Fixed DBC overlay arm not swinging on obfuscated clients.

This commit is contained in:
c0508383 committed 2022-08-19 03:47:59 -05:00
1 parent 6393f0f0c9
commit 0707873bce
1 file changed
-2
@@ -366,7 +366,6 @@ public class RenderCNPCPlayer extends RenderPlayer {
Class<?> ModelBipedBody = Class.forName("JinRyuu.JRMCore.entity.ModelBipedBody");
Object m = RenderPlayerJBRA.getField("modelMain").get(event.renderer);
ModelBipedBody.getField("onGround").set(m, (int) player.getSwingProgress(event.partialRenderTick));
ModelBipedBody.getField("isRiding").set(m, player.isRiding());
ModelBipedBody.getField("isChild").set(m, player.isChild());
ModelBipedBody.getField("isSneak").set(m, player.isSneaking());
@@ -502,7 +501,6 @@ public class RenderCNPCPlayer extends RenderPlayer {
Field rot6 = ModelBipedDBC.getField("rot6");
Object m = RenderPlayerJBRA.getField("modelMain").get(event.renderer);
ModelBipedBody.getField("field_78095_p").set(m, (int) player.getSwingProgress(event.partialRenderTick));
ModelBipedBody.getField("field_78093_q").set(m, player.isRiding());
ModelBipedBody.getField("field_78091_s").set(m, player.isChild());
ModelBipedBody.getField("field_78117_n").set(m, player.isSneaking());