Random things to try and secure the fix for limestone gen, dunno if it actually works though.

This commit is contained in:
Fenn committed 2014-09-16 09:35:03 +01:00
1 parent bb6c714a3a
commit ae2845166e
2 files changed
+2 -2

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@@ -39,7 +39,7 @@ public class Configurations
ghostCloud = config.get("general", "doesCloudRenderLikeGhost", true).getBoolean(true);
factoryBlockAmount = config.get("general", "amountYouGetFromFactoryBlockCrafting", 32).getInt(32);
allowMossy = config.get("general", "allowCobbleToMossyInChisel", true).getBoolean(true);
marbleAmount = config.get("worldgen", "marbleAmount", 8, "Amount of marble to generate in the world; use 0 for none").getInt(8);
marbleAmount = config.get("worldgen", "marbleAmount", 7, "Amount of marble to generate in the world; use 0 for none").getInt(7);
limestoneAmount = config.get("worldgen", "limestoneAmount", 8, "Amount of limestone to generate in the world; use 0 for none").getInt(8);
chiselRecipe = config.get("general", "chiselAlternateRecipe", false, "Use alternative crafting recipe for the chisel").getBoolean(false);
@@ -23,7 +23,7 @@ public class GeneratorLimestone implements IWorldGenerator
{
for(int l = 0; l < amount; ++l)
{
int i1 = x + random.nextInt(15);
int i1 = x + random.nextInt(15) - 1;
int j1 = bot + random.nextInt(top - bot);
int k1 = z + random.nextInt(15);
gen.generate(world, random, i1, j1, k1);