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99b815c12efc1899862ca222bfc92a7f3933d403
* edit doc for fluid rendering method + clamp fillRate of the tank between 0 and 1 * init all static fields in the static block * remove object instantiation that is never used in the following method and assign local variables * reduce object allocation spam in CCModelLibrary.getRenderMatrix * fix error in local V value * remove all object instantiation during rendering to minimize RAM allocation in RenderUtils
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