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CustomNPC-Plus/src/main/java/noppes/npcs/entity/EntityNPCFlying.java
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package noppes.npcs.entity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public abstract class EntityNPCFlying extends EntityNPCInterface {
public EntityNPCFlying(World world) {
super(world);
}
@Override
public boolean canFly(){
return ai.movementType == 1;
}
@Override
public void fall(float distance) {
if(!canFly())
super.fall(distance);
}
@Override
protected void updateFallState(double p_180433_1_, boolean p_180433_3_) {
if(!canFly())
super.updateFallState(p_180433_1_, p_180433_3_);
}
public void onLivingUpdate()
{
if(!canFly() || this.isJumping){
super.onLivingUpdate();
return;
}
double speed = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue();
double speedMult = 0.6000000238418579D/0.5D;
if(isEntityAlive()) {
if (!this.worldObj.isRemote) {
Entity target = this.getAttackTarget();
if (target != null && target.isEntityAlive()) {
double d0 = target.posX - this.posX;
double d1 = target.posY - this.posY;
double d2 = target.posZ - this.posZ;
double d4 = d0 * d0 + d1 * d1 + d2 * d2;
if(this.hurtTime == 0) {
if (this.posY != target.posY) {
if (this.motionY * Math.signum(this.posY - target.posY) > 0.0D) {
this.motionY = 0.0D;
}
this.motionY -= Math.signum(this.posY - target.posY) * (speed * speedMult) * this.ai.flySpeed;
}
if (d4 > 0.5D) {
double d5 = MathHelper.sqrt_double(d4);
this.motionX += (d0 / d5 * speed - this.motionX) * speed * speedMult;
this.motionZ += (d2 / d5 * speed - this.motionZ) * speed * speedMult;
}
}
this.rotationYaw = (float) ((Math.atan2(-d0, -d2) + Math.PI) * -(180F / Math.PI));
} else {
if (!this.onGround && this.motionY < 0.0D)
{
this.motionY *= 0.6D;
}
}
}
if (this.motionX * this.motionX + this.motionZ * this.motionZ > 0.05000000074505806D && isEntityAlive()) {
this.rotationYaw = (float) Math.atan2(this.motionZ, this.motionX) * (180F / (float) Math.PI) - 90.0F;
}
}
super.onLivingUpdate();
}
@Override
public boolean isOnLadder(){
return false;
}
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}