Pelotrio
ea103bcc80
Remove static keyword from render block variables
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The static keyword was removed from several instances of RenderBlocksCTM and RenderBlocksCTMFullbright variables in various SubmapManager classes and ChiselController class. This was done to fix a potential memory leak issue where these static objects could persist in memory even when they're no longer needed. Also, related to this change, the onWorldUnload method that used to clear static reference of RenderBlocksCTMFullbright has been removed from ChiselController.
2023-11-16 13:52:58 +01:00
Martin Robertz
52b110a0da
Merge branch 'master' into emissive_microblocks
2023-11-11 22:20:41 +01:00
Martin Robertz
afb21dcf8c
fix wci
2023-11-11 12:07:34 +01:00
Pelotrio
966fad56ca
Clear render block instances on world unload to not leak the world
2023-11-10 18:11:53 -08:00
bombcar
9beab25b7a
Update for spotlessApply
2023-11-07 15:32:25 -06:00
iamblackornot
2150548111
- forge microblocks of neonite, antiblock and glotek are now emissive when using shaders
2023-11-06 16:12:00 +03:00
serenibyss
834beb5ac8
humongous spotless apply to make CI happy
2023-08-18 03:10:44 -05:00
Jimbno
03c60ef024
Update SubmapManagerSpecialMaterial.java
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hopefully this does it
2023-04-24 21:44:22 +02:00
Jimbno
bfbdcb07cf
final fixes
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Added the rest of suggestions,
made one class for glotek and neonite, made variable names more descriptive and removed SideOnly
2023-04-24 19:16:33 +02:00
Martin Robertz
b64693d439
update bs+sa
2023-04-23 17:22:15 +02:00
Jimbno
305cc21c46
New Blocks
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Added 7 new sets of chisel blocks
2023-04-23 14:01:31 +02:00
Jason Mitchell
8f026dad8f
[ci skip] spotlessApply with the new settings
2023-01-29 10:09:28 -08:00
Skiftcha
346a818a5a
small cleanup
2020-11-24 09:26:33 +03:00
Skiftcha
587afa8e1d
adjust scrolling
2020-11-24 09:10:48 +03:00
Skiftcha
3ae2128564
sync with server
2020-11-24 08:21:52 +03:00
Skiftcha
8c82d0fa41
local scrolling
2020-11-24 08:06:51 +03:00
Léa Gris
dea49bb4d4
feature(gui): improve mode selection button
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- Replace mode selection button's text, with layout pictures.
- Refactor some GUI implementations.
- Prepare GUI layout for a future TODO scrollbar.
2020-02-20 16:09:17 +01:00
tterrag
f181ff19f5
#69 Allow autochisel to function properly when upgrades are disabled
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Conflicts:
src/main/java/team/chisel/block/tileentity/TileEntityAutoChisel.java
2015-12-01 00:33:09 -05:00
tterrag1098
5e17a34713
Pointless white beacon is now RAINBOW BEACON
2015-10-20 15:00:07 -04:00
tterrag1098
0da2d13496
Fix beacon pick block, sub blocks, and drop, and improve rendering
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Conflicts:
src/main/java/team/chisel/block/BlockCarvableBeacon.java
2015-10-20 14:59:57 -04:00
tterrag1098
3bbbeb8f62
Fix chisel not rendering correctly in caches etc.
2015-10-20 14:56:44 -04:00
tterrag1098
9a1f1bcc3b
Queue the chisel GUI so that we can check if the chisel is still there
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Conflicts:
src/main/java/team/chisel/item/chisel/ChiselController.java
2015-10-20 14:56:26 -04:00
tterrag1098
fb15125436
#13 Text rendering weird in chisel GUI without NEI present
2015-10-03 23:21:15 -04:00
tterrag1098
45b1cfdb9e
Chisel-2/Chisel-2#412 Improve how concrete works, no more "sinking"
2015-09-15 19:54:09 -04:00
tterrag1098
444ea65b14
Move to 2.9.0 and update to CTMLib's repackaging
2015-08-25 22:06:38 -04:00
tterrag1098
a478231145
Fix antiblocks not working without smooth lighting on
2015-08-19 20:41:15 -04:00
tterrag1098
8b7ad485ac
Fix antiblocks not being fullbright in inventory
2015-08-19 01:30:49 -04:00
tterrag1098
9574e05c29
Repackage to team.chisel (excepting API)
2015-08-18 20:40:55 -04:00