Potentially breaking change to InventoryRange constructor

Added some new methods to CuboidCoord
Removed unused methods from RayTracer
This commit is contained in:
Chicken-Bomes committed 2015-01-16 18:33:29 +10:00
1 parent ccc986f1d7
commit d92b0a6a31
4 files changed
+50 -100

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+1 -1
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@@ -1,3 +1,3 @@
minecraft_version=1.7.10
forge_version=10.13.0.1151
mod_version=1.1.1
mod_version=1.1.3
@@ -36,10 +36,10 @@ public class InventoryRange
this(inv, 0);
}
public InventoryRange(IInventory inv, int fslot, int lslot)
public InventoryRange(IInventory inv, int fslot, int size)
{
this.inv = inv;
slots = new int[lslot-fslot];
slots = new int[size];
for(int i = 0; i < slots.length; i++)
slots[i] = fslot+i;
}
@@ -107,30 +107,6 @@ public class RayTracer
return mop;
}
public MovingObjectPosition rayTraceCuboid(Vector3 start, Vector3 end, Cuboid6 cuboid, BlockCoord pos)
{
MovingObjectPosition mop = rayTraceCuboid(start, end, cuboid);
if(mop != null)
{
mop.typeOfHit = MovingObjectType.BLOCK;
mop.blockX = pos.x;
mop.blockY = pos.y;
mop.blockZ = pos.z;
}
return mop;
}
public MovingObjectPosition rayTraceCuboid(Vector3 start, Vector3 end, Cuboid6 cuboid, Entity e)
{
MovingObjectPosition mop = rayTraceCuboid(start, end, cuboid);
if(mop != null)
{
mop.typeOfHit = MovingObjectType.ENTITY;
mop.entityHit = e;
}
return mop;
}
public MovingObjectPosition rayTraceCuboids(Vector3 start, Vector3 end, List<IndexedCuboid6> cuboids)
{
double c_dist = Double.MAX_VALUE;
@@ -166,23 +142,6 @@ public class RayTracer
return mop;
}
public void rayTraceCuboids(Vector3 start, Vector3 end, List<IndexedCuboid6> cuboids, BlockCoord pos, Block block, List<ExtendedMOP> hitList)
{
for(IndexedCuboid6 cuboid : cuboids)
{
MovingObjectPosition mop = rayTraceCuboid(start, end, cuboid);
if(mop != null)
{
ExtendedMOP emop = new ExtendedMOP(mop, cuboid.data, s_dist);
emop.typeOfHit = MovingObjectType.BLOCK;
emop.blockX = pos.x;
emop.blockY = pos.y;
emop.blockZ = pos.z;
hitList.add(emop);
}
}
}
public static MovingObjectPosition retraceBlock(World world, EntityPlayer player, int x, int y, int z)
{
Block block = world.getBlock(x, y, z);
+47 -56
View File
@@ -10,30 +10,25 @@ public class CuboidCoord implements Iterable<BlockCoord>, Copyable<CuboidCoord>
public BlockCoord min;
public BlockCoord max;
public CuboidCoord()
{
public CuboidCoord() {
min = new BlockCoord();
max = new BlockCoord();
}
public CuboidCoord(BlockCoord min, BlockCoord max)
{
public CuboidCoord(BlockCoord min, BlockCoord max) {
this.min = min;
this.max = max;
}
public CuboidCoord(BlockCoord coord)
{
public CuboidCoord(BlockCoord coord) {
this(coord, coord.copy());
}
public CuboidCoord(int[] ia)
{
public CuboidCoord(int[] ia) {
this(ia[0], ia[1], ia[2], ia[3], ia[4], ia[5]);
}
public CuboidCoord(int x1, int y1, int z1, int x2, int y2, int z2)
{
public CuboidCoord(int x1, int y1, int z1, int x2, int y2, int z2) {
this(new BlockCoord(x1, y1, z1), new BlockCoord(x2, y2, z2));
}
@@ -47,19 +42,28 @@ public class CuboidCoord implements Iterable<BlockCoord>, Copyable<CuboidCoord>
return this;
}
public CuboidCoord expand(int side, int amount)
{
if(side%2 == 0)//negative side
public CuboidCoord expand(int side, int amount) {
if (side % 2 == 0)//negative side
min = min.offset(side, amount);
else
max = max.offset(side, amount);
return this;
}
public CuboidCoord offset(BlockCoord b) {
min.add(b);
max.add(b);
return this;
}
public CuboidCoord offset(int x, int y, int z) {
min.add(x, y, z);
max.add(x, y, z);
return this;
}
public int size(int s)
{
switch(s)
{
public int size(int s) {
switch(s) {
case 0:
case 1:
return max.y - min.y+1;
@@ -74,10 +78,8 @@ public class CuboidCoord implements Iterable<BlockCoord>, Copyable<CuboidCoord>
}
}
public int getSide(int s)
{
switch(s)
{
public int getSide(int s) {
switch(s) {
case 0: return min.y;
case 1: return max.y;
case 2: return min.z;
@@ -88,10 +90,8 @@ public class CuboidCoord implements Iterable<BlockCoord>, Copyable<CuboidCoord>
throw new IndexOutOfBoundsException("Switch Falloff");
}
public CuboidCoord setSide(int s, int v)
{
switch(s)
{
public CuboidCoord setSide(int s, int v) {
switch(s) {
case 0: min.y = v; break;
case 1: max.y = v; break;
case 2: min.z = v; break;
@@ -103,75 +103,66 @@ public class CuboidCoord implements Iterable<BlockCoord>, Copyable<CuboidCoord>
return this;
}
public int getVolume()
{
public int getVolume() {
return (max.x-min.x+1)*(max.y-min.y+1)*(max.z-min.z+1);
}
public Vector3 getCenterVec()
{
public Vector3 getCenterVec() {
return new Vector3(min.x+(max.x-min.x+1)/2D, min.y+(max.y-min.y+1)/2D, min.z+(max.z-min.z+1)/2D);
}
public BlockCoord getCenter(BlockCoord store)
{
public BlockCoord getCenter(BlockCoord store) {
store.set(min.x+(max.x-min.x)/2, min.y+(max.y-min.y)/2, min.z+(max.z-min.z)/2);
return store;
}
public boolean contains(BlockCoord coord)
{
public boolean contains(BlockCoord coord) {
return contains(coord.x, coord.y, coord.z);
}
public boolean contains(int x, int y, int z)
{
public boolean contains(int x, int y, int z) {
return x >= min.x && x <= max.x
&& y >= min.y && y <= max.y
&& z >= min.z && z <= max.z;
}
public int[] intArray()
{
public int[] intArray() {
return new int[]{min.x, min.y, min.z, max.x, max.y, max.z};
}
public CuboidCoord copy()
{
public CuboidCoord copy() {
return new CuboidCoord(min.copy(), max.copy());
}
public Cuboid6 bounds()
{
return new Cuboid6(min.x, min.y, min.z, max.x+1, max.y+1, max.z+1);
public Cuboid6 bounds() {
return new Cuboid6(min.x, min.y, min.z, max.x + 1, max.y + 1, max.z + 1);
}
public AxisAlignedBB toAABB()
{
public AxisAlignedBB toAABB() {
return bounds().toAABB();
}
public void set(BlockCoord min, BlockCoord max)
{
this.min.set(min);
this.max.set(max);
public CuboidCoord set(CuboidCoord c) {
return set(c.min, c.max);
}
public CuboidCoord set(int x1, int y1, int z1, int x2, int y2, int z2)
{
public CuboidCoord set(BlockCoord min, BlockCoord max) {
this.min.set(min);
this.max.set(max);
return this;
}
public CuboidCoord set(int x1, int y1, int z1, int x2, int y2, int z2) {
min.set(x1, y1, z1);
max.set(x2, y2, z2);
return this;
}
public CuboidCoord set(BlockCoord coord) {
min.set(coord);
max.set(coord);
return this;
return set(coord, coord);
}
public CuboidCoord set(int[] ia)
{
public CuboidCoord set(int[] ia) {
return set(ia[0], ia[1], ia[2], ia[3], ia[4], ia[5]);
}