Cleaned, refactored and documented inventory package

This commit is contained in:
Chicken-Bomes committed 2013-12-21 23:01:20 +10:00
1 parent 6a8a453496
commit 3d64337681
6 files changed
+166 -31

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+6 -3
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@@ -4,6 +4,9 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
/**
* Creates a copy of an IInventory for extended simulation
*/
public class InventoryCopy implements IInventory
{
public boolean[] accessible;
@@ -33,11 +36,11 @@ public class InventoryCopy implements IInventory
int lslot = access.lastSlot();
if(lslot > accessible.length)
{
boolean[] l_accessable = new boolean[lslot];
boolean[] l_accessible = new boolean[lslot];
ItemStack[] l_items = new ItemStack[lslot];
System.arraycopy(accessible, 0, l_accessable, 0, accessible.length);
System.arraycopy(accessible, 0, l_accessible, 0, accessible.length);
System.arraycopy(items, 0, l_items, 0, items.length);
accessible = l_accessable;
accessible = l_accessible;
items = l_items;
}
@@ -5,6 +5,9 @@ import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
/**
* IInventory implementation which saves and loads from an NBT tag
*/
public class InventoryNBT implements IInventory
{
protected ItemStack[] items;
@@ -4,6 +4,9 @@ import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
/**
* Inventory wrapper for unified ISided/IInventory access
*/
public class InventoryRange
{
public IInventory inv;
@@ -4,6 +4,9 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
/**
* Simple IInventory implementation with an array of items, name and maximum stack size
*/
public class InventorySimple implements IInventory
{
public ItemStack[] items;
+86 -28
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@@ -21,6 +21,9 @@ import net.minecraftforge.common.ForgeDirection;
public class InventoryUtils
{
/**
* Static default implementation for IInventory method
*/
public static ItemStack decrStackSize(IInventory inv, int slot, int size)
{
ItemStack item = inv.getStackInSlot(slot);
@@ -45,6 +48,9 @@ public class InventoryUtils
return null;
}
/**
* Static default implementation for IInventory method
*/
public static ItemStack getStackInSlotOnClosing(IInventory inv, int slot)
{
ItemStack stack = inv.getStackInSlot(slot);
@@ -53,9 +59,6 @@ public class InventoryUtils
}
/**
*
* @param base
* @param addition
* @return The quantity of items from addition that can be added to base
*/
public static int incrStackSize(ItemStack base, ItemStack addition)
@@ -67,9 +70,6 @@ public class InventoryUtils
}
/**
*
* @param base
* @param addition
* @return The quantity of items from addition that can be added to base
*/
public static int incrStackSize(ItemStack base, int addition)
@@ -84,11 +84,17 @@ public class InventoryUtils
return 0;
}
/**
* NBT item saving function
*/
public static NBTTagList writeItemStacksToTag(ItemStack[] items)
{
return writeItemStacksToTag(items, 64);
}
/**
* NBT item saving function with support for stack sizes > 32K
*/
public static NBTTagList writeItemStacksToTag(ItemStack[] items, int maxQuantity)
{
NBTTagList tagList = new NBTTagList();
@@ -110,7 +116,10 @@ public class InventoryUtils
}
return tagList;
}
/**
* NBT item loading function with support for stack sizes > 32K
*/
public static void readItemStacksFromTag(ItemStack[] items, NBTTagList tagList)
{
for(int i = 0; i < tagList.tagCount(); i++)
@@ -129,6 +138,9 @@ public class InventoryUtils
}
}
/**
* Spawns an itemstack in the world at a location
*/
public static void dropItem(ItemStack stack, World world, Vector3 dropLocation)
{
EntityItem item = new EntityItem(world, dropLocation.x, dropLocation.y, dropLocation.z, stack);
@@ -138,6 +150,9 @@ public class InventoryUtils
world.spawnEntityInWorld(item);
}
/**
* Copies an itemstack with a new quantity
*/
public static ItemStack copyStack(ItemStack stack, int quantity)
{
if(stack == null)
@@ -147,8 +162,11 @@ public class InventoryUtils
stack.stackSize = quantity;
return stack;
}
public static int getInsertableQuantity(InventoryRange inv, ItemStack stack)
/**
* Gets the maximum quantity of an item that can be inserted into inv
*/
public static int getInsertibleQuantity(InventoryRange inv, ItemStack stack)
{
int quantity = 0;
stack = copyStack(stack, Integer.MAX_VALUE);
@@ -157,6 +175,11 @@ public class InventoryUtils
return quantity;
}
public static int getInsertibleQuantity(IInventory inv, ItemStack stack)
{
return getInsertibleQuantity(new InventoryRange(inv), stack);
}
public static int fitStackInSlot(InventoryRange inv, int slot, ItemStack stack)
{
@@ -168,11 +191,17 @@ public class InventoryUtils
return Math.min(fit, stack.stackSize);
}
public static boolean mergeItemStack(InventoryRange inv, ItemStack stack, boolean doMerge)
public static int fitStackInSlot(IInventory inv, int slot, ItemStack stack)
{
if(doMerge && !mergeItemStack(inv, stack, false))
return false;
return fitStackInSlot(new InventoryRange(inv), slot, stack);
}
/**
* @param simulate. If set to true, no items will actually be inserted
* @return The number of items unable to be inserted
*/
public static int insertItem(InventoryRange inv, ItemStack stack, boolean simulate)
{
stack = stack.copy();
for(int pass = 0; pass < 2; pass++)
{
@@ -186,7 +215,7 @@ public class InventoryUtils
if(base != null)
{
stack.stackSize-=fit;
if(doMerge)
if(!simulate)
{
base.stackSize+=fit;
inv.inv.setInventorySlotContents(slot, base);
@@ -194,27 +223,53 @@ public class InventoryUtils
}
else if(pass == 1)
{
if(doMerge)
if(!simulate)
inv.inv.setInventorySlotContents(slot, copyStack(stack, fit));
stack.stackSize-=fit;
}
if(stack.stackSize == 0)
return true;
return 0;
}
}
return false;
return stack.stackSize;
}
public static int insertItem(IInventory inv, ItemStack stack, boolean simulate)
{
return insertItem(new InventoryRange(inv), stack, simulate);
}
/**
* Gets the stack in slot if it can be extracted
*/
public static ItemStack getExtractableStack(InventoryRange inv, int slot)
{
ItemStack stack = inv.inv.getStackInSlot(slot);
if(stack == null || !inv.canExtractItem(slot, stack))
return null;
return stack;
}
public static ItemStack getExtractableStack(IInventory inv, int slot)
{
return getExtractableStack(new InventoryRange(inv), slot);
}
public static boolean areStacksIdentical(ItemStack stack1, ItemStack stack2)
{
if(stack1 == null || stack2 == null)
return stack1 == stack2;
return stack1.itemID == stack2.itemID
&& stack1.getItemDamage() == stack2.getItemDamage()
&& stack1.stackSize == stack2.stackSize
&& Objects.equal(stack1.getTagCompound(), stack2.getTagCompound());
}
/**
* Gets an IInventory from a coordinate with support for double chests
*/
public static IInventory getInventory(World world, int x, int y, int z)
{
TileEntity tile = world.getBlockTileEntity(x, y, z);
@@ -248,6 +303,9 @@ public class InventoryUtils
stack1.isStackable();
}
/**
* Consumes one item from slot in inv with support for containers.
*/
public static void consumeItem(IInventory inv, int slot)
{
ItemStack stack = inv.getStackInSlot(slot);
@@ -263,21 +321,18 @@ public class InventoryUtils
}
}
/**
* Gets the size of the stack in a slot. Returns 0 on null stacks
*/
public static int stackSize(IInventory inv, int slot)
{
ItemStack stack = inv.getStackInSlot(slot);
return stack == null ? 0 : stack.stackSize;
}
public static ItemStack getRemovableStack(InventoryRange inv, int slot)
{
ItemStack stack = inv.inv.getStackInSlot(slot);
if(stack == null || !inv.canExtractItem(slot, stack))
return null;
return stack;
}
/**
* Drops all items from inv using getStackInSlotOnClosing
*/
public static void dropOnClose(EntityPlayer player, IInventory inv)
{
for (int i = 0; i < inv.getSizeInventory(); i++)
@@ -287,7 +342,10 @@ public class InventoryUtils
player.dropPlayerItem(stack);
}
}
/**
* Gets the actual damage of an item without asking the Item
*/
public static int actualDamage(ItemStack stack)
{
return Item.diamond.getDamage(stack);
+65
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@@ -0,0 +1,65 @@
package codechicken.lib.inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import com.google.common.base.Objects;
import static codechicken.lib.inventory.InventoryUtils.*;
/**
* Comparable ItemStack with a hashCode implementation.
*/
public class ItemKey implements Comparable<ItemKey>
{
public ItemStack item;
private int hashcode = 0;
public ItemKey(ItemStack k)
{
item = k;
}
public ItemKey(int id, int damage)
{
this(new ItemStack(id, 1, damage));
}
public ItemKey(int id, int damage, NBTTagCompound compound)
{
this(id, damage);
item.setTagCompound(compound);
}
@Override
public boolean equals(Object obj)
{
if(!(obj instanceof ItemKey))
return false;
ItemKey k = (ItemKey)obj;
return item.itemID == k.item.itemID &&
actualDamage(item) == actualDamage(k.item) &&
Objects.equal(item.stackTagCompound, k.item.stackTagCompound);
}
@Override
public int hashCode()
{
return hashcode != 0 ? hashcode : (hashcode = Objects.hashCode(item.itemID, actualDamage(item), item.stackTagCompound));
}
public int compareInt(int a, int b)
{
return a == b ? 0 : a < b ? -1 : 1;
}
@Override
public int compareTo(ItemKey o)
{
if(item.itemID != o.item.itemID)
return compareInt(item.itemID, o.item.itemID);
if(actualDamage(item) != actualDamage(o.item))
return compareInt(actualDamage(item), actualDamage(o.item));
return 0;
}
}