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https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 02:37:27 +00:00
Enable/Disable Rotation GUI
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cc0c83835c
commit
4976e059f5
3 files changed
+134
-121
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@@ -27,6 +27,7 @@ public class ModelDataShared{
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public byte breasts = 0;
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// Rotations
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public boolean enableRotation = false;
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public boolean whileStanding = true;
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public boolean whileAttacking = false;
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public boolean whileMoving = false;
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@@ -81,9 +82,10 @@ public class ModelDataShared{
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compound.setByte("Breasts", breasts);
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compound.setTag("ExtraData", extra);
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compound.setBoolean("PuppetStanding", whileStanding);
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compound.setBoolean("PuppetAttacking", whileAttacking);
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compound.setBoolean("PuppetMoving", whileMoving);
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compound.setBoolean("EnableRotation", enableRotation);
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compound.setBoolean("WhileStanding", whileStanding);
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compound.setBoolean("WhileAttacking", whileAttacking);
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compound.setBoolean("WhileMoving", whileMoving);
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NBTTagList list = new NBTTagList();
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for(String name : parts.keySet()){
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@@ -124,9 +126,10 @@ public class ModelDataShared{
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breasts = compound.getByte("Breasts");
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extra = compound.getCompoundTag("ExtraData");
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whileStanding = compound.getBoolean("PuppetStanding");
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whileAttacking = compound.getBoolean("PuppetAttacking");
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whileMoving = compound.getBoolean("PuppetMoving");
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enableRotation = compound.getBoolean("EnableRotation");
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whileStanding = compound.getBoolean("WhileStanding");
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whileAttacking = compound.getBoolean("WhileAttacking");
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whileMoving = compound.getBoolean("WhileMoving");
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HashMap<String,ModelPartData> parts = new HashMap<String,ModelPartData>();
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NBTTagList list = compound.getTagList("Parts", 10);
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@@ -36,81 +36,85 @@ public class GuiModelRotate extends GuiModelInterface implements ISliderListener
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super.initGui();
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int y = guiTop;
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addLabel(new GuiNpcLabel(26, "gui.settings", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 6){
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addButton(new GuiNpcButton(30, guiLeft + 120, y += 14, 60, 20, new String[]{"gui.yes", "gui.no"}, playerdata.whileStanding?0:1));
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addLabel(new GuiNpcLabel(30, "puppet.standing", guiLeft + 30, y + 5, 0xFFFFFF));
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addButton(new GuiNpcButton(31, guiLeft + 120, y += 22, 60, 20, new String[]{"gui.yes", "gui.no"}, playerdata.whileMoving?0:1));
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addLabel(new GuiNpcLabel(31, "puppet.walking", guiLeft + 30, y + 5, 0xFFFFFF));
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addButton(new GuiNpcButton(32, guiLeft + 120, y += 22, 60, 20, new String[]{"gui.yes", "gui.no"}, playerdata.whileAttacking?0:1));
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addLabel(new GuiNpcLabel(32, "puppet.attacking", guiLeft + 30, y + 5, 0xFFFFFF));
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y += 24;
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}
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else{
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addButton(new GuiNpcButton(6, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(20, "model.head", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 0){
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drawSlider(y, playerdata.head);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(0, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(21, "model.body", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 1){
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drawSlider(y, playerdata.body);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(1, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(22, "model.larm", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 2){
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drawSlider(y, playerdata.arms);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(2, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(23, "model.rarm", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 3){
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drawSlider(y, playerdata.rarms);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(3, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(24, "model.lleg", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 4){
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drawSlider(y, playerdata.legs);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(4, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(25, "model.rleg", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 5){
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drawSlider(y, playerdata.rlegs);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(5, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(27, "movement.rotation", guiLeft + 55, y + 5, 0xFFFFFF));
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addButton(new GuiNpcButton(14, guiLeft + 110, y , 60, 20, new String[]{"gui.enabled","gui.disabled"}, playerdata.enableRotation?0:1));
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y += 24;
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if(playerdata.enableRotation){
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addLabel(new GuiNpcLabel(26, "gui.settings", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 6){
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addButton(new GuiNpcButton(30, guiLeft + 120, y += 14, 60, 20, new String[]{"gui.yes", "gui.no"}, playerdata.whileStanding?0:1));
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addLabel(new GuiNpcLabel(30, "puppet.standing", guiLeft + 30, y + 5, 0xFFFFFF));
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addButton(new GuiNpcButton(31, guiLeft + 120, y += 22, 60, 20, new String[]{"gui.yes", "gui.no"}, playerdata.whileMoving?0:1));
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addLabel(new GuiNpcLabel(31, "puppet.walking", guiLeft + 30, y + 5, 0xFFFFFF));
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addButton(new GuiNpcButton(32, guiLeft + 120, y += 22, 60, 20, new String[]{"gui.yes", "gui.no"}, playerdata.whileAttacking?0:1));
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addLabel(new GuiNpcLabel(32, "puppet.attacking", guiLeft + 30, y + 5, 0xFFFFFF));
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y += 24;
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}
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else{
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addButton(new GuiNpcButton(6, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(20, "model.head", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 0){
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drawSlider(y, playerdata.head);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(0, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(21, "model.body", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 1){
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drawSlider(y, playerdata.body);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(1, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(22, "model.larm", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 2){
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drawSlider(y, playerdata.arms);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(2, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(23, "model.rarm", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 3){
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drawSlider(y, playerdata.rarms);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(3, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(24, "model.lleg", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 4){
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drawSlider(y, playerdata.legs);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(4, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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addLabel(new GuiNpcLabel(25, "model.rleg", guiLeft + 55, y + 5, 0xFFFFFF));
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if(type == 5){
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drawSlider(y, playerdata.rlegs);
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y += 90;
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}
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else{
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addButton(new GuiNpcButton(5, guiLeft + 110, y , 60, 20, "selectServer.edit"));
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y += 24;
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}
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}
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}
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private void drawSlider(int y, ModelPartConfig config){
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@@ -145,6 +149,10 @@ public class GuiModelRotate extends GuiModelInterface implements ISliderListener
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return;
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GuiNpcButton button = (GuiNpcButton) btn;
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if(btn.id == 14){
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playerdata.enableRotation = button.getValue() == 0;
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initGui();
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}
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if(btn.id == 29){
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part.disabled = button.getValue() == 1;
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}
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@@ -446,53 +446,55 @@ public class ModelMPM extends ModelNPCMale{
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setPlayerData(npc);
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currentlyPlayerTexture = true;
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this.setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity);
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if(isRotationActive(npc)){
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float pi = (float) Math.PI;
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if(npc.modelData.enableRotation){
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if(isRotationActive(npc)){
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float pi = (float) Math.PI;
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if(!npc.modelData.head.disabled){
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bipedHeadwear.rotateAngleX = bipedHead.rotateAngleX = npc.modelData.head.rotationX * pi;
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bipedHeadwear.rotateAngleY = bipedHead.rotateAngleY = npc.modelData.head.rotationY * pi;
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bipedHeadwear.rotateAngleZ = bipedHead.rotateAngleZ = npc.modelData.head.rotationZ * pi;
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}
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if(!npc.modelData.body.disabled){
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bipedBody.rotateAngleX = npc.modelData.body.rotationX * pi;
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bipedBody.rotateAngleY = npc.modelData.body.rotationY * pi;
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bipedBody.rotateAngleZ = npc.modelData.body.rotationZ * pi;
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}
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if(!npc.modelData.arms.disabled){
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bipedLeftArm.rotateAngleX = npc.modelData.arms.rotationX * pi;
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bipedLeftArm.rotateAngleY = npc.modelData.arms.rotationY * pi;
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bipedLeftArm.rotateAngleZ = npc.modelData.arms.rotationZ * pi;
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if(!npc.display.disableLivingAnimation){
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this.bipedLeftArm.rotateAngleZ -= MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
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this.bipedLeftArm.rotateAngleX -= MathHelper.sin(par3 * 0.067F) * 0.05F;
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if(!npc.modelData.head.disabled){
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bipedHeadwear.rotateAngleX = bipedHead.rotateAngleX = npc.modelData.head.rotationX * pi;
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bipedHeadwear.rotateAngleY = bipedHead.rotateAngleY = npc.modelData.head.rotationY * pi;
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bipedHeadwear.rotateAngleZ = bipedHead.rotateAngleZ = npc.modelData.head.rotationZ * pi;
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}
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}
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if(!npc.modelData.rarms.disabled){
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bipedRightArm.rotateAngleX = npc.modelData.rarms.rotationX * pi;
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bipedRightArm.rotateAngleY = npc.modelData.rarms.rotationY * pi;
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bipedRightArm.rotateAngleZ = npc.modelData.rarms.rotationZ * pi;
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if(!npc.display.disableLivingAnimation){
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this.bipedRightArm.rotateAngleZ += MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
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this.bipedRightArm.rotateAngleX += MathHelper.sin(par3 * 0.067F) * 0.05F;
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if(!npc.modelData.body.disabled){
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bipedBody.rotateAngleX = npc.modelData.body.rotationX * pi;
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bipedBody.rotateAngleY = npc.modelData.body.rotationY * pi;
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bipedBody.rotateAngleZ = npc.modelData.body.rotationZ * pi;
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}
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}
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if(!npc.modelData.rlegs.disabled){
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bipedRightLeg.rotateAngleX = npc.modelData.rlegs.rotationX * pi;
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bipedRightLeg.rotateAngleY = npc.modelData.rlegs.rotationY * pi;
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bipedRightLeg.rotateAngleZ = npc.modelData.rlegs.rotationZ * pi;
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}
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if(!npc.modelData.arms.disabled){
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bipedLeftArm.rotateAngleX = npc.modelData.arms.rotationX * pi;
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bipedLeftArm.rotateAngleY = npc.modelData.arms.rotationY * pi;
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bipedLeftArm.rotateAngleZ = npc.modelData.arms.rotationZ * pi;
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if(!npc.modelData.legs.disabled){
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bipedLeftLeg.rotateAngleX = npc.modelData.legs.rotationX * pi;
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bipedLeftLeg.rotateAngleY = npc.modelData.legs.rotationY * pi;
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bipedLeftLeg.rotateAngleZ = npc.modelData.legs.rotationZ * pi;
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if(!npc.display.disableLivingAnimation){
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this.bipedLeftArm.rotateAngleZ -= MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
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this.bipedLeftArm.rotateAngleX -= MathHelper.sin(par3 * 0.067F) * 0.05F;
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}
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}
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if(!npc.modelData.rarms.disabled){
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bipedRightArm.rotateAngleX = npc.modelData.rarms.rotationX * pi;
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bipedRightArm.rotateAngleY = npc.modelData.rarms.rotationY * pi;
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bipedRightArm.rotateAngleZ = npc.modelData.rarms.rotationZ * pi;
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if(!npc.display.disableLivingAnimation){
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this.bipedRightArm.rotateAngleZ += MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
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this.bipedRightArm.rotateAngleX += MathHelper.sin(par3 * 0.067F) * 0.05F;
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}
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}
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if(!npc.modelData.rlegs.disabled){
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bipedRightLeg.rotateAngleX = npc.modelData.rlegs.rotationX * pi;
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bipedRightLeg.rotateAngleY = npc.modelData.rlegs.rotationY * pi;
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bipedRightLeg.rotateAngleZ = npc.modelData.rlegs.rotationZ * pi;
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}
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if(!npc.modelData.legs.disabled){
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bipedLeftLeg.rotateAngleX = npc.modelData.legs.rotationX * pi;
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bipedLeftLeg.rotateAngleY = npc.modelData.legs.rotationY * pi;
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bipedLeftLeg.rotateAngleZ = npc.modelData.legs.rotationZ * pi;
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}
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}
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}
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renderHead(npc, par7);
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