";
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}
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if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedRightArm) {
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if (renderer == ((ModelBiped) renderer.baseModel).bipedRightArm) {
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return "rarm";
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}
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if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedLeftArm) {
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if (renderer == ((ModelBiped) renderer.baseModel).bipedLeftArm) {
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return "larm";
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}
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if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedRightLeg) {
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if (renderer == ((ModelBiped) renderer.baseModel).bipedRightLeg) {
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return "rleg";
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}
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if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedLeftLeg) {
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if (renderer == ((ModelBiped) renderer.baseModel).bipedLeftLeg) {
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return "lleg";
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}
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@@ -85,28 +84,28 @@ public class MixinModelRenderer {
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Class<?> ModelBipedBody = Class.forName("JinRyuu.JRMCore.entity.ModelBipedBody");
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Object m = renderer.baseModel;
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if (renderer == (ModelRenderer) ModelBipedBody.getField("bipedHeadwear").get(m)
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|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedHead").get(m)) {
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if (renderer == ModelBipedBody.getField("bipedHeadwear").get(m)
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|| renderer == ModelBipedBody.getField("bipedHead").get(m)) {
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return "head";
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}
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if (renderer == (ModelRenderer) ModelBipedBody.getField("B1").get(m)
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|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedBody").get(m)) {
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if (renderer == ModelBipedBody.getField("B1").get(m)
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|| renderer == ModelBipedBody.getField("bipedBody").get(m)) {
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return "body";
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}
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if (renderer == (ModelRenderer) ModelBipedBody.getField("RA").get(m)
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|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedRightArm").get(m)) {
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if (renderer == ModelBipedBody.getField("RA").get(m)
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|| renderer == ModelBipedBody.getField("bipedRightArm").get(m)) {
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return "rarm";
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}
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if (renderer == (ModelRenderer) ModelBipedBody.getField("LA").get(m)
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|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedLeftArm").get(m)) {
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if (renderer == ModelBipedBody.getField("LA").get(m)
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|| renderer == ModelBipedBody.getField("bipedLeftArm").get(m)) {
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return "larm";
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}
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if (renderer == (ModelRenderer) ModelBipedBody.getField("RL").get(m)
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|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedRightLeg").get(m)) {
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if (renderer == ModelBipedBody.getField("RL").get(m)
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|| renderer == ModelBipedBody.getField("bipedRightLeg").get(m)) {
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return "rleg";
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}
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if (renderer == (ModelRenderer) ModelBipedBody.getField("LL").get(m)
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|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedLeftLeg").get(m)) {
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if (renderer == ModelBipedBody.getField("LL").get(m)
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|| renderer == ModelBipedBody.getField("bipedLeftLeg").get(m)) {
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return "lleg";
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}
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} catch (Exception ignored) {}
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@@ -128,22 +127,22 @@ public class MixinModelRenderer {
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modelPart.partialRotationTick = ClientEventHandler.partialRenderTick;
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if (modelPart.interpolate) {
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if (modelPart.rotationX * pi - this.rotateAngleX != 0)
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this.rotateAngleX = (modelPart.rotationX * pi - this.rotateAngleX) * modelPart.animRate / 10f + this.rotateAngleX;
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this.rotateAngleX = (modelPart.rotationX * pi - this.rotateAngleX) * Math.abs(modelPart.animRate) / 10f + this.rotateAngleX;
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if (modelPart.rotationY * pi - this.rotateAngleY != 0)
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this.rotateAngleY = (modelPart.rotationY * pi - this.rotateAngleY) * modelPart.animRate / 10f + this.rotateAngleY;
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this.rotateAngleY = (modelPart.rotationY * pi - this.rotateAngleY) * Math.abs(modelPart.animRate) / 10f + this.rotateAngleY;
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if (modelPart.rotationZ * pi - this.rotateAngleZ != 0)
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this.rotateAngleZ = (modelPart.rotationZ * pi - this.rotateAngleZ) * modelPart.animRate / 10f + this.rotateAngleZ;
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this.rotateAngleZ = (modelPart.rotationZ * pi - this.rotateAngleZ) * Math.abs(modelPart.animRate) / 10f + this.rotateAngleZ;
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} else {
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int directionX = Float.compare(modelPart.rotationX * pi, this.rotateAngleX);
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this.rotateAngleX += directionX * modelPart.animRate / 10f;
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this.rotateAngleX += directionX * Math.abs(modelPart.animRate) / 10f;
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this.rotateAngleX = directionX == 1 ?
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Math.min(modelPart.rotationX * pi,this.rotateAngleX) : Math.max(modelPart.rotationX * pi,this.rotateAngleX);
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int directionY = Float.compare(modelPart.rotationY * pi, this.rotateAngleY);
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this.rotateAngleY += directionY * modelPart.animRate / 10f;
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this.rotateAngleY += directionY * Math.abs(modelPart.animRate) / 10f;
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this.rotateAngleY = directionY == 1 ?
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Math.min(modelPart.rotationY * pi,this.rotateAngleY) : Math.max(modelPart.rotationY * pi,this.rotateAngleY);
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int directionZ = Float.compare(modelPart.rotationZ * pi, this.rotateAngleZ);
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this.rotateAngleZ += directionZ * modelPart.animRate / 10f;
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this.rotateAngleZ += directionZ * Math.abs(modelPart.animRate) / 10f;
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this.rotateAngleZ = directionZ == 1 ?
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Math.min(modelPart.rotationZ * pi,this.rotateAngleZ) : Math.max(modelPart.rotationZ * pi,this.rotateAngleZ);
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}
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@@ -165,23 +164,23 @@ public class MixinModelRenderer {
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} else if (modelPart.partialPivotTick != ClientEventHandler.partialRenderTick) {
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modelPart.partialPivotTick = ClientEventHandler.partialRenderTick;
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if (modelPart.interpolate) {
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modelPart.destPivotX = (modelPart.pivotX - modelPart.destPivotX) * modelPart.animRate / 10f + modelPart.destPivotX;
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modelPart.destPivotX = (modelPart.pivotX - modelPart.destPivotX) * Math.abs(modelPart.animRate) / 10f + modelPart.destPivotX;
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this.rotationPointX = modelPart.originalPivotX + modelPart.destPivotX;
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modelPart.destPivotY = (modelPart.pivotY - modelPart.destPivotY) * modelPart.animRate / 10f + modelPart.destPivotY;
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modelPart.destPivotY = (modelPart.pivotY - modelPart.destPivotY) * Math.abs(modelPart.animRate) / 10f + modelPart.destPivotY;
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this.rotationPointY = modelPart.originalPivotY + modelPart.destPivotY;
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modelPart.destPivotZ = (modelPart.pivotZ - modelPart.destPivotZ) * modelPart.animRate / 10f + modelPart.destPivotZ;
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modelPart.destPivotZ = (modelPart.pivotZ - modelPart.destPivotZ) * Math.abs(modelPart.animRate) / 10f + modelPart.destPivotZ;
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this.rotationPointZ = modelPart.originalPivotZ + modelPart.destPivotZ;
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} else {
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int directionX = Float.compare(modelPart.pivotX, this.rotationPointX);
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this.rotationPointX = modelPart.originalPivotX + directionX * modelPart.animRate / 10f;
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this.rotationPointX = modelPart.originalPivotX + directionX * Math.abs(modelPart.animRate) / 10f;
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this.rotationPointX = directionX == 1 ?
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Math.min(modelPart.originalPivotX + modelPart.pivotX,this.rotationPointX) : Math.max(modelPart.originalPivotX + modelPart.pivotX,this.rotationPointX);
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int directionY = Float.compare(modelPart.pivotY, this.rotationPointY);
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this.rotationPointY = modelPart.originalPivotY + directionY * modelPart.animRate / 10f;
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this.rotationPointY = modelPart.originalPivotY + directionY * Math.abs(modelPart.animRate) / 10f;
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this.rotationPointY = directionY == 1 ?
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Math.min(modelPart.originalPivotY + modelPart.pivotY,this.rotationPointY) : Math.max(modelPart.originalPivotY + modelPart.pivotY,this.rotationPointY);
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int directionZ = Float.compare(modelPart.pivotZ, this.rotationPointZ);
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this.rotationPointZ = modelPart.originalPivotZ + directionZ * modelPart.animRate / 10f;
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this.rotationPointZ = modelPart.originalPivotZ + directionZ * Math.abs(modelPart.animRate) / 10f;
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this.rotationPointZ = directionZ == 1 ?
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Math.min(modelPart.originalPivotZ + modelPart.pivotZ,this.rotationPointZ) : Math.max(modelPart.originalPivotZ + modelPart.pivotZ,this.rotationPointZ);
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}
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