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The static keyword was removed from several instances of RenderBlocksCTM and RenderBlocksCTMFullbright variables in various SubmapManager classes and ChiselController class. This was done to fix a potential memory leak issue where these static objects could persist in memory even when they're no longer needed. Also, related to this change, the onWorldUnload method that used to clear static reference of RenderBlocksCTMFullbright has been removed from ChiselController.