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Random things to try and secure the fix for limestone gen, dunno if it actually works though.
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@@ -39,7 +39,7 @@ public class Configurations
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ghostCloud = config.get("general", "doesCloudRenderLikeGhost", true).getBoolean(true);
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factoryBlockAmount = config.get("general", "amountYouGetFromFactoryBlockCrafting", 32).getInt(32);
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allowMossy = config.get("general", "allowCobbleToMossyInChisel", true).getBoolean(true);
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marbleAmount = config.get("worldgen", "marbleAmount", 8, "Amount of marble to generate in the world; use 0 for none").getInt(8);
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marbleAmount = config.get("worldgen", "marbleAmount", 7, "Amount of marble to generate in the world; use 0 for none").getInt(7);
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limestoneAmount = config.get("worldgen", "limestoneAmount", 8, "Amount of limestone to generate in the world; use 0 for none").getInt(8);
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chiselRecipe = config.get("general", "chiselAlternateRecipe", false, "Use alternative crafting recipe for the chisel").getBoolean(false);
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@@ -23,7 +23,7 @@ public class GeneratorLimestone implements IWorldGenerator
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{
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for(int l = 0; l < amount; ++l)
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{
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int i1 = x + random.nextInt(15);
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int i1 = x + random.nextInt(15) - 1;
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int j1 = bot + random.nextInt(top - bot);
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int k1 = z + random.nextInt(15);
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gen.generate(world, random, i1, j1, k1);
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