Commit Graph
28 Commits
Author SHA1 Message Date
Pelotrio ea103bcc80 Remove static keyword from render block variables
The static keyword was removed from several instances of RenderBlocksCTM and RenderBlocksCTMFullbright variables in various SubmapManager classes and ChiselController class. This was done to fix a potential memory leak issue where these static objects could persist in memory even when they're no longer needed. Also, related to this change, the onWorldUnload method that used to clear static reference of RenderBlocksCTMFullbright has been removed from ChiselController.
2023-11-16 13:52:58 +01:00
Martin Robertz 52b110a0da Merge branch 'master' into emissive_microblocks 2023-11-11 22:20:41 +01:00
Martin Robertz afb21dcf8c fix wci 2023-11-11 12:07:34 +01:00
Pelotrio 966fad56ca Clear render block instances on world unload to not leak the world 2023-11-10 18:11:53 -08:00
bombcar 9beab25b7a Update for spotlessApply 2023-11-07 15:32:25 -06:00
iamblackornot 2150548111 - forge microblocks of neonite, antiblock and glotek are now emissive when using shaders 2023-11-06 16:12:00 +03:00
serenibyss 834beb5ac8 humongous spotless apply to make CI happy 2023-08-18 03:10:44 -05:00
Jimbno 03c60ef024 Update SubmapManagerSpecialMaterial.java
hopefully this does it
2023-04-24 21:44:22 +02:00
Jimbno bfbdcb07cf final fixes
Added the rest of suggestions,
made one class for glotek and neonite, made variable names more descriptive and removed SideOnly
2023-04-24 19:16:33 +02:00
Martin Robertz b64693d439 update bs+sa 2023-04-23 17:22:15 +02:00
Jimbno 305cc21c46 New Blocks
Added 7 new sets of chisel blocks
2023-04-23 14:01:31 +02:00
Jason Mitchell 8f026dad8f [ci skip] spotlessApply with the new settings 2023-01-29 10:09:28 -08:00
Skiftcha 346a818a5a small cleanup 2020-11-24 09:26:33 +03:00
Skiftcha 587afa8e1d adjust scrolling 2020-11-24 09:10:48 +03:00
Skiftcha 3ae2128564 sync with server 2020-11-24 08:21:52 +03:00
Skiftcha 8c82d0fa41 local scrolling 2020-11-24 08:06:51 +03:00
Léa Gris dea49bb4d4 feature(gui): improve mode selection button
- Replace mode selection button's text, with layout pictures.
- Refactor some GUI implementations.
- Prepare GUI layout for a future TODO scrollbar.
2020-02-20 16:09:17 +01:00
tterrag f181ff19f5 #69 Allow autochisel to function properly when upgrades are disabled
Conflicts:
	src/main/java/team/chisel/block/tileentity/TileEntityAutoChisel.java
2015-12-01 00:33:09 -05:00
tterrag1098 5e17a34713 Pointless white beacon is now RAINBOW BEACON 2015-10-20 15:00:07 -04:00
tterrag1098 0da2d13496 Fix beacon pick block, sub blocks, and drop, and improve rendering
Conflicts:
	src/main/java/team/chisel/block/BlockCarvableBeacon.java
2015-10-20 14:59:57 -04:00
tterrag1098 3bbbeb8f62 Fix chisel not rendering correctly in caches etc. 2015-10-20 14:56:44 -04:00
tterrag1098 9a1f1bcc3b Queue the chisel GUI so that we can check if the chisel is still there
Conflicts:
	src/main/java/team/chisel/item/chisel/ChiselController.java
2015-10-20 14:56:26 -04:00
tterrag1098 fb15125436 #13 Text rendering weird in chisel GUI without NEI present 2015-10-03 23:21:15 -04:00
tterrag1098 45b1cfdb9e Chisel-2/Chisel-2#412 Improve how concrete works, no more "sinking" 2015-09-15 19:54:09 -04:00
tterrag1098 444ea65b14 Move to 2.9.0 and update to CTMLib's repackaging 2015-08-25 22:06:38 -04:00
tterrag1098 a478231145 Fix antiblocks not working without smooth lighting on 2015-08-19 20:41:15 -04:00
tterrag1098 8b7ad485ac Fix antiblocks not being fullbright in inventory 2015-08-19 01:30:49 -04:00
tterrag1098 9574e05c29 Repackage to team.chisel (excepting API) 2015-08-18 20:40:55 -04:00