2021-10-18 06:33:39 -05:00
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package noppes.npcs.scripted.entity;
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2018-09-13 12:03:28 -04:00
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import net.minecraft.item.ItemStack;
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import noppes.npcs.NoppesUtilServer;
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import noppes.npcs.constants.EnumAnimation;
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import noppes.npcs.constants.EnumJobType;
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2021-12-03 21:13:56 -06:00
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import noppes.npcs.constants.EnumNavType;
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2018-09-13 12:03:28 -04:00
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import noppes.npcs.constants.EnumRoleType;
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import noppes.npcs.controllers.Line;
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import noppes.npcs.entity.EntityCustomNpc;
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import noppes.npcs.entity.EntityNPCInterface;
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import noppes.npcs.scripted.ScriptFaction;
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import noppes.npcs.scripted.ScriptItemStack;
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2018-09-13 12:03:28 -04:00
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import noppes.npcs.scripted.constants.AnimationType;
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import noppes.npcs.scripted.constants.EntityType;
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import noppes.npcs.scripted.interfaces.ICustomNpc;
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2021-10-20 23:04:52 -05:00
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import noppes.npcs.scripted.interfaces.ITimers;
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2018-09-13 12:03:28 -04:00
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import noppes.npcs.scripted.roles.ScriptJobBard;
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import noppes.npcs.scripted.roles.ScriptJobConversation;
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import noppes.npcs.scripted.roles.ScriptJobFollower;
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import noppes.npcs.scripted.roles.ScriptJobGuard;
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import noppes.npcs.scripted.roles.ScriptJobHealer;
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import noppes.npcs.scripted.roles.ScriptJobInterface;
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import noppes.npcs.scripted.roles.ScriptJobItemGiver;
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import noppes.npcs.scripted.roles.ScriptJobPuppet;
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import noppes.npcs.scripted.roles.ScriptJobSpawner;
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import noppes.npcs.scripted.roles.ScriptRoleBank;
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import noppes.npcs.scripted.roles.ScriptRoleFollower;
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import noppes.npcs.scripted.roles.ScriptRoleInterface;
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import noppes.npcs.scripted.roles.ScriptRoleMailman;
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import noppes.npcs.scripted.roles.ScriptRoleTrader;
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import noppes.npcs.scripted.roles.ScriptRoleTransporter;
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import noppes.npcs.util.ValueUtil;
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2021-11-22 23:34:02 -06:00
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import java.util.ArrayList;
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import java.util.UUID;
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2021-10-12 02:57:32 -05:00
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public class ScriptNpc<T extends EntityNPCInterface> extends ScriptLiving<T> implements ICustomNpc {
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public EntityNPCInterface npc;
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2021-10-12 02:57:32 -05:00
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public ScriptNpc(T npc){
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super(npc);
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this.npc = npc;
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2018-09-13 12:03:28 -04:00
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}
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/**
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* @return Returns the current npcs size
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*/
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public int getSize(){
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return npc.display.modelSize;
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}
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/**
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* @param size The size of the npc. Default is 5
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2018-09-13 12:03:28 -04:00
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*/
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public void setSize(int size){
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if(size < 1)
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size = 1;
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npc.display.modelSize = size;
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npc.script.clientNeedsUpdate = true;
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}
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2021-05-08 03:51:29 -04:00
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/**
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* @return Returns the current npcs modelType of the NPC
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*/
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public int getModelType(){
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return npc.display.modelType;
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}
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/**
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* @param modelType The modelType of the NPC. 0: Steve, 1: Steve64, 2: Alex
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*/
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public void setModelType(int modelType){
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if(modelType > 2)
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modelType = 2;
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else if(modelType < 0)
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modelType = 0;
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npc.display.modelType = modelType;
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npc.script.clientNeedsUpdate = true;
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}
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2018-09-13 12:03:28 -04:00
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/**
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* @return The npcs name
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*/
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public String getName(){
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return npc.display.name;
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}
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public void setRotation(float rotation){
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npc.ai.orientation = (int)rotation;
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super.setRotation(rotation);
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}
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/**
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* @param name The name of the npc
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*/
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public void setName(String name){
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npc.display.name = name;
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npc.script.clientNeedsUpdate = true;
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}
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/**
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* @since 1.7.10
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* @return The npcs title
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*/
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public String getTitle(){
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return npc.display.title;
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}
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/**
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* @since 1.7.10
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* @param title The title of the npc
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*/
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public void setTitle(String title){
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npc.display.title = title;
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npc.script.clientNeedsUpdate = true;
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}
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/**
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* @return The npcs texture
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*/
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public String getTexture(){
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return npc.display.texture;
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}
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/**
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* @param texture The texture of the npc
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*/
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public void setTexture(String texture){
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npc.display.texture = texture;
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npc.script.clientNeedsUpdate = true;
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}
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/**
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* @return Home position x
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*/
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public int getHomeX(){
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return npc.getStartPos()[0];
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}
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/**
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* @param x The home x position
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*/
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public void setHomeX(int x){
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npc.ai.startPos[0] = x;
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}
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/**
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* @return Home position x
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*/
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public int getHomeY(){
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return npc.getStartPos()[1];
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}
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/**
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* @param y The home y position
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*/
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public void setHomeY(int y){
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npc.ai.startPos[1] = y;
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}
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/**
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* @return Home position x
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*/
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public int getHomeZ(){
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return npc.getStartPos()[2];
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}
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/**
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* @param z The home x position
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*/
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public void setHomeZ(int z){
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npc.ai.startPos[2] = z;
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}
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/**
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* @param x The home x position
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* @param y The home y position
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* @param z The home z position
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*/
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public void setHome(int x, int y, int z){
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npc.ai.startPos = new int[]{x, y, z};
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}
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/**
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* @param health New max health
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*/
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public void setMaxHealth(double health){
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npc.stats.setMaxHealth(health);
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npc.script.clientNeedsUpdate = true;
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}
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/**
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* @param bo Whether or not the npc will try to return to his home position
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*/
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public void setReturnToHome(boolean bo){
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npc.ai.returnToStart = bo;
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}
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/**
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* @return Whether or not the npc returns home
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*/
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public boolean getReturnToHome(){
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return npc.ai.returnToStart;
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}
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/**
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* @return The faction of the npc
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*/
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public ScriptFaction getFaction(){
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return new ScriptFaction(npc.getFaction());
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}
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/**
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* @param id The id of the new faction
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*/
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public void setFaction(int id){
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npc.setFaction(id);
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}
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2021-12-03 21:13:56 -06:00
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public void setAttackFactions(boolean attackOtherFactions){
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npc.advanced.attackOtherFactions = attackOtherFactions;
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}
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public boolean getAttackFactions(){
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return npc.advanced.attackOtherFactions;
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}
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public void setDefendFaction(boolean defendFaction){
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npc.advanced.defendFaction = defendFaction;
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}
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public boolean getDefendFaction(){
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return npc.advanced.defendFaction;
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}
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2018-09-13 12:03:28 -04:00
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@Override
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public int getType(){
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return EntityType.NPC;
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}
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@Override
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public boolean typeOf(int type){
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return type == EntityType.NPC?true:super.typeOf(type);
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}
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/**
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* @param target The targeted npc
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* @param item The item you want to shoot
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* @param accuracy Accuracy of the shot (0-100)
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*/
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public void shootItem(ScriptLivingBase target, ScriptItemStack item, int accuracy){
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if(item == null)
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return;
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if(accuracy < 0)
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accuracy = 0;
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else if(accuracy > 100)
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accuracy = 100;
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npc.shoot(target.entity, accuracy, item.item, false);
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}
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/**
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* @param message The message the npc will say
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*/
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public void say(String message){
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npc.saySurrounding(new Line(message));
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}
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/**
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* @param message The message the npc will say
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*/
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public void say(ScriptPlayer player, String message){
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if(player == null || message == null || message.isEmpty())
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return;
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npc.say(player.player, new Line(message));
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}
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/**
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* Kill the npc, doesnt't despawn it
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*/
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public void kill(){
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npc.setDead();
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}
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/**
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* Basically completely resets the npc. This will also call the Init script
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*/
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public void reset(){
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npc.reset();
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}
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/**
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* @return Returns the npcs current role
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*/
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public ScriptRoleInterface getRole(){
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if(npc.advanced.role == EnumRoleType.Bank)
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return new ScriptRoleBank(npc);
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else if(npc.advanced.role == EnumRoleType.Follower)
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return new ScriptRoleFollower(npc);
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else if(npc.advanced.role == EnumRoleType.Postman)
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return new ScriptRoleMailman(npc);
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else if(npc.advanced.role == EnumRoleType.Trader)
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return new ScriptRoleTrader(npc);
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else if(npc.advanced.role == EnumRoleType.Transporter)
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return new ScriptRoleTransporter(npc);
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return new ScriptRoleInterface(npc);
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}
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/**
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* @return Returns the npcs current job
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*/
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public ScriptJobInterface getJob(){
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if(npc.advanced.job == EnumJobType.Bard)
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return new ScriptJobBard(npc);
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else if(npc.advanced.job == EnumJobType.Conversation)
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return new ScriptJobConversation(npc);
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else if(npc.advanced.job == EnumJobType.Follower)
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return new ScriptJobFollower(npc);
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else if(npc.advanced.job == EnumJobType.Guard)
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return new ScriptJobGuard(npc);
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else if(npc.advanced.job == EnumJobType.Healer)
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return new ScriptJobHealer(npc);
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else if(npc.advanced.job == EnumJobType.Puppet)
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return new ScriptJobPuppet(npc);
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else if(npc.advanced.job == EnumJobType.ItemGiver)
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return new ScriptJobItemGiver(npc);
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else if(npc.advanced.job == EnumJobType.Spawner)
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return new ScriptJobSpawner(npc);
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return new ScriptJobInterface(npc);
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}
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|
|
|
|
/**
|
|
|
|
|
* @return The item held in the right hand
|
|
|
|
|
*/
|
|
|
|
|
public ScriptItemStack getRightItem(){
|
|
|
|
|
ItemStack item = npc.inventory.getWeapon();
|
|
|
|
|
if(item == null || item.getItem() == null)
|
|
|
|
|
return null;
|
|
|
|
|
return new ScriptItemStack(item);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param item Item to be held in the right hand
|
|
|
|
|
*/
|
|
|
|
|
public void setRightItem(ScriptItemStack item){
|
|
|
|
|
if(item == null)
|
|
|
|
|
npc.inventory.setWeapon(null);
|
|
|
|
|
else
|
|
|
|
|
npc.inventory.setWeapon(item.item);
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return The item held in the left hand
|
|
|
|
|
*/
|
|
|
|
|
public ScriptItemStack getLefttItem(){
|
|
|
|
|
ItemStack item = npc.getOffHand();
|
|
|
|
|
if(item == null || item.getItem() == null)
|
|
|
|
|
return null;
|
|
|
|
|
return new ScriptItemStack(item);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param item Item to be held in the left hand
|
|
|
|
|
*/
|
|
|
|
|
public void setLeftItem(ScriptItemStack item){
|
|
|
|
|
if(item == null)
|
|
|
|
|
npc.inventory.setOffHand(null);
|
|
|
|
|
else
|
|
|
|
|
npc.inventory.setOffHand(item.item);
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return Returns the projectile the npc uses
|
|
|
|
|
*/
|
|
|
|
|
public ScriptItemStack getProjectileItem(){
|
|
|
|
|
ItemStack item = npc.inventory.getProjectile();
|
|
|
|
|
if(item == null || item.getItem() == null)
|
|
|
|
|
return null;
|
|
|
|
|
return new ScriptItemStack(item);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param item Item to be used as projectile
|
|
|
|
|
*/
|
|
|
|
|
public void setProjectileItem(ScriptItemStack item){
|
|
|
|
|
if(item == null)
|
|
|
|
|
npc.inventory.setProjectile(null);
|
|
|
|
|
else
|
|
|
|
|
npc.inventory.setProjectile(item.item);
|
|
|
|
|
npc.script.aiNeedsUpdate = true;
|
|
|
|
|
}
|
2021-12-03 21:13:56 -06:00
|
|
|
|
|
|
|
|
public boolean canAimWhileShooting() {
|
|
|
|
|
return !npc.stats.aimWhileShooting;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void aimWhileShooting(boolean aimWhileShooting) {
|
|
|
|
|
npc.stats.aimWhileShooting = aimWhileShooting;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public String getFireSound() {
|
|
|
|
|
return npc.stats.fireSound;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setFireSound(String fireSound) {
|
|
|
|
|
npc.stats.fireSound = fireSound;
|
|
|
|
|
}
|
2018-09-13 12:03:28 -04:00
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param slot The armor slot to return. 0:head, 1:body, 2:legs, 3:boots
|
|
|
|
|
* @return Returns the worn armor in slot
|
|
|
|
|
*/
|
|
|
|
|
@Override
|
|
|
|
|
public ScriptItemStack getArmor(int slot){
|
|
|
|
|
ItemStack item = npc.inventory.armor.get(slot);
|
|
|
|
|
if(item == null)
|
|
|
|
|
return null;
|
|
|
|
|
return new ScriptItemStack(item);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param slot The armor slot to set. 0:head, 1:body, 2:legs, 3:boots
|
|
|
|
|
* @param item Item to be set as armor
|
|
|
|
|
*/
|
|
|
|
|
@Override
|
|
|
|
|
public void setArmor(int slot, ScriptItemStack item){
|
|
|
|
|
if(item == null)
|
|
|
|
|
npc.inventory.armor.put(slot, null);
|
|
|
|
|
else
|
|
|
|
|
npc.inventory.armor.put(slot, item.item);
|
|
|
|
|
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
2021-12-03 21:13:56 -06:00
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*
|
|
|
|
|
* @param slot The slot from the NPC's drop list to return (0-8)
|
|
|
|
|
* @return
|
|
|
|
|
*/
|
|
|
|
|
public ScriptItemStack getLootItem(int slot) {
|
|
|
|
|
return new ScriptItemStack(npc.inventory.getStackInSlot(slot+7));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*
|
|
|
|
|
* @param slot The slot from the NPC's drop list to change
|
|
|
|
|
* @param item The item the drop list slot will be changed to
|
|
|
|
|
*/
|
|
|
|
|
public void setLootItem(int slot, ScriptItemStack item) {
|
|
|
|
|
npc.inventory.setInventorySlotContents(slot+7, item.item);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*
|
|
|
|
|
* @param slot The slot from the NPC's drop list to return (0-8)
|
|
|
|
|
* @return The chance of dropping the item in this slot. Returns 100 if the slot is not found.
|
|
|
|
|
*/
|
|
|
|
|
public int getLootChance(int slot) {
|
|
|
|
|
if(!npc.inventory.dropchance.containsKey(slot))
|
|
|
|
|
return 100;
|
|
|
|
|
|
|
|
|
|
return npc.inventory.dropchance.get(slot);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*
|
|
|
|
|
* @param slot The slot from the NPC's drop list to change
|
|
|
|
|
* @param chance The new chance of dropping the item in this slot
|
|
|
|
|
*/
|
|
|
|
|
public void setLootChance(int slot, int chance) {
|
|
|
|
|
if(slot < 0 || slot > 8)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if(chance < 0)
|
|
|
|
|
chance = 0;
|
|
|
|
|
if(chance > 100)
|
|
|
|
|
chance = 100;
|
|
|
|
|
|
|
|
|
|
npc.inventory.dropchance.put(slot,chance);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int getLootMode(){
|
|
|
|
|
return npc.inventory.lootMode;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setLootMode(int lootMode){
|
|
|
|
|
if(lootMode < 0 || lootMode > 1)
|
|
|
|
|
return;
|
|
|
|
|
npc.inventory.lootMode = lootMode;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setMinLootXP(int lootXP) {
|
|
|
|
|
if(lootXP > npc.inventory.maxExp)
|
|
|
|
|
lootXP = npc.inventory.maxExp;
|
|
|
|
|
if(lootXP < 0)
|
|
|
|
|
lootXP = 0;
|
|
|
|
|
if(lootXP > Short.MAX_VALUE)
|
|
|
|
|
lootXP = Short.MAX_VALUE;
|
|
|
|
|
|
|
|
|
|
npc.inventory.minExp = lootXP;
|
|
|
|
|
}
|
|
|
|
|
public void setMaxLootXP(int lootXP) {
|
|
|
|
|
if(lootXP < npc.inventory.minExp)
|
|
|
|
|
lootXP = npc.inventory.minExp;
|
|
|
|
|
if(lootXP < 0)
|
|
|
|
|
lootXP = 0;
|
|
|
|
|
if(lootXP > Short.MAX_VALUE)
|
|
|
|
|
lootXP = Short.MAX_VALUE;
|
|
|
|
|
|
|
|
|
|
npc.inventory.maxExp = lootXP;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int getMinLootXP(){
|
|
|
|
|
return npc.inventory.minExp;
|
|
|
|
|
}
|
|
|
|
|
public int getMaxLootXP(){
|
|
|
|
|
return npc.inventory.maxExp;
|
|
|
|
|
}
|
2018-09-13 12:03:28 -04:00
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param type The AnimationType
|
|
|
|
|
*/
|
|
|
|
|
public void setAnimation(int type){
|
|
|
|
|
if(type == AnimationType.NORMAL)
|
|
|
|
|
npc.ai.animationType = EnumAnimation.NONE;
|
|
|
|
|
else if(type == AnimationType.SITTING)
|
|
|
|
|
npc.ai.animationType = EnumAnimation.SITTING;
|
|
|
|
|
else if(type == AnimationType.DANCING)
|
|
|
|
|
npc.ai.animationType = EnumAnimation.DANCING;
|
|
|
|
|
else if(type == AnimationType.SNEAKING)
|
|
|
|
|
npc.ai.animationType = EnumAnimation.SNEAKING;
|
|
|
|
|
else if(type == AnimationType.LYING)
|
|
|
|
|
npc.ai.animationType = EnumAnimation.LYING;
|
|
|
|
|
else if(type == AnimationType.HUGGING)
|
|
|
|
|
npc.ai.animationType = EnumAnimation.HUG;
|
2021-12-03 21:13:56 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setTacticalVariant(int variant){
|
|
|
|
|
if(variant > EnumNavType.values().length-1)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
npc.ai.tacticalVariant = EnumNavType.values()[variant];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int getTacticalVariant(){
|
|
|
|
|
return npc.ai.tacticalVariant.ordinal();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setTacticalVariant(String variant){
|
|
|
|
|
boolean found = false;
|
|
|
|
|
for(String s : EnumNavType.names()){
|
|
|
|
|
if(s.equals(variant))
|
|
|
|
|
found = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!found)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
npc.ai.tacticalVariant = EnumNavType.valueOf(variant);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public String getTacticalVariantName(){
|
|
|
|
|
return npc.ai.tacticalVariant.name();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setTacticalRadius(int tacticalRadius){
|
|
|
|
|
if(tacticalRadius < 0)
|
|
|
|
|
tacticalRadius = 0;
|
|
|
|
|
|
|
|
|
|
npc.ai.tacticalRadius = tacticalRadius;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int getTacticalRadius(){
|
|
|
|
|
return npc.ai.tacticalRadius;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setIgnoreCobweb(boolean ignore){
|
|
|
|
|
npc.ai.ignoreCobweb = ignore;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public boolean getIgnoreCobweb(){
|
|
|
|
|
return npc.ai.ignoreCobweb;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setOnFoundEnemy(int onAttack){
|
|
|
|
|
if(onAttack < 0 || onAttack > 3)
|
|
|
|
|
return;
|
|
|
|
|
npc.ai.onAttack = onAttack;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int onFoundEnemy(){
|
|
|
|
|
return npc.ai.onAttack;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setShelterFrom(int shelterFrom){
|
|
|
|
|
if(shelterFrom < 0 || shelterFrom > 2)
|
|
|
|
|
return;
|
|
|
|
|
npc.ai.findShelter = shelterFrom;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int getShelterFrom(){
|
|
|
|
|
return npc.ai.findShelter;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public boolean hasLivingAnimation() {
|
|
|
|
|
return !npc.display.disableLivingAnimation;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setLivingAnimation(boolean livingAnimation) {
|
|
|
|
|
npc.display.disableLivingAnimation = !livingAnimation;
|
2018-09-13 12:03:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param type The visibility type of the npc, 0:visible, 1:invisible, 2:semi-visible
|
|
|
|
|
*/
|
|
|
|
|
public void setVisibleType(int type){
|
|
|
|
|
npc.display.visible = type;
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return The visibility type of the npc, 0:visible, 1:invisible, 2:semi-visible
|
|
|
|
|
*/
|
|
|
|
|
public int getVisibleType(){
|
|
|
|
|
return npc.display.visible;
|
|
|
|
|
}
|
2021-11-22 23:34:02 -06:00
|
|
|
|
|
|
|
|
public void setVisibleTo(ScriptPlayer player, boolean visible) {
|
|
|
|
|
UUID uuid = player.player.getPersistentID();
|
|
|
|
|
ArrayList<UUID> uuidList = npc.display.invisibleToList;
|
|
|
|
|
if(uuidList != null) {
|
|
|
|
|
if (!uuidList.contains(uuid)) {
|
|
|
|
|
if (!visible)
|
|
|
|
|
npc.display.invisibleToList.add(uuid);
|
|
|
|
|
} else if (visible) {
|
|
|
|
|
npc.display.invisibleToList.remove(uuid);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public boolean isVisibleTo(ScriptPlayer player) {
|
|
|
|
|
return !npc.scriptInvisibleToPlayer(player.player);
|
|
|
|
|
}
|
2018-09-13 12:03:28 -04:00
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param type The visibility type of the name, 0:visible, 1:invisible, 2:when-attacking
|
|
|
|
|
*/
|
|
|
|
|
public void setShowName(int type){
|
|
|
|
|
npc.display.showName = type;
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return Returns the visibility type of the name, 0:visible, 1:invisible, 2:when-attacking
|
|
|
|
|
*/
|
|
|
|
|
public int getShowName(){
|
|
|
|
|
return npc.display.showName;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return Returns the visiblity of the boss bar, 0:invisible, 1:visible, 2:when-attacking
|
|
|
|
|
*/
|
|
|
|
|
public int getShowBossBar(){
|
|
|
|
|
return npc.display.showBossBar;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param type The visibility type of the boss bar, 0:invisible, 1:visible, 2:when-attacking
|
|
|
|
|
*/
|
|
|
|
|
public void setShowBossBar(int type){
|
|
|
|
|
npc.display.showBossBar = (byte) type;
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return The melee strength
|
|
|
|
|
*/
|
2021-12-03 00:49:10 -06:00
|
|
|
public float getMeleeStrength(){
|
2018-09-13 12:03:28 -04:00
|
|
|
return npc.stats.getAttackStrength();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param strength The melee strength
|
|
|
|
|
*/
|
2021-12-03 00:49:10 -06:00
|
|
|
public void setMeleeStrength(float strength){
|
2018-09-13 12:03:28 -04:00
|
|
|
npc.stats.setAttackStrength(strength);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return The melee speed
|
|
|
|
|
*/
|
|
|
|
|
public int getMeleeSpeed(){
|
|
|
|
|
return npc.stats.attackSpeed;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param speed The melee speed
|
|
|
|
|
*/
|
|
|
|
|
public void setMeleeSpeed(int speed){
|
|
|
|
|
npc.stats.attackSpeed = speed;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return The ranged strength
|
|
|
|
|
*/
|
2021-12-03 00:49:10 -06:00
|
|
|
public float getRangedStrength(){
|
2018-09-13 12:03:28 -04:00
|
|
|
return npc.stats.pDamage;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param strength The ranged strength
|
|
|
|
|
*/
|
2021-12-03 00:49:10 -06:00
|
|
|
public void setRangedStrength(float strength){
|
2021-12-04 12:46:53 -06:00
|
|
|
npc.stats.pDamage = (float)(Math.floor(strength));
|
2018-09-13 12:03:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return The ranged speed
|
|
|
|
|
*/
|
|
|
|
|
public int getRangedSpeed(){
|
|
|
|
|
return npc.stats.pSpeed;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param speed The ranged speed
|
|
|
|
|
*/
|
|
|
|
|
public void setRangedSpeed(int speed){
|
|
|
|
|
npc.stats.pSpeed = speed;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return The ranged burst count
|
|
|
|
|
*/
|
|
|
|
|
public int getRangedBurst(){
|
|
|
|
|
return npc.stats.burstCount;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param count The ranged burst count
|
|
|
|
|
*/
|
|
|
|
|
public void setRangedBurst(int count){
|
|
|
|
|
npc.stats.burstCount = count;
|
|
|
|
|
}
|
|
|
|
|
|
2021-12-03 21:13:56 -06:00
|
|
|
public int getRespawnTime() {
|
|
|
|
|
return npc.stats.respawnTime;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setRespawnTime(int time) {
|
|
|
|
|
npc.stats.respawnTime = time;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public int getRespawnCycle() {
|
|
|
|
|
return npc.stats.spawnCycle;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setRespawnCycle(int cycle) {
|
|
|
|
|
if(cycle < 0)
|
|
|
|
|
cycle = 0;
|
|
|
|
|
if(cycle > 3)
|
|
|
|
|
cycle = 3;
|
|
|
|
|
|
|
|
|
|
npc.stats.spawnCycle = cycle;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public boolean getHideKilledBody() {
|
|
|
|
|
return npc.stats.hideKilledBody;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void hideKilledBody(boolean hide) {
|
|
|
|
|
npc.stats.hideKilledBody = hide;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public boolean naturallyDespawns() {
|
|
|
|
|
return npc.stats.canDespawn;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setNaturallyDespawns(boolean canDespawn) {
|
|
|
|
|
npc.stats.canDespawn = canDespawn;
|
|
|
|
|
}
|
|
|
|
|
|
2018-09-13 12:03:28 -04:00
|
|
|
public void giveItem(ScriptPlayer player, ScriptItemStack item){
|
|
|
|
|
npc.givePlayerItem(player.player, item.item);
|
|
|
|
|
}
|
2021-12-03 21:13:56 -06:00
|
|
|
|
2018-09-13 12:03:28 -04:00
|
|
|
public void executeCommand(String command){
|
|
|
|
|
NoppesUtilServer.runCommand(npc, npc.getCommandSenderName(), command, null);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setHeadScale(float x, float y, float z){
|
2021-12-07 23:52:57 -06:00
|
|
|
if(npc instanceof EntityCustomNpc) {
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.head.scaleX = ValueUtil.correctFloat(x, 0.5f, 1.5f);
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.head.scaleY = ValueUtil.correctFloat(y, 0.5f, 1.5f);
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.head.scaleZ = ValueUtil.correctFloat(z, 0.5f, 1.5f);
|
|
|
|
|
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
2018-09-13 12:03:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setBodyScale(float x, float y, float z){
|
2021-12-07 23:52:57 -06:00
|
|
|
if(npc instanceof EntityCustomNpc) {
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.body.scaleX = ValueUtil.correctFloat(x, 0.5f, 1.5f);
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.body.scaleY = ValueUtil.correctFloat(y, 0.5f, 1.5f);
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.body.scaleZ = ValueUtil.correctFloat(z, 0.5f, 1.5f);
|
|
|
|
|
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
2018-09-13 12:03:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setArmsScale(float x, float y, float z){
|
2021-12-07 23:52:57 -06:00
|
|
|
if(npc instanceof EntityCustomNpc) {
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.arms.scaleX = ValueUtil.correctFloat(x, 0.5f, 1.5f);
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.arms.scaleY = ValueUtil.correctFloat(y, 0.5f, 1.5f);
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.arms.scaleZ = ValueUtil.correctFloat(z, 0.5f, 1.5f);
|
|
|
|
|
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
2018-09-13 12:03:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setLegsScale(float x, float y, float z){
|
2021-12-07 23:52:57 -06:00
|
|
|
if(npc instanceof EntityCustomNpc) {
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.legs.scaleX = ValueUtil.correctFloat(x, 0.5f, 1.5f);
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.legs.scaleY = ValueUtil.correctFloat(y, 0.5f, 1.5f);
|
|
|
|
|
((EntityCustomNpc) this.npc).modelData.legs.scaleZ = ValueUtil.correctFloat(z, 0.5f, 1.5f);
|
|
|
|
|
|
|
|
|
|
npc.script.clientNeedsUpdate = true;
|
|
|
|
|
}
|
2018-09-13 12:03:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @since 1.7.10c
|
|
|
|
|
* @param resistance Explosion resistance (0-2) default is 1
|
|
|
|
|
*/
|
2021-05-09 01:46:37 -04:00
|
|
|
public void setExplosionResistance(float resistance){
|
2018-09-13 12:03:28 -04:00
|
|
|
npc.stats.resistances.explosion = ValueUtil.correctFloat(resistance, 0, 2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @since 1.7.10c
|
|
|
|
|
* @return Returns Explosion Resistance
|
|
|
|
|
*/
|
|
|
|
|
public float getExplosionResistance(){
|
|
|
|
|
return npc.stats.resistances.explosion;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param resistance Melee resistance (0-2) default is 1
|
|
|
|
|
*/
|
|
|
|
|
public void setMeleeResistance(float resistance){
|
|
|
|
|
npc.stats.resistances.playermelee = ValueUtil.correctFloat(resistance, 0, 2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return Returns Melee Resistance
|
|
|
|
|
*/
|
|
|
|
|
public float getMeleeResistance(){
|
|
|
|
|
return npc.stats.resistances.playermelee;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param resistance Arrow resistance (0-2) default is 1
|
|
|
|
|
*/
|
|
|
|
|
public void setArrowResistance(float resistance){
|
|
|
|
|
npc.stats.resistances.arrow = ValueUtil.correctFloat(resistance, 0, 2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return Returns Arrow Resistance
|
|
|
|
|
*/
|
|
|
|
|
public float getArrowResistance(){
|
|
|
|
|
return npc.stats.resistances.arrow;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param resistance Knockback resistance (0-2) default is 1
|
|
|
|
|
*/
|
|
|
|
|
public void setKnockbackResistance(float resistance){
|
|
|
|
|
npc.stats.resistances.knockback = ValueUtil.correctFloat(resistance, 0, 2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return Returns Knockback Resistance
|
|
|
|
|
*/
|
|
|
|
|
public float getKnockbackResistance(){
|
|
|
|
|
return npc.stats.resistances.knockback;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param type Retaliation type. 0:normal, 1:panic, 2:retreat, 3:nothing
|
|
|
|
|
*/
|
|
|
|
|
public void setRetaliateType(int type){
|
|
|
|
|
npc.ai.onAttack = type;
|
|
|
|
|
npc.setResponse();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return Returns the combat health regen per second
|
|
|
|
|
*/
|
2021-12-03 00:49:10 -06:00
|
|
|
public float getCombatRegen(){
|
2018-09-13 12:03:28 -04:00
|
|
|
return npc.stats.combatRegen;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param regen The combat health regen per second
|
|
|
|
|
*/
|
2021-12-03 00:49:10 -06:00
|
|
|
public void setCombatRegen(float regen){
|
2021-12-04 12:46:53 -06:00
|
|
|
npc.stats.combatRegen = (float)(Math.floor(regen));
|
2018-09-13 12:03:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @return Returns the health regen per second when not in combat
|
|
|
|
|
*/
|
2021-12-03 00:49:10 -06:00
|
|
|
public float getHealthRegen(){
|
2018-09-13 12:03:28 -04:00
|
|
|
return npc.stats.healthRegen;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @param regen The health regen per second when not in combat
|
|
|
|
|
*/
|
2021-12-03 00:49:10 -06:00
|
|
|
public void setHealthRegen(float regen){
|
2021-12-04 12:46:53 -06:00
|
|
|
npc.stats.healthRegen = (float)(Math.floor(regen));
|
2018-09-13 12:03:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@Override
|
|
|
|
|
public long getAge(){
|
|
|
|
|
return npc.totalTicksAlive;
|
|
|
|
|
}
|
2021-10-20 23:04:52 -05:00
|
|
|
|
|
|
|
|
public ITimers getTimers() {
|
|
|
|
|
return ((EntityNPCInterface)this.npc).timers;
|
|
|
|
|
}
|
2021-12-03 00:49:10 -06:00
|
|
|
|
|
|
|
|
public void setFly(int fly){
|
|
|
|
|
if(fly > 0)
|
|
|
|
|
fly = 1;
|
|
|
|
|
else fly = 0;
|
|
|
|
|
|
|
|
|
|
npc.ai.movementType = fly;
|
|
|
|
|
}
|
2021-12-03 21:13:56 -06:00
|
|
|
|
2021-12-06 00:10:10 -06:00
|
|
|
public boolean canFly(){
|
|
|
|
|
return npc.ai.movementType == 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setFlySpeed(double flySpeed){
|
|
|
|
|
if(flySpeed < 0.0D)
|
|
|
|
|
flySpeed = 0.0D;
|
|
|
|
|
|
|
|
|
|
npc.ai.flySpeed = flySpeed;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double getFlySpeed(double flySpeed){
|
|
|
|
|
return npc.ai.flySpeed;
|
|
|
|
|
}
|
|
|
|
|
|
2021-12-08 04:50:23 -06:00
|
|
|
public void setFlyGravity(double flyGravity){
|
|
|
|
|
if(flyGravity < 0.0D)
|
|
|
|
|
flyGravity = 0.0D;
|
|
|
|
|
if(flyGravity > 1.0D)
|
|
|
|
|
flyGravity = 1.0D;
|
|
|
|
|
|
|
|
|
|
npc.ai.flyGravity = flyGravity;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public double getFlyGravity(double flySpeed){
|
|
|
|
|
return npc.ai.flyGravity;
|
|
|
|
|
}
|
|
|
|
|
|
2021-12-03 21:13:56 -06:00
|
|
|
public void setSkinType(byte type) {
|
|
|
|
|
npc.display.skinType = type;
|
|
|
|
|
npc.updateClient = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public byte getSkinType() {
|
|
|
|
|
return npc.display.skinType;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setSkinUrl(String url){
|
|
|
|
|
if(this.npc.display.url.equals(url))
|
|
|
|
|
return;
|
|
|
|
|
this.npc.display.url = url;
|
|
|
|
|
npc.textureLocation = null;
|
|
|
|
|
npc.display.skinType = 2;
|
|
|
|
|
npc.updateClient = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public String getSkinUrl() {
|
|
|
|
|
return this.npc.display.url;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void setCloakTexture(String cloakTexture) {
|
|
|
|
|
npc.display.cloakTexture = cloakTexture;
|
|
|
|
|
npc.updateClient = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public String getCloakTexture() {
|
|
|
|
|
return npc.display.cloakTexture;
|
|
|
|
|
}
|
|
|
|
|
|
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public void setOverlayTexture(String overlayTexture) {
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npc.display.glowTexture = overlayTexture;
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npc.updateClient = true;
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}
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public String getOverlayTexture() {
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return npc.display.glowTexture;
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}
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2021-12-08 23:29:08 -06:00
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public void setPoweredTexture(String poweredTexture) {
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npc.display.poweredTexture = poweredTexture;
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npc.updateClient = true;
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}
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public String getPoweredTexture() {
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return npc.display.poweredTexture;
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}
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2018-09-13 12:03:28 -04:00
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}
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